Player Matchup

Morgan Le Fay
Morgan Le Fay
HoSoDe
Morgan Le Fay
Level 102
God Stats
4W - 4L
1,701 SR
Queue Stats
98W - 169L
1,340 Elo+
Party 1
Sobek
Sobek
Itashika
Sobek
Level 108
God Stats
10W - 17L
1,472 SR
Queue Stats
226W - 331L
1,253 Elo+
Party 1
Izanami
Izanami
juanmamon
Izanami
Level 80
God Stats
1W - 0L
1,546 SR
Queue Stats
75W - 142L
1,313 Elo+
Party 1
Team Averages
Level 97
1,573 SR
1,302 Elo+

VS

Team Averages
Level 41
1,403 SR
1,409 Elo+
Jing Wei
Jing Wei
Sickleprime
Jing Wei
Level 18
God Stats
0W - 3L
1,152 SR
Queue Stats
138W - 68L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
cashgodi
Sun Wukong
Level 58
God Stats
7W - 5L
1,505 SR
Queue Stats
321W - 396L
1,356 Elo+
Solo
Ra
Ra
paradaa05
Ra
Level 46
God Stats
8W - 6L
1,551 SR
Queue Stats
10W - 15L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HoSoDe
Morgan Le Fay
19
9 / 6 / 9
15,159
722
30,117
23,659
12,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
Itashika
Sobek
18
4 / 6 / 14
13,832
659
11,711
29,623
35,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
juanmamon
Izanami
17
7 / 5 / 9
13,847
659
19,198
16,073
6,995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Sickleprime
Jing Wei
17
9 / 7 / 4
13,639
649
28,628
22,231
8,356
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
cashgodi
Sun Wukong
17
5 / 5 / 8
13,077
623
15,983
26,180
26,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 8 / 10
12,585
599
14,459
21,065
7,944
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
39
20
Kills
17
17
Deaths
20
32
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
HoSoDe
Morgan Le Fay
9
6
9
2.25
W
Sobek
Itashika
Sobek
4
6
14
1.83
L
Jing Wei
Sickleprime
Jing Wei
9
7
4
1.57
L
Sun Wukong
cashgodi
Sun Wukong
5
5
8
1.8
W
Izanami
juanmamon
Izanami
7
5
9
2.3
L
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,026
Damage
59,070
69,355
Taken
69,476
54,823
Mitigated
42,858
18,329
Healing
21,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
HoSoDe
Morgan Le Fay
30,117
989
140
7,585
23,659
12,613
1,278
2,914
20,168
70,135
0
W
Sobek
Itashika
Sobek
11,711
364
1,017
7,000
29,623
35,215
280
7,878
21,021
21,807
0
L
Jing Wei
Sickleprime
Jing Wei
28,628
25,187
0
5,679
22,231
8,356
490
15,624
6,016
0
50,774
L
Sun Wukong
cashgodi
Sun Wukong
15,983
1,560
0
5,367
26,180
26,558
346
13,428
12,037
0
39,233
W
Izanami
juanmamon
Izanami
19,198
13,211
0
2,587
16,073
6,995
442
4,130
11,615
0
71,250
L
14,459
623
4,440
5,817
21,065
7,944
628
11,482
9,097
54,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,838
Gold Earned
39,301
216
Minions Killed
186
5
Camps Cleared
9
1,095,788
Distance Traveled
1,122,018
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,159
722
88
4
4
380,233
2
W
Sobek
13,832
659
13
1
0
383,114
1
L
Jing Wei
13,639
649
49
2
2
365,845
4
L
Sun Wukong
13,077
623
44
2
6
406,812
0
W
Izanami
13,847
659
115
5
1
332,441
0
L
Ra
12,585
599
93
4
1
349,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role