Player Matchup

Agni
Agni
 
Agni
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BebesitaRD
Mulan
Level 127
God Stats
11W - 13L
1,413 SR
Queue Stats
608W - 628L
1,346 Elo+
Solo
Cthulhu
Cthulhu
Iceattack
Cthulhu
Level 58
God Stats
32W - 41L
1,491 SR
Queue Stats
146W - 164L
1,369 Elo+
Solo
Set
Set
JayrodYayrod
Set
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 189L
1,457 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PapaCIvtch
Ah Muzen Cab
Level 108
God Stats
1W - 1L
1,717 SR
Queue Stats
55W - 58L
1,399 Elo+
Solo
Team Averages
Level 97
1,524 SR
1,414 Elo+

VS

Team Averages
Level 109
1,449 SR
1,413 Elo+
King Arthur
King Arthur
Bhodi_SUN_Trip
King Arthur
Level 96
God Stats
85W - 60L
1,656 SR
Queue Stats
280W - 299L
1,442 Elo+
Solo
Apollo
Apollo
FunkyChicken117
Apollo
Level 146
God Stats
1W - 0L
1,308 SR
Queue Stats
42W - 43L
1,419 Elo+
Solo
Geb
Geb
Javicoventry
Geb
Level 74
God Stats
16W - 26L
1,360 SR
Queue Stats
192W - 241L
1,374 Elo+
Party 1
Tiamat
Tiamat
Purpleoxide
Tiamat
Level 100
God Stats
6W - 10L
1,471 SR
Queue Stats
95W - 99L
1,481 Elo+
Solo
Hun Batz
Hun Batz
armoredcrow89
Hun Batz
Level 129
God Stats
10W - 10L
1,448 SR
Queue Stats
451W - 496L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
0 / 4 / 2
5,545
396
3,619
7,982
2,188
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
11
0 / 5 / 0
6,809
486
2,427
11,520
4,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Iceattack
Cthulhu
12
3 / 3 / 1
7,468
533
6,276
11,868
8,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
1 / 6 / 3
6,975
498
3,788
13,499
4,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
PapaCIvtch
Ah Muzen Cab
8
1 / 3 / 0
5,662
404
5,423
6,337
1,489
Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bhodi_SUN_Trip
King Arthur
14
4 / 1 / 5
8,529
609
9,599
8,456
7,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 0 / 1
7,620
544
3,884
7,991
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 2 / 11
7,485
535
2,421
10,294
10,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
12
5 / 2 / 4
7,941
567
8,608
6,258
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
armoredcrow89
Hun Batz
16
10 / 1 / 3
9,597
686
8,762
8,649
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
21
21
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
4
2
0.25
L
Mulan
0
5
0
0
W
King Arthur
Bhodi_SUN_Trip
King Arthur
4
1
5
6.5
W
2
0
1
2.5
L
Cthulhu
Iceattack
Cthulhu
3
3
1
1.17
W
0
2
11
2.75
L
1
6
3
0.42
L
Ah Muzen Cab
PapaCIvtch
Ah Muzen Cab
1
3
0
0.33
W
Tiamat
5
2
4
3.5
W
Hun Batz
armoredcrow89
Hun Batz
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,533
Damage
33,274
51,206
Taken
41,648
21,209
Mitigated
26,799
9,504
Healing
14,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,619
268
0
250
7,982
2,188
0
3,194
4,741
18,716
0
L
Mulan
2,427
406
0
2,788
11,520
4,720
0
2,040
8,895
0
37,394
W
King Arthur
Bhodi_SUN_Trip
King Arthur
9,599
1,046
0
2,240
8,456
7,580
554
1,495
6,917
2,472
48,796
W
3,884
2,516
0
4,104
7,991
2,559
1,482
2,529
4,945
0
51,830
L
Cthulhu
Iceattack
Cthulhu
6,276
285
0
2,081
11,868
8,540
528
1,531
10,290
31,887
0
W
2,421
69
652
2,579
10,294
10,117
207
2,447
7,577
15,366
0
L
3,788
1,133
0
3,540
13,499
4,272
0
3,646
9,716
0
32,496
L
Ah Muzen Cab
PapaCIvtch
Ah Muzen Cab
5,423
1,943
0
845
6,337
1,489
0
1,296
5,041
0
29,444
W
Tiamat
8,608
476
0
1,352
6,258
3,583
1,777
1,236
4,977
38,529
0
W
Hun Batz
armoredcrow89
Hun Batz
8,762
2,141
0
3,954
8,649
2,960
0
1,493
7,109
0
67,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,459
Gold Earned
41,172
287
Minions Killed
451
0
Camps Cleared
0
1,248,462
Distance Traveled
1,410,621
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,545
396
20
1
0
273,001
3
L
Mulan
6,809
486
89
6
0
255,576
1
W
King Arthur
8,529
609
109
8
0
299,716
5
W
Apollo
7,620
544
115
8
0
253,414
1
L
Cthulhu
7,468
533
53
4
0
264,854
1
W
Geb
7,485
535
29
2
0
285,656
1
L
Set
6,975
498
79
6
0
271,138
1
L
Ah Muzen Cab
5,662
404
46
3
0
183,893
0
W
Tiamat
7,941
567
74
5
0
269,192
5
W
Hun Batz
9,597
686
124
9
0
302,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role