Player Matchup

Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DazedGarbage
Neith
Level 25
God Stats
1W - 3L
1,547 SR
Queue Stats
85W - 71L
1,549 Elo+
Solo
Ratatoskr
Ratatoskr
Ilivetodie
Ratatoskr
Level 28
God Stats
6W - 4L
1,602 SR
Queue Stats
91W - 73L
1,559 Elo+
Solo
Yemoja
Yemoja
bb29
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 85L
1,490 Elo+
Solo
Horus
Horus
sdfnn
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,248 Elo+
Solo
Team Averages
Level 23
1,530 SR
1,469 Elo+

VS

Team Averages
Level 13
1,562 SR
1,606 Elo+
Olorun
Olorun
FreeCosby6969
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,727 Elo+
Party 1
Bellona
Bellona
Ralepc
Bellona
Level 28
God Stats
9W - 7L
1,767 SR
Queue Stats
125W - 100L
1,587 Elo+
Solo
Jormungandr
Jormungandr
WeGetItNThatsIt
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,727 Elo+
Party 1
Nemesis
Nemesis
starbouzprimaris
Nemesis
Level 4
God Stats
2W - 0L
1,765 SR
Queue Stats
2W - 3L
1,506 Elo+
Solo
Tiamat
Tiamat
zynful1
Tiamat
Level 27
God Stats
2W - 4L
1,276 SR
Queue Stats
131W - 118L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 7 / 0
6,132
472
5,891
8,909
3,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 2 / 0
5,316
409
5,602
7,767
1,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Ratatoskr
Ilivetodie
Ratatoskr
12
3 / 5 / 1
7,332
564
7,665
10,225
3,359
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
bb29
Yemoja
8
0 / 3 / 0
5,509
424
2,248
9,977
4,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Horus
sdfnn
Horus
7
0 / 3 / 2
4,866
374
1,900
8,685
4,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 8
7,868
605
12,593
11,643
3,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
Ralepc
Bellona
12
3 / 0 / 3
7,149
550
3,724
8,217
7,255
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
WeGetItNThatsIt
Jormungandr
14
4 / 1 / 0
8,363
643
4,437
7,951
4,893
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 2 / 0
7,194
553
3,709
8,829
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
zynful1
Tiamat
13
6 / 0 / 2
8,383
645
9,154
5,443
2,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
20
20
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
7
0
0.14
L
0
2
0
0
W
4
1
8
8
L
Ratatoskr
Ilivetodie
Ratatoskr
3
5
1
0.7
W
Bellona
Ralepc
Bellona
3
0
3
4.5
W
Jormungandr
WeGetItNThatsIt
Jormungandr
4
1
0
4
L
Yemoja
bb29
Yemoja
0
3
0
0
L
Horus
sdfnn
Horus
0
3
2
0.33
W
3
2
0
1.5
W
Tiamat
zynful1
Tiamat
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,306
Damage
33,617
45,563
Taken
42,083
16,938
Mitigated
21,284
11,354
Healing
18,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,891
2,035
0
1,409
8,909
3,027
1,530
4,460
4,261
30,512
3,708
L
5,602
2,253
0
1,731
7,767
1,901
0
3,963
3,730
0
29,049
W
12,593
7,173
318
7,900
11,643
3,962
918
1,961
9,478
52,306
0
L
Ratatoskr
Ilivetodie
Ratatoskr
7,665
2,075
0
2,954
10,225
3,359
0
4,891
5,226
0
43,312
W
Bellona
Ralepc
Bellona
3,724
935
0
2,765
8,217
7,255
1,679
1,132
7,044
0
27,255
W
Jormungandr
WeGetItNThatsIt
Jormungandr
4,437
1,063
0
2,307
7,951
4,893
688
2,212
5,700
45,243
0
L
Yemoja
bb29
Yemoja
2,248
416
1,480
2,162
9,977
4,109
0
7,205
2,706
10,114
0
L
Horus
sdfnn
Horus
1,900
449
277
1,341
8,685
4,542
92
5,029
3,456
2,041
5,657
W
3,709
1,216
0
3,590
8,829
2,515
0
1,209
7,502
0
43,610
W
Tiamat
zynful1
Tiamat
9,154
736
0
1,504
5,443
2,659
560
2,095
3,240
47,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,155
Gold Earned
38,957
255
Minions Killed
435
0
Camps Cleared
0
1,201,390
Distance Traveled
1,179,195
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,132
472
67
5
0
233,497
0
L
Neith
5,316
409
51
4
0
235,765
2
W
Olorun
7,868
605
83
6
0
225,457
0
L
Ratatoskr
7,332
564
92
7
0
242,175
3
W
Bellona
7,149
550
54
4
0
268,750
4
W
Jormungandr
8,363
643
116
9
0
174,581
0
L
Yemoja
5,509
424
25
2
0
233,627
1
L
Horus
4,866
374
20
2
0
256,326
3
W
Nemesis
7,194
553
82
6
0
252,275
0
W
Tiamat
8,383
645
100
8
0
258,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role