Player Matchup

Baba Yaga
Baba Yaga
IllicitCupid929
Baba Yaga
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,354 Elo+
Solo
Terra
Terra
Itz_Not_Eazy_94
Terra
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 133L
1,461 Elo+
Solo
Thoth
Thoth
Joss1902
Thoth
Level 123
God Stats
2W - 4L
1,337 SR
Queue Stats
341W - 338L
1,407 Elo+
Solo
Janus
Janus
NoGuN
Janus
Level 125
God Stats
4W - 9L
1,283 SR
Queue Stats
342W - 382L
1,433 Elo+
Solo
Serqet
Serqet
paitedead
Serqet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
1,407 Elo+
Solo
Team Averages
Level 104
1,424 SR
1,412 Elo+

VS

Team Averages
Level 62
1,448 SR
1,426 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
HunterSwag
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,364 Elo+
Party 1
Rama
Rama
Keak
Rama
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
64W - 40L
1,506 Elo+
Party 1
Da Ji
Da Ji
Misanthope5
Da Ji
Level 66
God Stats
7W - 13L
1,240 SR
Queue Stats
301W - 319L
1,437 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sir Bad Toad
Kumbhakarna
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
193W - 232L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
IllicitCupid929
Baba Yaga
20
7 / 5 / 6
11,709
836
18,822
15,450
8,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 6 / 9
9,998
714
5,272
20,709
28,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
Joss1902
Thoth
13
0 / 5 / 8
8,487
606
8,421
8,023
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
NoGuN
Janus
17
4 / 5 / 4
9,598
686
15,769
12,078
4,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
paitedead
Serqet
16
4 / 10 / 7
9,923
709
5,866
19,444
20,706
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
8 / 6 / 12
10,935
781
15,702
14,681
7,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 4 / 13
10,389
742
11,033
10,391
4,435
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Keak
Rama
20
9 / 2 / 18
12,488
892
21,224
14,323
6,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 2 / 16
10,843
775
15,353
8,394
5,534
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kumbhakarna
Sir Bad Toad
Kumbhakarna
17
1 / 4 / 15
9,876
705
5,712
16,226
16,345
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
105
18
Kills
31
31
Deaths
18
34
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
8
6
12
2.33
W
6
4
13
3.13
L
Baba Yaga
IllicitCupid929
Baba Yaga
7
5
6
2
L
3
6
9
1.25
L
Thoth
Joss1902
Thoth
0
5
8
0.8
W
Rama
Keak
Rama
9
2
18
9
W
7
2
16
7.5
L
Janus
NoGuN
Janus
4
5
4
1.2
W
Kumbhakarna
Sir Bad Toad
Kumbhakarna
1
4
15
2.13
L
Serqet
paitedead
Serqet
4
10
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,150
Damage
69,024
75,704
Taken
64,015
65,162
Mitigated
39,892
19,916
Healing
27,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
15,702
4,455
1,773
3,024
14,681
7,107
0
11,091
3,212
0
29,699
W
11,033
1,877
5,914
2,794
10,391
4,435
419
7,802
1,771
17,895
0
L
Baba Yaga
IllicitCupid929
Baba Yaga
18,822
1,150
842
6,239
15,450
8,369
158
3,066
12,384
43,111
0
L
5,272
1,168
1,220
3,984
20,709
28,269
0
5,713
14,996
8,896
0
L
Thoth
Joss1902
Thoth
8,421
706
1,451
843
8,023
2,947
0
1,909
6,114
17,874
0
W
Rama
Keak
Rama
21,224
13,697
1,560
4,832
14,323
6,471
1,900
10,764
3,371
0
46,920
W
15,353
3,143
2,600
1,750
8,394
5,534
381
4,442
3,286
0
20,274
L
Janus
NoGuN
Janus
15,769
557
1,339
2,274
12,078
4,871
31
2,442
9,636
31,337
0
W
Kumbhakarna
Sir Bad Toad
Kumbhakarna
5,712
626
1,167
2,428
16,226
16,345
0
13,173
2,552
15,420
0
L
Serqet
paitedead
Serqet
5,866
614
434
1,290
19,444
20,706
0
3,615
15,829
0
5,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,715
Gold Earned
54,531
120
Minions Killed
143
0
Camps Cleared
0
1,165,115
Distance Traveled
1,298,665
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,935
781
32
2
0
265,959
0
W
Ra
10,389
742
26
2
0
241,811
0
L
Baba Yaga
11,709
836
52
4
0
265,320
0
L
Terra
9,998
714
5
0
0
229,346
0
L
Thoth
8,487
606
26
2
0
193,678
0
W
Rama
12,488
892
58
4
0
256,687
0
W
Da Ji
10,843
775
13
1
0
284,919
0
L
Janus
9,598
686
34
2
0
238,472
0
W
Kumbhakarna
9,876
705
14
1
0
249,289
0
L
Serqet
9,923
709
3
0
0
238,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role