Player Matchup

Arachne
Arachne
Klatschtot
Arachne
Level 63
God Stats
2W - 5L
1,280 SR
Queue Stats
74W - 95L
1,420 Elo+
Solo
Cabrakan
Cabrakan
Tutumpak
Cabrakan
Level 95
God Stats
65W - 54L
1,473 SR
Queue Stats
697W - 863L
1,436 Elo+
Party 2
Zhong Kui
Zhong Kui
Whicky
Zhong Kui
Level 123
God Stats
42W - 27L
1,633 SR
Queue Stats
455W - 448L
1,516 Elo+
Solo
Chang'e
Chang'e
jake90
Chang'e
Level 109
God Stats
3W - 1L
1,291 SR
Queue Stats
93W - 94L
1,390 Elo+
Solo
Skadi
Skadi
jenagu
Skadi
Level 65
God Stats
42W - 37L
1,522 SR
Queue Stats
262W - 386L
1,393 Elo+
Party 2
Team Averages
Level 91
1,440 SR
1,431 Elo+

VS

Team Averages
Level 108
1,498 SR
1,448 Elo+
Merlin
Merlin
 
Merlin
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Taksonoriti
Awilix
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 269L
1,506 Elo+
Solo
Nike
Nike
baggedfruit
Nike
Level 71
God Stats
2W - 6L
1,414 SR
Queue Stats
273W - 362L
1,364 Elo+
Party 1
Ymir
Ymir
baggedfruta
Ymir
Level 68
God Stats
5W - 6L
1,577 SR
Queue Stats
246W - 317L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Klatschtot
Arachne
13
3 / 1 / 6
7,908
565
2,436
9,151
3,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
Tutumpak
Cabrakan
12
4 / 3 / 8
7,301
522
9,297
11,208
6,149
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Whicky
Zhong Kui
13
5 / 1 / 4
8,651
618
10,741
7,652
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
jake90
Chang'e
13
4 / 3 / 6
8,058
576
6,205
6,720
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
jenagu
Skadi
13
4 / 3 / 10
8,014
572
9,960
8,226
2,618
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 5 / 5
6,891
492
8,071
9,425
3,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
 
Apollo
12
4 / 3 / 4
6,849
489
8,718
9,845
3,120
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
15
6 / 3 / 1
8,572
612
4,287
9,915
3,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
0 / 3 / 2
5,836
417
1,840
8,904
6,103
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

10
0 / 6 / 5
6,005
429
4,051
12,929
10,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
20
Kills
11
11
Deaths
20
34
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
5
0.7
L
Apollo
 
Apollo
4
3
4
2
W
Arachne
Klatschtot
Arachne
3
1
6
6
L
Awilix
6
3
1
2.17
W
Cabrakan
Tutumpak
Cabrakan
4
3
8
2.67
W
Zhong Kui
Whicky
Zhong Kui
5
1
4
7
L
0
3
2
0.33
L
0
6
5
0.42
W
Chang'e
jake90
Chang'e
4
3
6
2.33
W
Skadi
jenagu
Skadi
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,639
Damage
26,967
42,957
Taken
51,018
18,640
Mitigated
25,883
20,461
Healing
11,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,071
469
0
2,654
9,425
3,088
0
5,468
3,689
40,301
0
L
Apollo
 
Apollo
8,718
4,891
0
2,744
9,845
3,120
578
5,230
4,549
0
41,542
W
Arachne
Klatschtot
Arachne
2,436
1,565
0
6,075
9,151
3,014
0
1,010
8,141
0
37,069
L
Awilix
4,287
1,474
0
2,900
9,915
3,506
946
4,329
5,518
0
49,423
W
Cabrakan
Tutumpak
Cabrakan
9,297
786
0
3,585
11,208
6,149
644
4,664
6,544
26,625
0
W
Zhong Kui
Whicky
Zhong Kui
10,741
1,091
0
4,669
7,652
4,724
1,379
1,543
6,109
48,412
0
L
1,840
235
13
1,682
8,904
6,103
0
5,553
3,341
0
21,317
L
4,051
781
0
1,009
12,929
10,066
216
5,174
7,678
15,481
0
W
Chang'e
jake90
Chang'e
6,205
551
2,199
3,363
6,720
2,135
1,958
3,074
3,646
35,048
0
W
Skadi
jenagu
Skadi
9,960
3,667
0
570
8,226
2,618
3,078
1,831
6,395
0
49,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,932
Gold Earned
34,153
359
Minions Killed
343
0
Camps Cleared
0
1,302,946
Distance Traveled
1,260,906
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,891
492
83
6
0
216,709
4
L
Apollo
6,849
489
78
6
0
266,833
4
W
Arachne
7,908
565
71
5
0
274,299
2
L
Awilix
8,572
612
108
8
0
263,595
5
W
Cabrakan
7,301
522
47
3
0
268,316
2
W
Zhong Kui
8,651
618
85
6
0
243,294
2
L
Nike
5,836
417
49
4
0
256,966
2
L
Ymir
6,005
429
25
2
0
256,803
0
W
Chang'e
8,058
576
75
5
0
263,874
4
W
Skadi
8,014
572
81
6
0
253,163
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role