Player Matchup

Fafnir
Fafnir
Bestest B0i
Fafnir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 79L
1,394 Elo+
Party 1
Ne Zha
Ne Zha
HG x Nemesis
Ne Zha
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
144W - 159L
1,380 Elo+
Solo
Ymir
Ymir
MO0OKIE
Ymir
Level 116
God Stats
3W - 1L
1,479 SR
Queue Stats
98W - 92L
1,420 Elo+
Party 1
Thor
Thor
milane64
Thor
Level 79
God Stats
3W - 3L
1,325 SR
Queue Stats
327W - 330L
1,378 Elo+
Solo
Skadi
Skadi
roni33007
Skadi
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 58L
1,362 Elo+
Solo
Team Averages
Level 85
1,461 SR
1,387 Elo+

VS

Team Averages
Level 67
1,410 SR
1,356 Elo+
Thanatos
Thanatos
Juan IPachanga
Thanatos
Level 89
God Stats
1W - 6L
1,311 SR
Queue Stats
266W - 273L
1,388 Elo+
Party 2
Agni
Agni
Justhry
Agni
Level 40
God Stats
0W - 4L
1,500 SR
Queue Stats
114W - 138L
1,320 Elo+
Party 2
Hachiman
Hachiman
NotunGamer91
Hachiman
Level 55
God Stats
1W - 5L
1,237 SR
Queue Stats
125W - 155L
1,365 Elo+
Solo
King Arthur
King Arthur
StayClassyMurica
King Arthur
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 68L
1,259 Elo+
Solo
Hera
Hera
VentDESTROYER
Hera
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
2 / 3 / 15
9,642
804
5,329
13,352
15,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
18
9 / 4 / 10
11,310
943
10,356
9,688
5,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
MO0OKIE
Ymir
18
2 / 2 / 18
9,706
809
7,302
25,104
23,925
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
17
6 / 4 / 13
9,882
824
12,560
10,267
5,346
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
roni33007
Skadi
17
5 / 3 / 13
10,222
852
11,596
9,483
4,091
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
8 / 4 / 2
10,006
834
12,983
13,646
5,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Agni
Justhry
Agni
14
2 / 7 / 5
8,344
695
7,193
10,348
4,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
NotunGamer91
Hachiman
15
3 / 6 / 10
9,222
769
11,889
10,254
3,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
StayClassyMurica
King Arthur
15
1 / 5 / 11
9,515
793
11,196
14,214
14,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
1 / 4 / 7
8,500
708
12,436
8,203
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
50
24
Kills
15
16
Deaths
26
69
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fafnir
2
3
15
3.17
W
Ne Zha
9
4
10
3.5
L
Thanatos
8
4
2
2.25
L
Agni
Justhry
Agni
2
7
5
0.64
W
Ymir
MO0OKIE
Ymir
2
2
18
5.5
L
Hachiman
NotunGamer91
Hachiman
3
6
10
1.33
L
King Arthur
StayClassyMurica
King Arthur
1
5
11
1.3
L
1
4
7
1.13
W
Thor
6
4
13
3.13
W
Skadi
roni33007
Skadi
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,143
Damage
55,697
67,894
Taken
56,665
54,173
Mitigated
30,982
24,733
Healing
19,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
5,329
1,413
820
1,648
13,352
15,314
628
5,857
7,164
9,399
0
W
Ne Zha
10,356
1,848
1,704
2,280
9,688
5,497
971
3,093
6,513
0
23,199
L
Thanatos
12,983
1,042
2,015
9,566
13,646
5,255
554
3,638
10,008
0
19,917
L
Agni
Justhry
Agni
7,193
1,064
537
727
10,348
4,545
0
3,212
7,136
15,244
0
W
Ymir
MO0OKIE
Ymir
7,302
863
2,151
10,281
25,104
23,925
825
9,882
14,735
18,314
0
L
Hachiman
NotunGamer91
Hachiman
11,889
3,680
529
1,041
10,254
3,726
482
1,569
8,685
0
27,900
L
King Arthur
StayClassyMurica
King Arthur
11,196
287
430
1,318
14,214
14,923
154
2,556
11,658
8,111
12,474
L
12,436
1,943
1,353
1,662
8,203
2,533
512
1,656
6,547
20,564
0
W
Thor
12,560
566
1,478
735
10,267
5,346
820
2,442
7,731
0
19,881
W
Skadi
roni33007
Skadi
11,596
4,764
1,992
1,644
9,483
4,091
2,170
2,033
7,370
0
38,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,762
Gold Earned
45,587
124
Minions Killed
110
0
Camps Cleared
0
1,094,162
Distance Traveled
1,070,826
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,642
804
11
1
0
226,054
0
W
Ne Zha
11,310
943
26
2
0
205,939
0
L
Thanatos
10,006
834
14
1
0
255,949
1
L
Agni
8,344
695
15
1
0
184,940
0
W
Ymir
9,706
809
18
2
0
237,519
0
L
Hachiman
9,222
769
42
4
0
198,708
1
L
King Arthur
9,515
793
18
2
0
216,605
0
L
Hera
8,500
708
21
2
0
214,624
0
W
Thor
9,882
824
18
2
0
231,731
0
W
Skadi
10,222
852
51
4
0
192,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role