Player Matchup

Medusa
Medusa
clapper_2hard
Medusa
Level 20
God Stats
128W - 52L
1,668 SR
Queue Stats
175W - 92L
1,623 Elo+
Party 1
Cu Chulainn
Cu Chulainn
rogue-ash
Cu Chulainn
Level 108
God Stats
10W - 5L
1,592 SR
Queue Stats
158W - 148L
1,526 Elo+
Party 1
Chang'e
Chang'e
tanzanay
Chang'e
Level 119
God Stats
20W - 14L
1,629 SR
Queue Stats
119W - 104L
1,495 Elo+
Party 1
Team Averages
Level 82
1,630 SR
1,548 Elo+

VS

Team Averages
Level 83
1,635 SR
1,543 Elo+
Artio
Artio
Bishmu
Artio
Level 144
God Stats
5W - 4L
1,633 SR
Queue Stats
361W - 314L
1,545 Elo+
Party 2
Nu Wa
Nu Wa
Carvajal17xd
Nu Wa
Level 85
God Stats
4W - 3L
1,770 SR
Queue Stats
161W - 123L
1,615 Elo+
Party 2
Izanami
Izanami
Dire8863
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 27L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 2
8,411
841
11,972
7,946
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
rogue-ash
Cu Chulainn
11
2 / 0 / 8
7,351
735
8,122
11,951
10,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
tanzanay
Chang'e
10
0 / 0 / 8
6,599
660
4,774
8,355
3,392
Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bishmu
Artio
9
0 / 4 / 0
6,286
629
5,466
14,684
10,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 2 / 0
5,957
596
6,445
7,074
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Dire8863
Izanami
10
0 / 4 / 0
6,055
606
7,063
8,330
2,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artio
Bishmu
Artio
0
4
0
0
L
0
2
0
0
L
Izanami
Dire8863
Izanami
0
4
0
0
W
8
0
2
9
W
Cu Chulainn
rogue-ash
Cu Chulainn
2
0
8
6
W
Chang'e
tanzanay
Chang'e
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,868
Damage
18,974
28,252
Taken
30,088
16,561
Mitigated
15,060
12,957
Healing
5,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Bishmu
Artio
5,466
1,325
435
2,583
14,684
10,624
0
3,495
11,189
12,202
0
L
6,445
2,119
0
1,349
7,074
1,720
0
806
6,268
21,988
0
L
Izanami
Dire8863
Izanami
7,063
3,661
218
1,065
8,330
2,716
0
1,245
7,085
0
26,011
W
11,972
5,297
0
1,137
7,946
2,682
1,731
4,983
2,963
0
40,546
W
Cu Chulainn
rogue-ash
Cu Chulainn
8,122
1,083
0
3,620
11,951
10,487
237
3,924
8,027
771
17,251
W
Chang'e
tanzanay
Chang'e
4,774
1,239
4,143
4,057
8,355
3,392
1,006
3,283
5,072
18,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,361
Gold Earned
18,298
129
Minions Killed
100
4
Camps Cleared
4
586,311
Distance Traveled
521,026
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,286
629
18
2
0
182,033
2
L
Nu Wa
5,957
596
30
3
3
178,685
2
L
Izanami
6,055
606
52
5
1
160,308
0
W
Medusa
8,411
841
80
8
3
183,250
2
W
Cu Chulainn
7,351
735
15
2
0
211,802
0
W
Chang'e
6,599
660
34
3
1
191,259
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role