Player Matchup

Cerberus
Cerberus
Bill Crosby I87
Cerberus
Level 17
God Stats
57W - 27L
1,642 SR
Queue Stats
61W - 37L
1,572 Elo+
Party 2
Izanami
Izanami
EpiclyEpixx
Izanami
Level 28
God Stats
42W - 40L
1,516 SR
Queue Stats
122W - 101L
1,497 Elo+
Solo
Zeus
Zeus
Sbrangy
Zeus
Level 109
God Stats
76W - 85L
1,428 SR
Queue Stats
376W - 337L
1,519 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SideKneeX
Tsukuyomi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,509 Elo+
Solo
Ymir
Ymir
l Brown x l19l
Ymir
Level 7
God Stats
33W - 15L
1,744 SR
Queue Stats
38W - 18L
1,590 Elo+
Party 2
Team Averages
Level 35
1,566 SR
1,537 Elo+

VS

Team Averages
Level 18
1,455 SR
1,390 Elo+
Hel
Hel
AlphaAayden
Hel
Level 24
God Stats
1W - 1L
1,457 SR
Queue Stats
26W - 20L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
Gapple_dagoat55
Cthulhu
Level 27
God Stats
3W - 4L
1,465 SR
Queue Stats
28W - 28L
1,474 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Salti_Ghoul
Morgan Le Fay
Level 5
God Stats
3W - 2L
1,590 SR
Queue Stats
8W - 7L
1,417 Elo+
Party 1
Bellona
Bellona
Xavier2942
Bellona
Level 8
God Stats
1W - 3L
1,405 SR
Queue Stats
13W - 16L
1,293 Elo+
Party 1
Da Ji
Da Ji
tyRain-
Da Ji
Level 25
God Stats
2W - 1L
1,356 SR
Queue Stats
28W - 21L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
4 / 5 / 30
12,384
1,032
15,546
24,968
29,442
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
EpiclyEpixx
Izanami
20
6 / 3 / 22
12,831
1,069
21,222
13,461
5,713
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
Sbrangy
Zeus
20
23 / 3 / 15
16,962
1,414
41,253
11,229
4,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
SideKneeX
Tsukuyomi
20
7 / 6 / 22
13,729
1,144
15,392
16,782
9,072
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
2 / 6 / 27
12,034
1,003
13,142
17,832
18,739
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

144

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 12 / 11
12,267
1,022
11,463
24,526
8,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 3 / 17
12,639
1,053
24,632
25,263
17,995
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Salti_Ghoul
Morgan Le Fay
17
1 / 11 / 10
10,632
886
6,547
16,406
5,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Xavier2942
Bellona
19
9 / 10 / 9
13,333
1,111
15,711
29,849
26,041
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
tyRain-
Da Ji
19
6 / 6 / 10
12,970
1,081
19,443
17,505
7,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
80
42
Kills
23
23
Deaths
42
116
Assists
57
Player
Kills
Deaths
Assists
KDA
L
3
12
11
0.71
W
Cerberus
4
5
30
3.8
W
Izanami
EpiclyEpixx
Izanami
6
3
22
5.67
L
4
3
17
4.17
L
Morgan Le Fay
Salti_Ghoul
Morgan Le Fay
1
11
10
0.55
W
Zeus
Sbrangy
Zeus
23
3
15
10.17
W
Tsukuyomi
SideKneeX
Tsukuyomi
7
6
22
3
L
Bellona
Xavier2942
Bellona
9
10
9
1.35
W
2
6
27
2.58
L
Da Ji
tyRain-
Da Ji
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,555
Damage
77,796
84,272
Taken
113,549
67,565
Mitigated
64,863
8,003
Healing
25,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,463
1,234
8,142
6,057
24,526
8,019
0
16,867
7,659
40,598
0
W
Cerberus
15,546
737
0
4,939
24,968
29,442
0
10,167
14,801
26,740
0
W
Izanami
EpiclyEpixx
Izanami
21,222
15,997
0
0
13,461
5,713
0
6,724
6,737
0
43,238
L
24,632
724
1,188
3,731
25,263
17,995
0
16,627
8,636
43,927
0
L
Morgan Le Fay
Salti_Ghoul
Morgan Le Fay
6,547
1,474
110
328
16,406
5,649
0
9,515
6,891
16,633
0
W
Zeus
Sbrangy
Zeus
41,253
1,487
0
1,609
11,229
4,599
0
4,834
6,395
72,481
0
W
Tsukuyomi
SideKneeX
Tsukuyomi
15,392
3,222
142
1,273
16,782
9,072
0
8,752
8,030
0
48,544
L
Bellona
Xavier2942
Bellona
15,711
4,888
1,077
3,153
29,849
26,041
0
17,204
12,645
0
37,628
W
13,142
554
0
40
17,832
18,739
0
12,165
5,667
23,650
0
L
Da Ji
tyRain-
Da Ji
19,443
4,740
0
1,592
17,505
7,159
0
9,728
7,777
0
31,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,940
Gold Earned
61,841
258
Minions Killed
224
6
Camps Cleared
8
1,108,084
Distance Traveled
1,051,565
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,267
1,022
78
7
2
213,464
0
W
Cerberus
12,384
1,032
36
3
0
224,118
0
W
Izanami
12,831
1,069
63
5
2
230,484
0
L
Cthulhu
12,639
1,053
45
4
1
225,351
0
L
Morgan Le Fay
10,632
886
15
1
0
162,976
0
W
Zeus
16,962
1,414
63
5
1
222,541
1
W
Tsukuyomi
13,729
1,144
71
6
3
222,879
0
L
Bellona
13,333
1,111
62
5
0
235,583
0
W
Ymir
12,034
1,003
25
2
0
208,062
0
L
Da Ji
12,970
1,081
24
2
5
214,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role