Player Matchup

Bastet
Bastet
 
Bastet
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DazedGarbage
Neith
Level 25
God Stats
1W - 3L
1,429 SR
Queue Stats
85W - 71L
1,541 Elo+
Solo
Athena
Athena
ItsGatzzzy
Athena
Level 27
God Stats
2W - 6L
1,444 SR
Queue Stats
73W - 55L
1,599 Elo+
Solo
Zeus
Zeus
RR0id
Zeus
Level 29
God Stats
0W - 3L
1,277 SR
Queue Stats
107W - 65L
1,667 Elo+
Solo
King Arthur
King Arthur
agares21
King Arthur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,516 Elo+
Solo
Team Averages
Level 22
1,430 SR
1,565 Elo+

VS

Team Averages
Level 17
1,537 SR
1,656 Elo+
Fafnir
Fafnir
FreeCosby6969
Fafnir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,796 Elo+
Party 1
Skadi
Skadi
Ilivetodie
Skadi
Level 28
God Stats
4W - 1L
1,855 SR
Queue Stats
91W - 73L
1,550 Elo+
Solo
Ganesha
Ganesha
StuckingFupid
Ganesha
Level 26
God Stats
6W - 9L
1,393 SR
Queue Stats
105W - 104L
1,504 Elo+
Solo
Ao Kuang
Ao Kuang
WeGetItNThatsIt
Ao Kuang
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,796 Elo+
Party 1
Thor
Thor
YouAreSUPERTrash
Thor
Level 22
God Stats
4W - 5L
1,437 SR
Queue Stats
90W - 84L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
2 / 2 / 7
7,441
465
8,506
9,058
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 2
6,744
422
5,244
6,487
1,759
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
ItsGatzzzy
Athena
10
1 / 5 / 3
6,698
419
4,534
15,575
9,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
RR0id
Zeus
14
8 / 4 / 0
8,869
554
15,364
10,224
3,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
agares21
King Arthur
10
0 / 5 / 2
6,735
421
3,643
10,027
5,924
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 3
11,055
691
14,460
14,606
10,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
14
3 / 1 / 3
9,105
569
5,663
9,261
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ganesha
13
0 / 2 / 11
8,183
511
7,072
13,591
9,522
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
15
4 / 5 / 3
9,308
582
4,957
15,804
6,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
3 / 3 / 2
8,390
524
4,789
10,132
3,276
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
12
Kills
19
19
Deaths
12
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
2
7
2.75
L
1
3
2
0.67
W
9
1
3
10.5
W
Skadi
3
1
3
4.5
L
Athena
ItsGatzzzy
Athena
1
5
3
0.5
L
Zeus
RR0id
Zeus
8
4
0
2
W
Ganesha
0
2
11
2.75
W
Ao Kuang
4
5
3
1.1
W
3
3
2
1.33
L
King Arthur
agares21
King Arthur
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,291
Damage
36,941
51,371
Taken
63,394
22,709
Mitigated
32,501
13,399
Healing
23,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,506
1,588
0
4,574
9,058
2,569
0
3,902
5,156
0
37,462
L
5,244
1,659
0
1,202
6,487
1,759
0
2,009
4,478
0
33,616
W
14,460
5,168
0
8,792
14,606
10,530
2,525
3,306
11,300
67,791
0
W
Skadi
5,663
3,137
0
3,064
9,261
3,009
2,912
1,820
7,441
0
69,434
L
Athena
ItsGatzzzy
Athena
4,534
1,397
0
1,946
15,575
9,425
0
8,330
7,245
17,363
0
L
Zeus
RR0id
Zeus
15,364
1,736
0
2,985
10,224
3,032
323
6,803
3,421
59,270
0
W
Ganesha
7,072
572
246
640
13,591
9,522
394
5,399
8,192
33,511
0
W
Ao Kuang
4,957
848
0
7,384
15,804
6,164
0
4,806
10,998
55,769
0
W
4,789
354
0
3,536
10,132
3,276
243
4,671
5,461
0
36,465
L
King Arthur
agares21
King Arthur
3,643
548
0
2,692
10,027
5,924
0
5,445
4,582
0
31,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,487
Gold Earned
46,041
362
Minions Killed
482
0
Camps Cleared
0
1,328,138
Distance Traveled
1,428,853
63
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,441
465
71
4
0
299,791
49
L
Neith
6,744
422
77
5
0
264,627
3
W
Fafnir
11,055
691
145
9
0
264,164
0
W
Skadi
9,105
569
124
8
0
264,977
5
L
Athena
6,698
419
25
2
0
316,311
3
L
Zeus
8,869
554
119
7
0
264,349
4
W
Ganesha
8,183
511
33
2
0
315,525
3
W
Ao Kuang
9,308
582
109
7
0
273,407
2
W
Thor
8,390
524
71
4
0
310,780
8
L
King Arthur
6,735
421
70
4
0
183,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role