Player Matchup

Thanatos
Thanatos
Bantrop
Thanatos
Level 108
God Stats
1W - 4L
1,331 SR
Queue Stats
282W - 290L
1,536 Elo+
Solo
Danzaburou
Danzaburou
Donateforskn
Danzaburou
Level 121
God Stats
3W - 5L
1,523 SR
Queue Stats
57W - 62L
1,544 Elo+
Solo
Tiamat
Tiamat
FallenKingNK
Tiamat
Level 126
God Stats
0W - 3L
1,588 SR
Queue Stats
106W - 100L
1,542 Elo+
Solo
Kumbhakarna
Kumbhakarna
R3_Ah_DEM
Kumbhakarna
Level 116
God Stats
17W - 9L
1,812 SR
Queue Stats
220W - 188L
1,660 Elo+
Solo
Odin
Odin
RedDeathRevenant
Odin
Level 133
God Stats
19W - 21L
1,440 SR
Queue Stats
652W - 677L
1,541 Elo+
Solo
Team Averages
Level 121
1,539 SR
1,565 Elo+

VS

Team Averages
Level 126
1,510 SR
1,492 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Drowsy X7
Ra
Level 146
God Stats
4W - 1L
1,242 SR
Queue Stats
7W - 7L
1,383 Elo+
Party 1
Danzaburou
Danzaburou
SinfulHyena16
Danzaburou
Level 100
God Stats
6W - 5L
1,623 SR
Queue Stats
122W - 104L
1,565 Elo+
Solo
Geb
Geb
Urchin Black
Geb
Level 145
God Stats
8W - 2L
1,593 SR
Queue Stats
101W - 78L
1,550 Elo+
Party 1
Nox
Nox
xShadow exe
Nox
Level 132
God Stats
44W - 30L
1,591 SR
Queue Stats
309W - 335L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bantrop
Thanatos
15
1 / 5 / 0
9,219
922
10,819
12,188
6,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Donateforskn
Danzaburou
15
1 / 1 / 1
10,026
1,003
16,451
8,571
3,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
15
0 / 4 / 1
8,957
896
15,083
11,433
7,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
R3_Ah_DEM
Kumbhakarna
15
0 / 3 / 3
9,238
924
6,033
17,596
19,718
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 4 / 1
8,832
883
9,592
15,567
12,896
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

193

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
6 / 0 / 6
11,645
1,165
8,909
22,106
14,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 1 / 11
9,402
940
12,674
8,399
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SinfulHyena16
Danzaburou
17
7 / 1 / 8
11,256
1,126
20,033
12,086
4,937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 0 / 12
10,619
1,062
9,773
14,262
18,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 1 / 8
10,041
1,004
6,931
6,003
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
62
3
Kills
17
17
Deaths
3
6
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
6
0
6
9
L
Thanatos
Bantrop
Thanatos
1
5
0
0.2
L
Danzaburou
Donateforskn
Danzaburou
1
1
1
1.5
W
0
1
11
5.5
L
Tiamat
0
4
1
0.13
L
Kumbhakarna
R3_Ah_DEM
Kumbhakarna
0
3
3
0.5
L
1
4
1
0.38
W
Danzaburou
SinfulHyena16
Danzaburou
7
1
8
11
W
1
0
12
7
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,978
Damage
58,320
65,355
Taken
62,856
49,576
Mitigated
43,736
9,477
Healing
23,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,909
5,625
2,472
10,138
22,106
14,303
0
8,676
13,179
0
19,545
L
Thanatos
Bantrop
Thanatos
10,819
1,388
0
5,820
12,188
6,448
0
5,471
6,717
0
22,253
L
Danzaburou
Donateforskn
Danzaburou
16,451
5,449
0
1,471
8,571
3,182
0
4,265
4,306
0
56,680
W
12,674
81
2,910
2,154
8,399
4,080
0
2,284
6,017
33,180
0
L
Tiamat
15,083
1,707
0
1,396
11,433
7,332
0
5,264
6,169
37,267
0
L
Kumbhakarna
R3_Ah_DEM
Kumbhakarna
6,033
299
415
375
17,596
19,718
0
7,338
10,258
9,068
0
L
9,592
1,559
0
0
15,567
12,896
0
7,040
8,527
2,312
16,199
W
Danzaburou
SinfulHyena16
Danzaburou
20,033
10,707
0
3,547
12,086
4,937
0
4,842
7,074
0
37,436
W
9,773
1,370
0
2,254
14,262
18,303
0
4,964
8,920
17,892
0
W
6,931
629
0
469
6,003
2,113
0
574
5,403
29,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,272
Gold Earned
52,963
206
Minions Killed
187
7
Camps Cleared
7
992,211
Distance Traveled
1,016,396
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,645
1,165
24
2
2
204,309
2
L
Thanatos
9,219
922
28
3
4
215,157
0
L
Danzaburou
10,026
1,003
95
10
2
180,546
0
W
Ra
9,402
940
58
6
0
213,410
0
L
Tiamat
8,957
896
53
5
0
195,857
0
L
Kumbhakarna
9,238
924
5
1
1
212,636
1
L
Odin
8,832
883
25
3
0
188,015
0
W
Danzaburou
11,256
1,126
47
5
5
200,885
0
W
Geb
10,619
1,062
14
1
0
194,828
0
W
Nox
10,041
1,004
44
4
0
202,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role