Player Matchup

Geb
Geb
Crowley98
Geb
Level 93
God Stats
11W - 3L
1,630 SR
Queue Stats
84W - 49L
1,670 Elo+
Party 2
Bastet
Bastet
Farua
Bastet
Level 122
God Stats
13W - 7L
1,738 SR
Queue Stats
211W - 140L
1,669 Elo+
Party 2
Baron Samedi
Baron Samedi
RikiMania
Baron Samedi
Level 126
God Stats
7W - 1L
1,285 SR
Queue Stats
222W - 158L
1,667 Elo+
Party 2
Team Averages
Level 114
1,551 SR
1,669 Elo+

VS

Team Averages
Level 94
1,579 SR
1,559 Elo+
Scylla
Scylla
Fahfhel
Scylla
Level 126
God Stats
2W - 3L
1,380 SR
Queue Stats
148W - 141L
1,556 Elo+
Party 1
Cerberus
Cerberus
SirNecrobiosis
Cerberus
Level 109
God Stats
3W - 3L
1,494 SR
Queue Stats
224W - 204L
1,556 Elo+
Party 1
Bellona
Bellona
TheSkorpionkinq
Bellona
Level 48
God Stats
0W - 2L
1,862 SR
Queue Stats
19W - 16L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 13
10,450
697
5,609
13,141
13,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
Farua
Bastet
15
10 / 1 / 2
10,796
720
16,375
10,514
4,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
RikiMania
Baron Samedi
14
3 / 1 / 9
9,820
655
10,577
10,869
9,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fahfhel
Scylla
12
1 / 3 / 1
8,523
568
13,161
5,630
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
11
0 / 4 / 1
8,587
572
7,787
20,180
15,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 6 / 1
8,468
565
5,931
10,667
7,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
13
Kills
2
2
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
13
6.5
L
Scylla
Fahfhel
Scylla
1
3
1
0.5
W
Bastet
Farua
Bastet
10
1
2
11
W
Baron Samedi
RikiMania
Baron Samedi
3
1
9
7.5
L
Cerberus
0
4
1
0.13
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,561
Damage
26,879
34,524
Taken
36,477
27,655
Mitigated
24,391
15,043
Healing
9,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,609
811
0
3,874
13,141
13,573
0
8,822
4,319
28,331
0
L
Scylla
Fahfhel
Scylla
13,161
325
0
934
5,630
1,532
0
2,436
3,011
48,075
0
W
Bastet
Farua
Bastet
16,375
3,456
0
3,618
10,514
4,369
1,171
5,791
4,723
0
43,966
W
Baron Samedi
RikiMania
Baron Samedi
10,577
719
2,007
5,544
10,869
9,713
135
6,864
4,005
36,117
0
L
Cerberus
7,787
343
0
8,500
20,180
15,808
0
8,510
10,733
21,726
0
L
5,931
1,308
0
382
10,667
7,051
0
4,105
6,216
0
16,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,066
Gold Earned
25,578
176
Minions Killed
195
9
Camps Cleared
5
914,520
Distance Traveled
755,340
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,450
697
27
2
0
296,238
5
L
Scylla
8,523
568
97
6
2
249,303
1
W
Bastet
10,796
720
79
5
7
331,799
4
W
Baron Samedi
9,820
655
70
5
2
286,483
4
L
Cerberus
8,587
572
66
4
2
264,761
2
L
Bellona
8,468
565
32
2
1
241,276
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role