Player Matchup

Jing Wei
Jing Wei
FattedKarma
Jing Wei
Level 28
God Stats
6W - 3L
1,436 SR
Queue Stats
29W - 20L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
Gabe-E_Babe-E
Gilgamesh
Level 22
God Stats
6W - 6L
1,369 SR
Queue Stats
34W - 41L
1,376 Elo+
Party 2
Sylvanus
Sylvanus
Hexthetrue
Sylvanus
Level 28
God Stats
11W - 16L
1,426 SR
Queue Stats
50W - 52L
1,497 Elo+
Solo
Tsukuyomi
Tsukuyomi
TinMonCrice
Tsukuyomi
Level 15
God Stats
2W - 3L
1,375 SR
Queue Stats
67W - 89L
1,437 Elo+
Solo
Anubis
Anubis
mamabicho69420
Anubis
Level 20
God Stats
10W - 7L
1,630 SR
Queue Stats
56W - 62L
1,388 Elo+
Party 2
Team Averages
Level 23
1,447 SR
1,441 Elo+

VS

Team Averages
Level 20
1,578 SR
1,473 Elo+
Cthulhu
Cthulhu
Incondibilly
Cthulhu
Level 26
God Stats
4W - 4L
1,617 SR
Queue Stats
71W - 74L
1,438 Elo+
Party 1
Artemis
Artemis
KΔpΦ
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 67L
1,439 Elo+
Solo
Kali
Kali
LEGlON13
Kali
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 42L
1,376 Elo+
Solo
Amaterasu
Amaterasu
Reddog1133
Amaterasu
Level 4
God Stats
3W - 4L
1,744 SR
Queue Stats
13W - 14L
1,720 Elo+
Party 1
Baron Samedi
Baron Samedi
WaldoFlame
Baron Samedi
Level 18
God Stats
25W - 22L
1,531 SR
Queue Stats
60W - 75L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FattedKarma
Jing Wei
17
5 / 5 / 6
11,186
486
15,091
18,453
7,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Gabe-E_Babe-E
Gilgamesh
17
2 / 3 / 9
11,428
497
9,372
18,572
16,208
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Hexthetrue
Sylvanus
14
0 / 3 / 7
8,998
391
7,467
18,376
20,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
TinMonCrice
Tsukuyomi
19
6 / 6 / 10
12,908
561
15,028
17,655
7,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
13 / 4 / 4
12,712
553
18,692
22,703
13,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Incondibilly
Cthulhu
15
1 / 4 / 4
9,607
418
9,888
27,063
29,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
KΔpΦ
Artemis
17
6 / 7 / 3
11,160
485
17,993
17,104
5,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kali
19
11 / 5 / 2
12,620
549
15,178
23,198
11,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Reddog1133
Amaterasu
15
2 / 5 / 3
9,784
425
14,500
17,476
10,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
WaldoFlame
Baron Samedi
8
0 / 5 / 1
7,236
315
1,170
5,698
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
33
26
Kills
20
21
Deaths
26
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
FattedKarma
Jing Wei
5
5
6
1.6
W
Gilgamesh
Gabe-E_Babe-E
Gilgamesh
2
3
9
2.17
W
Sylvanus
Hexthetrue
Sylvanus
0
3
7
1.17
L
Cthulhu
Incondibilly
Cthulhu
1
4
4
0.75
L
Artemis
KΔpΦ
Artemis
6
7
3
1.07
L
Kali
11
5
2
2.4
L
Amaterasu
Reddog1133
Amaterasu
2
5
3
0.7
W
Tsukuyomi
TinMonCrice
Tsukuyomi
6
6
10
1.83
L
Baron Samedi
WaldoFlame
Baron Samedi
0
5
1
0.1
W
13
4
4
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,650
Damage
58,729
95,759
Taken
90,539
64,711
Mitigated
59,448
35,354
Healing
20,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
FattedKarma
Jing Wei
15,091
11,332
0
7,235
18,453
7,489
2,092
3,955
14,498
0
84,914
W
Gilgamesh
Gabe-E_Babe-E
Gilgamesh
9,372
2,313
0
2,673
18,572
16,208
420
2,747
15,825
5,725
44,076
W
Sylvanus
Hexthetrue
Sylvanus
7,467
3,531
3,465
3,779
18,376
20,071
491
3,853
14,523
22,860
7,887
L
Cthulhu
Incondibilly
Cthulhu
9,888
1,073
438
3,619
27,063
29,905
634
8,618
18,445
48,293
0
L
Artemis
KΔpΦ
Artemis
17,993
9,637
528
1,502
17,104
5,495
1,110
5,831
11,273
0
58,101
L
Kali
15,178
5,612
0
8,891
23,198
11,599
0
5,791
17,407
0
91,480
L
Amaterasu
Reddog1133
Amaterasu
14,500
6,859
0
4,505
17,476
10,978
1,906
3,471
14,005
0
53,938
W
Tsukuyomi
TinMonCrice
Tsukuyomi
15,028
3,619
0
5,949
17,655
7,876
736
3,339
14,316
0
95,498
L
Baron Samedi
WaldoFlame
Baron Samedi
1,170
129
0
941
5,698
1,471
0
2,884
2,814
15,514
0
W
18,692
3,330
83
12,170
22,703
13,067
2,161
3,905
18,798
70,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,232
Gold Earned
50,407
474
Minions Killed
418
0
Camps Cleared
0
1,959,131
Distance Traveled
1,672,871
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,186
486
95
4
0
383,217
2
W
Gilgamesh
11,428
497
95
4
0
410,660
1
W
Sylvanus
8,998
391
55
2
0
382,449
0
L
Cthulhu
9,607
418
62
3
0
412,227
9
L
Artemis
11,160
485
109
5
0
370,256
1
L
Kali
12,620
549
124
5
0
382,006
0
L
Amaterasu
9,784
425
100
4
0
384,375
0
W
Tsukuyomi
12,908
561
136
6
0
421,980
2
L
Baron Samedi
7,236
315
23
1
0
124,007
0
W
Anubis
12,712
553
93
4
0
360,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role