Player Matchup

Jing Wei
Jing Wei
FattedKarma
Jing Wei
Level 28
God Stats
6W - 3L
1,402 SR
Queue Stats
29W - 20L
1,491 Elo+
Solo
Ares
Ares
Gabe-E_Babe-E
Ares
Level 22
God Stats
7W - 7L
1,394 SR
Queue Stats
34W - 41L
1,362 Elo+
Party 2
The Morrigan
The Morrigan
Incondibilly
The Morrigan
Level 26
God Stats
7W - 1L
1,779 SR
Queue Stats
71W - 74L
1,430 Elo+
Party 1
Amaterasu
Amaterasu
Reddog1133
Amaterasu
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
13W - 14L
1,671 Elo+
Party 1
Anubis
Anubis
mamabicho69420
Anubis
Level 20
God Stats
10W - 7L
1,569 SR
Queue Stats
56W - 62L
1,378 Elo+
Party 2
Team Averages
Level 20
1,529 SR
1,466 Elo+

VS

Team Averages
Level 15
1,545 SR
1,331 Elo+
Izanami
Izanami
AusmerLestin
Izanami
Level 12
God Stats
1W - 1L
1,750 SR
Queue Stats
26W - 32L
1,355 Elo+
Solo
Sobek
Sobek
LEGlON13
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 42L
1,394 Elo+
Solo
Sun Wukong
Sun Wukong
Lavathan
Sun Wukong
Level 25
God Stats
7W - 11L
1,758 SR
Queue Stats
88W - 121L
1,335 Elo+
Solo
Thanatos
Thanatos
Russian234
Thanatos
Level 9
God Stats
5W - 7L
1,215 SR
Queue Stats
72W - 62L
1,342 Elo+
Solo
Olorun
Olorun
江南小怪兽
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FattedKarma
Jing Wei
14
7 / 1 / 12
8,600
614
9,520
7,533
2,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 7
7,059
504
2,829
8,594
3,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
Incondibilly
The Morrigan
14
10 / 4 / 5
8,905
636
8,499
5,997
2,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Reddog1133
Amaterasu
12
1 / 0 / 2
7,488
535
2,090
4,996
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
8 / 0 / 6
8,596
614
10,108
7,779
3,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AusmerLestin
Izanami
9
3 / 6 / 1
6,170
441
5,121
7,883
1,677
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
LEGlON13
Sobek
7
1 / 4 / 2
5,554
397
2,908
11,932
6,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Lavathan
Sun Wukong
10
0 / 5 / 1
5,964
426
3,507
11,090
3,809
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Russian234
Thanatos
10
3 / 4 / 0
6,708
479
1,945
8,197
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 8 / 4
5,615
401
1,861
8,468
2,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
27
Kills
7
7
Deaths
27
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
AusmerLestin
Izanami
3
6
1
0.58
W
Jing Wei
FattedKarma
Jing Wei
7
1
12
13
W
1
2
7
2.25
W
The Morrigan
Incondibilly
The Morrigan
10
4
5
3.13
L
Sobek
LEGlON13
Sobek
1
4
2
0.5
L
Sun Wukong
Lavathan
Sun Wukong
0
5
1
0.1
W
Amaterasu
Reddog1133
Amaterasu
1
0
2
2
L
Thanatos
Russian234
Thanatos
3
4
0
0.75
W
8
0
6
11
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,046
Damage
15,342
34,899
Taken
47,570
15,239
Mitigated
16,445
15,765
Healing
12,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AusmerLestin
Izanami
5,121
3,648
0
434
7,883
1,677
0
3,772
4,111
0
30,665
W
Jing Wei
FattedKarma
Jing Wei
9,520
7,729
0
5,037
7,533
2,479
1,706
1,141
6,392
0
51,388
W
2,829
324
13
2,189
8,594
3,882
364
1,703
6,891
14,500
0
W
The Morrigan
Incondibilly
The Morrigan
8,499
2,095
0
944
5,997
2,532
0
485
5,512
40,077
4,758
L
Sobek
LEGlON13
Sobek
2,908
521
0
2,298
11,932
6,415
0
5,158
6,774
10,611
0
L
Sun Wukong
Lavathan
Sun Wukong
3,507
1,399
0
3,495
11,090
3,809
338
3,252
7,838
0
23,842
W
Amaterasu
Reddog1133
Amaterasu
2,090
934
0
1,659
4,996
2,446
2,256
0
4,996
0
29,560
L
Thanatos
Russian234
Thanatos
1,945
301
0
5,154
8,197
2,364
0
2,570
5,627
0
29,446
W
10,108
909
0
5,923
7,779
3,900
872
1,083
6,696
50,278
0
L
1,861
1,013
130
1,042
8,468
2,180
0
5,683
2,785
15,173
2,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,648
Gold Earned
30,011
360
Minions Killed
223
0
Camps Cleared
0
1,229,147
Distance Traveled
1,188,352
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,170
441
60
4
0
230,367
0
W
Jing Wei
8,600
614
103
7
0
247,569
1
W
Ares
7,059
504
14
1
0
255,671
0
W
The Morrigan
8,905
636
86
6
0
264,027
1
L
Sobek
5,554
397
9
1
0
229,010
0
L
Sun Wukong
5,964
426
47
3
0
243,780
0
W
Amaterasu
7,488
535
65
5
0
230,693
0
L
Thanatos
6,708
479
66
5
0
267,599
4
W
Anubis
8,596
614
92
7
0
231,187
0
L
Olorun
5,615
401
41
3
0
217,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role