Player Matchup

Baron Samedi
Baron Samedi
CaseManateeLolz
Baron Samedi
Level 25
God Stats
2W - 2L
1,405 SR
Queue Stats
75W - 60L
1,335 Elo+
Solo
Tiamat
Tiamat
ChadillacSPILLZ
Tiamat
Level 18
God Stats
24W - 23L
1,718 SR
Queue Stats
45W - 54L
1,345 Elo+
Solo
Jing Wei
Jing Wei
JaviTooCold
Jing Wei
Level 27
God Stats
3W - 2L
1,137 SR
Queue Stats
33W - 48L
1,337 Elo+
Solo
Zhong Kui
Zhong Kui
OG_ITz_3abo
Zhong Kui
Level 25
God Stats
10W - 15L
1,474 SR
Queue Stats
10W - 17L
1,219 Elo+
Solo
Geb
Geb
crystal046
Geb
Level 18
God Stats
3W - 4L
1,292 SR
Queue Stats
86W - 102L
1,318 Elo+
Solo
Team Averages
Level 23
1,405 SR
1,311 Elo+

VS

Team Averages
Level 10
1,503 SR
1,138 Elo+
Olorun
Olorun
MasterLegacy345
Olorun
Level 4
God Stats
1W - 2L
1,274 SR
Queue Stats
1W - 3L
1,107 Elo+
Solo
Yemoja
Yemoja
SSS little T
Yemoja
Level 28
God Stats
7W - 3L
1,740 SR
Queue Stats
70W - 100L
1,314 Elo+
Solo
Cu Chulainn
Cu Chulainn
Se7en_Bandos
Cu Chulainn
Level 5
God Stats
4W - 4L
1,500 SR
Queue Stats
11W - 16L
1,048 Elo+
Party 1
Ao Kuang
Ao Kuang
ZaPackzz
Ao Kuang
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 25L
1,086 Elo+
Party 1
Loki
Loki
zipak77
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CaseManateeLolz
Baron Samedi
15
4 / 1 / 8
10,225
487
18,312
19,108
7,891
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 0 / 5
11,937
568
12,686
6,315
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
JaviTooCold
Jing Wei
18
7 / 1 / 0
12,107
577
6,538
11,465
4,752
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
OG_ITz_3abo
Zhong Kui
16
5 / 1 / 3
10,865
517
16,762
16,630
15,528
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 4 / 10
10,313
491
5,432
19,376
17,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 1
6,046
288
731
4,036
1,638
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
14
1 / 3 / 2
9,072
432
6,827
25,453
25,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
Se7en_Bandos
Cu Chulainn
8
0 / 6 / 1
6,594
314
5,138
12,537
4,801
Ao Kuang
ZaPackzz
Ao Kuang
11
0 / 7 / 2
6,979
332
7,154
17,922
6,019
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
zipak77
Loki
14
3 / 4 / 0
8,855
422
12,568
19,278
6,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
22
Kills
4
7
Deaths
22
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CaseManateeLolz
Baron Samedi
4
1
8
8
W
6
0
5
8.5
W
Jing Wei
JaviTooCold
Jing Wei
7
1
0
7
L
0
2
1
0.25
W
Zhong Kui
OG_ITz_3abo
Zhong Kui
5
1
3
6.5
L
Yemoja
1
3
2
0.67
L
Cu Chulainn
Se7en_Bandos
Cu Chulainn
0
6
1
0.08
L
Ao Kuang
ZaPackzz
Ao Kuang
0
7
2
0.14
W
0
4
10
1.25
L
Loki
zipak77
Loki
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,730
Damage
32,418
72,894
Taken
79,226
48,527
Mitigated
44,766
34,242
Healing
12,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CaseManateeLolz
Baron Samedi
18,312
2,397
1,458
9,953
19,108
7,891
381
2,762
16,346
49,337
0
W
12,686
470
0
3,441
6,315
3,080
4,380
1,079
5,236
69,078
0
W
Jing Wei
JaviTooCold
Jing Wei
6,538
6,095
236
6,895
11,465
4,752
6,344
1,717
9,748
0
84,820
L
731
347
0
142
4,036
1,638
104
2,959
1,077
5,416
0
W
Zhong Kui
OG_ITz_3abo
Zhong Kui
16,762
3,445
325
5,222
16,630
15,528
2,796
4,191
11,664
68,611
0
L
Yemoja
6,827
1,683
1,262
6,036
25,453
25,965
189
18,209
7,065
40,853
0
L
Cu Chulainn
Se7en_Bandos
Cu Chulainn
5,138
998
0
1,570
12,537
4,801
0
8,971
3,182
0
18,540
L
Ao Kuang
ZaPackzz
Ao Kuang
7,154
3,619
0
2,278
17,922
6,019
0
11,402
6,128
20,962
0
W
5,432
1,511
2,679
4,033
19,376
17,276
1,032
4,963
14,413
20,875
0
L
Loki
zipak77
Loki
12,568
3,362
0
1,660
19,278
6,343
0
10,538
8,582
0
55,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,447
Gold Earned
37,546
511
Minions Killed
206
0
Camps Cleared
0
1,848,713
Distance Traveled
1,341,438
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,225
487
71
3
0
374,165
0
W
Tiamat
11,937
568
149
7
0
386,213
1
W
Jing Wei
12,107
577
139
7
0
351,305
0
L
Olorun
6,046
288
5
0
0
79,697
0
W
Zhong Kui
10,865
517
122
6
0
380,761
1
L
Yemoja
9,072
432
64
3
0
332,951
6
L
Cu Chulainn
6,594
314
23
1
0
226,346
2
L
Ao Kuang
6,979
332
27
1
0
288,105
0
W
Geb
10,313
491
30
1
0
356,269
0
L
Loki
8,855
422
87
4
0
414,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role