Player Matchup

Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DoYouEvenTyrM8
Bastet
Level 46
God Stats
1W - 1L
1,726 SR
Queue Stats
194W - 205L
1,514 Elo+
Solo
Thanatos
Thanatos
ble800
Thanatos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,632 Elo+
Solo
Medusa
Medusa
shadowdz98
Medusa
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
186W - 159L
1,589 Elo+
Party 1
Team Averages
Level 115
1,545 SR
1,547 Elo+

VS

Team Averages
Level 106
1,613 SR
1,534 Elo+
Erlang Shen
Erlang Shen
ADDIBM97
Erlang Shen
Level 109
God Stats
11W - 6L
1,565 SR
Queue Stats
514W - 514L
1,532 Elo+
Solo
Chang'e
Chang'e
Saamert
Chang'e
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 55L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
Shadowblastz
Cthulhu
Level 133
God Stats
22W - 5L
1,811 SR
Queue Stats
474W - 372L
1,551 Elo+
Party 2
Neith
Neith
Vavch
Neith
Level 121
God Stats
6W - 6L
1,399 SR
Queue Stats
492W - 474L
1,555 Elo+
Solo
Izanami
Izanami
phejken
Izanami
Level 40
God Stats
9W - 3L
1,792 SR
Queue Stats
278W - 190L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
7 / 7 / 11
14,052
781
35,392
18,943
6,962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ra
 
Ra
20
2 / 5 / 14
12,075
671
20,844
21,882
10,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 9 / 16
12,054
670
26,620
27,240
10,725
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
ble800
Thanatos
19
7 / 9 / 10
12,287
683
18,404
19,562
8,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
shadowdz98
Medusa
19
5 / 9 / 10
11,761
653
23,539
28,756
11,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ADDIBM97
Erlang Shen
20
9 / 3 / 24
14,036
780
26,173
34,623
37,572
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Saamert
Chang'e
20
5 / 6 / 18
13,377
743
8,272
22,840
12,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Shadowblastz
Cthulhu
20
3 / 5 / 28
13,812
767
27,866
46,128
61,956
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
Vavch
Neith
20
13 / 5 / 20
14,621
812
32,370
23,048
10,470
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
phejken
Izanami
20
9 / 6 / 15
13,320
740
13,844
23,427
10,121
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
144
25
Kills
39
39
Deaths
25
61
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
7
7
11
1.79
L
Ra
 
Ra
2
5
14
1.8
W
Erlang Shen
ADDIBM97
Erlang Shen
9
3
24
7
L
4
9
16
1.33
W
Chang'e
Saamert
Chang'e
5
6
18
2.33
W
Cthulhu
Shadowblastz
Cthulhu
3
5
28
3.4
W
Neith
Vavch
Neith
13
5
20
4.6
L
Thanatos
ble800
Thanatos
7
9
10
1.33
W
Izanami
phejken
Izanami
9
6
15
2.75
L
Medusa
shadowdz98
Medusa
5
9
10
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,799
Damage
108,525
116,383
Taken
150,066
48,110
Mitigated
132,521
57,953
Healing
73,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
35,392
8,010
2,964
4,820
18,943
6,962
225
5,053
13,251
71,281
0
L
Ra
 
Ra
20,844
554
14,477
9,423
21,882
10,106
527
6,880
14,657
41,367
0
W
Erlang Shen
ADDIBM97
Erlang Shen
26,173
7,451
3,044
14,085
34,623
37,572
1,629
12,575
22,048
0
39,463
L
26,620
3,617
825
5,075
27,240
10,725
187
10,170
16,496
0
35,977
W
Chang'e
Saamert
Chang'e
8,272
966
17,301
6,292
22,840
12,402
1,259
7,366
15,474
31,660
0
W
Cthulhu
Shadowblastz
Cthulhu
27,866
786
6,079
10,711
46,128
61,956
232
15,744
30,384
58,128
0
W
Neith
Vavch
Neith
32,370
10,636
3,607
4,505
23,048
10,470
2,267
10,273
12,775
0
50,179
L
Thanatos
ble800
Thanatos
18,404
3,398
1,687
8,254
19,562
8,699
203
4,248
15,025
0
26,691
W
Izanami
phejken
Izanami
13,844
4,725
3,926
3,643
23,427
10,121
543
10,278
13,149
0
43,312
L
Medusa
shadowdz98
Medusa
23,539
10,554
2,286
8,142
28,756
11,618
527
9,787
18,139
0
42,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,229
Gold Earned
69,166
183
Minions Killed
215
0
Camps Cleared
0
1,580,737
Distance Traveled
1,703,573
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
14,052
781
68
4
0
297,580
6
L
Ra
12,075
671
39
2
0
365,114
0
W
Erlang Shen
14,036
780
37
2
0
356,797
0
L
Bastet
12,054
670
19
1
0
328,416
3
W
Chang'e
13,377
743
42
2
0
330,668
0
W
Cthulhu
13,812
767
46
3
0
372,709
0
W
Neith
14,621
812
36
2
0
317,593
0
L
Thanatos
12,287
683
14
1
0
311,865
0
W
Izanami
13,320
740
54
3
0
325,806
0
L
Medusa
11,761
653
43
2
0
277,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role