Player Matchup

Thanatos
Thanatos
ChungusThicc
Thanatos
Level 27
God Stats
14W - 14L
1,469 SR
Queue Stats
64W - 69L
1,384 Elo+
Solo
Danzaburou
Danzaburou
FireFoxy332
Danzaburou
Level 15
God Stats
5W - 10L
1,490 SR
Queue Stats
19W - 22L
1,353 Elo+
Party 1
Amaterasu
Amaterasu
blex2413
Amaterasu
Level 41
God Stats
12W - 7L
1,610 SR
Queue Stats
93W - 135L
1,328 Elo+
Party 1
Anubis
Anubis
jayjayokocha47
Anubis
Level 27
God Stats
9W - 2L
1,873 SR
Queue Stats
89W - 109L
1,322 Elo+
Solo
Ares
Ares
pablitokreisi
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,588 SR
1,378 Elo+

VS

Team Averages
Level 14
1,350 SR
1,332 Elo+
Camazotz
Camazotz
Deathshadow225
Camazotz
Level 27
God Stats
0W - 2L
1,193 SR
Queue Stats
3W - 10L
1,236 Elo+
Solo
Aphrodite
Aphrodite
Gamuuu
Aphrodite
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,285 Elo+
Party 2
Neith
Neith
ShannonLee
Neith
Level 14
God Stats
1W - 9L
1,093 SR
Queue Stats
6W - 12L
1,156 Elo+
Party 2
King Arthur
King Arthur
brnrex777
King Arthur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,686 Elo+
Solo
Yemoja
Yemoja
osstrui
Yemoja
Level 4
God Stats
1W - 2L
1,463 SR
Queue Stats
8W - 10L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChungusThicc
Thanatos
18
11 / 3 / 5
11,567
578
11,799
17,997
6,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
FireFoxy332
Danzaburou
16
1 / 6 / 1
10,344
517
9,647
12,881
5,029
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
blex2413
Amaterasu
18
10 / 2 / 6
12,050
603
15,709
15,704
14,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
9 / 3 / 2
11,600
580
14,176
13,567
6,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 10 / 3
8,420
421
3,115
17,195
14,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
12
5 / 10 / 2
9,022
451
10,473
18,902
5,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Gamuuu
Aphrodite
14
2 / 5 / 8
9,431
472
8,391
15,225
6,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
16
11 / 2 / 5
11,361
568
13,397
9,717
3,517
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
brnrex777
King Arthur
10
0 / 14 / 0
6,656
333
743
13,832
4,174
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
osstrui
Yemoja
15
5 / 1 / 9
10,717
536
8,867
12,173
13,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
47
31
Kills
23
24
Deaths
32
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ChungusThicc
Thanatos
11
3
5
4.5
L
Camazotz
5
10
2
0.6
W
Danzaburou
FireFoxy332
Danzaburou
1
6
1
0.25
L
Aphrodite
Gamuuu
Aphrodite
2
5
8
1.2
L
Neith
11
2
5
6.75
W
Amaterasu
blex2413
Amaterasu
10
2
6
6.5
L
King Arthur
brnrex777
King Arthur
0
14
0
0
W
9
3
2
3.33
L
Yemoja
osstrui
Yemoja
5
1
9
9.5
W
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,446
Damage
41,871
77,344
Taken
69,849
46,397
Mitigated
32,426
31,701
Healing
18,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ChungusThicc
Thanatos
11,799
4,052
0
15,750
17,997
6,358
873
1,933
15,972
0
80,458
L
Camazotz
10,473
3,421
0
4,573
18,902
5,286
0
7,773
11,129
0
31,589
W
Danzaburou
FireFoxy332
Danzaburou
9,647
5,070
0
2,706
12,881
5,029
1,962
4,416
8,425
0
78,671
L
Aphrodite
Gamuuu
Aphrodite
8,391
2,609
1,794
7,196
15,225
6,044
681
3,763
11,462
40,213
0
L
Neith
13,397
8,426
0
2,360
9,717
3,517
1,812
1,362
8,355
0
39,706
W
Amaterasu
blex2413
Amaterasu
15,709
6,057
0
4,363
15,704
14,182
1,454
3,193
12,204
0
71,544
L
King Arthur
brnrex777
King Arthur
743
397
0
8
13,832
4,174
5
3,121
10,711
0
13,627
W
14,176
1,310
0
7,690
13,567
6,566
2,440
1,516
11,935
81,297
0
L
Yemoja
osstrui
Yemoja
8,867
1,934
640
1,756
12,173
13,405
600
1,272
10,901
40,040
0
W
3,115
1,154
0
1,192
17,195
14,262
19
5,652
11,379
11,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,981
Gold Earned
47,187
538
Minions Killed
267
0
Camps Cleared
0
1,712,730
Distance Traveled
1,719,456
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,567
578
110
6
0
387,957
1
L
Camazotz
9,022
451
42
2
0
362,947
4
W
Danzaburou
10,344
517
146
7
0
349,866
0
L
Aphrodite
9,431
472
76
4
0
326,574
4
L
Neith
11,361
568
62
3
0
366,549
2
W
Amaterasu
12,050
603
123
6
0
386,849
9
L
King Arthur
6,656
333
28
1
0
320,511
5
W
Anubis
11,600
580
142
7
0
274,101
1
L
Yemoja
10,717
536
59
3
0
342,875
7
W
Ares
8,420
421
17
1
0
313,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role