Player Matchup

Anhur
Anhur
 
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AnitaHanJaaab
Bastet
Level 8
God Stats
5W - 3L
1,683 SR
Queue Stats
20W - 13L
1,683 Elo+
Solo
Loki
Loki
LouisMD25
Loki
Level 47
God Stats
5W - 3L
1,147 SR
Queue Stats
30W - 55L
1,241 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YouAreSUPERTrash
Tsukuyomi
Level 22
God Stats
44W - 32L
1,670 SR
Queue Stats
90W - 84L
1,618 Elo+
Solo
Nu Wa
Nu Wa
nezukochan1201
Nu Wa
Level 14
God Stats
2W - 1L
1,713 SR
Queue Stats
43W - 47L
1,317 Elo+
Party 1
Team Averages
Level 24
1,543 SR
1,472 Elo+

VS

Team Averages
Level 22
1,671 SR
1,692 Elo+
King Arthur
King Arthur
Dolmadakias
King Arthur
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 93L
1,712 Elo+
Solo
Ares
Ares
RR0id
Ares
Level 29
God Stats
3W - 1L
1,921 SR
Queue Stats
107W - 65L
1,682 Elo+
Solo
Geb
Geb
hunkulestrash69
Geb
Level 21
God Stats
0W - 7L
1,738 SR
Queue Stats
80W - 56L
1,709 Elo+
Solo
Baron Samedi
Baron Samedi
iceking31
Baron Samedi
Level 8
God Stats
1W - 1L
1,492 SR
Queue Stats
1W - 1L
1,666 Elo+
Solo
Tiamat
Tiamat
lVigger
Tiamat
Level 28
God Stats
91W - 47L
1,707 SR
Queue Stats
162W - 75L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
5 / 2 / 3
9,089
606
6,820
8,435
2,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 2 / 1
8,790
586
10,151
10,773
3,791
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
12
1 / 4 / 0
7,228
482
1,719
8,838
3,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
11
3 / 4 / 3
7,448
497
9,566
9,338
3,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 3 / 2
7,323
488
4,577
6,664
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dolmadakias
King Arthur
13
1 / 4 / 2
7,677
512
7,820
13,012
11,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
RR0id
Ares
12
5 / 0 / 7
8,367
558
7,165
10,055
7,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
4 / 2 / 9
8,039
536
6,706
11,264
4,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
iceking31
Baron Samedi
9
2 / 7 / 2
6,001
400
813
7,219
1,840
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiamat
lVigger
Tiamat
15
3 / 0 / 2
8,623
575
2,495
4,161
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
13
Kills
15
15
Deaths
13
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
2
3
3.25
W
4
2
1
2.25
L
King Arthur
Dolmadakias
King Arthur
1
4
2
0.5
W
Loki
1
4
0
0.25
L
Ares
RR0id
Ares
5
0
7
8.5
W
Tsukuyomi
3
4
3
1.13
L
4
2
9
4.25
L
Baron Samedi
iceking31
Baron Samedi
2
7
2
0.43
L
Tiamat
lVigger
Tiamat
3
0
2
4
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,833
Damage
24,999
44,048
Taken
45,711
15,464
Mitigated
26,235
14,959
Healing
14,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,820
3,989
0
4,237
8,435
2,974
285
3,811
4,580
0
69,139
W
10,151
1,971
0
4,810
10,773
3,791
286
1,842
8,011
0
52,661
L
King Arthur
Dolmadakias
King Arthur
7,820
584
0
5,315
13,012
11,101
0
255
12,668
0
50,452
W
Loki
1,719
372
0
2,197
8,838
3,530
0
3,192
5,563
0
52,069
L
Ares
RR0id
Ares
7,165
519
0
2,950
10,055
7,565
0
1,083
8,780
25,971
0
W
Tsukuyomi
9,566
2,826
0
2,675
9,338
3,014
39
4,831
4,419
0
38,956
L
6,706
1,266
0
4,200
11,264
4,086
0
766
10,364
40,744
0
L
Baron Samedi
iceking31
Baron Samedi
813
179
106
311
7,219
1,840
0
517
6,624
5,727
0
L
Tiamat
lVigger
Tiamat
2,495
311
0
1,728
4,161
1,643
303
1,253
2,698
56,893
0
W
4,577
742
0
1,040
6,664
2,155
0
3,385
3,187
40,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,878
Gold Earned
38,707
477
Minions Killed
360
0
Camps Cleared
0
1,476,063
Distance Traveled
1,472,708
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,089
606
118
8
0
271,139
5
W
Bastet
8,790
586
128
9
0
305,443
3
L
King Arthur
7,677
512
107
7
0
282,140
2
W
Loki
7,228
482
84
6
0
300,164
5
L
Ares
8,367
558
25
2
0
301,739
6
W
Tsukuyomi
7,448
497
65
4
0
319,368
7
L
Geb
8,039
536
77
5
0
342,389
0
L
Baron Samedi
6,001
400
9
1
0
277,495
0
L
Tiamat
8,623
575
142
9
0
268,945
4
W
Nu Wa
7,323
488
82
5
0
279,949
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role