Player Matchup

Baron Samedi
Baron Samedi
BaLLa1
Baron Samedi
Level 6
God Stats
1W - 6L
1,200 SR
Queue Stats
5W - 22L
1,255 Elo+
Solo
Loki
Loki
ImmortalKing38
Loki
Level 20
God Stats
4W - 3L
1,502 SR
Queue Stats
70W - 97L
1,365 Elo+
Solo
Heimdallr
Heimdallr
Mightyquinn02
Heimdallr
Level 26
God Stats
13W - 11L
1,479 SR
Queue Stats
22W - 27L
1,378 Elo+
Solo
Ares
Ares
RealTempyGG
Ares
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
51W - 47L
1,525 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
l3ost_yt
Ah Muzen Cab
Level 29
God Stats
7W - 12L
1,692 SR
Queue Stats
226W - 264L
1,358 Elo+
Solo
Team Averages
Level 18
1,475 SR
1,376 Elo+

VS

Team Averages
Level 12
1,399 SR
1,386 Elo+
Neith
Neith
Bli4FRoST
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Janus
Janus
Flock404
Janus
Level 16
God Stats
1W - 1L
1,210 SR
Queue Stats
2W - 7L
1,144 Elo+
Party 1
Yemoja
Yemoja
GeminiTheGuy
Yemoja
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,321 Elo+
Party 1
King Arthur
King Arthur
Trowzer
King Arthur
Level 6
God Stats
1W - 4L
1,195 SR
Queue Stats
11W - 11L
1,605 Elo+
Solo
Thanatos
Thanatos
crackpipedan1el
Thanatos
Level 24
God Stats
8W - 10L
1,587 SR
Queue Stats
54W - 88L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BaLLa1
Baron Samedi
14
4 / 7 / 10
10,696
446
10,785
18,083
7,457
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
12 / 7 / 9
12,792
533
16,613
17,767
7,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Mightyquinn02
Heimdallr
18
4 / 5 / 10
12,038
502
16,896
13,675
5,384
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 3 / 19
14,051
585
12,126
19,942
30,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
l3ost_yt
Ah Muzen Cab
18
11 / 5 / 14
12,572
524
17,885
13,569
7,118
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bli4FRoST
Neith
15
3 / 9 / 4
9,796
408
7,831
12,741
5,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Flock404
Janus
13
1 / 12 / 2
8,972
374
5,051
14,510
3,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
13
1 / 10 / 9
9,735
406
8,227
25,998
32,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Trowzer
King Arthur
19
7 / 2 / 5
12,383
516
14,813
23,579
24,722
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
19
14 / 6 / 7
12,617
526
17,202
21,767
9,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
53
37
Kills
26
27
Deaths
39
62
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BaLLa1
Baron Samedi
4
7
10
1.29
L
Neith
Bli4FRoST
Neith
3
9
4
0.56
L
Janus
Flock404
Janus
1
12
2
0.17
L
Yemoja
1
10
9
0.55
W
12
7
9
2.36
W
Heimdallr
Mightyquinn02
Heimdallr
4
5
10
1.8
W
6
3
19
5.17
L
King Arthur
Trowzer
King Arthur
7
2
5
4.75
L
Thanatos
14
6
7
2.92
W
Ah Muzen Cab
l3ost_yt
Ah Muzen Cab
11
5
14
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,305
Damage
53,124
83,036
Taken
98,595
58,424
Mitigated
75,899
21,068
Healing
26,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BaLLa1
Baron Samedi
10,785
2,415
445
4,390
18,083
7,457
492
4,028
14,055
44,573
0
L
Neith
Bli4FRoST
Neith
7,831
3,306
0
2,398
12,741
5,779
368
2,994
9,746
0
49,278
L
Janus
Flock404
Janus
5,051
415
0
2,200
14,510
3,670
2,175
2,184
12,326
48,128
0
L
Yemoja
8,227
2,145
1,470
1,727
25,998
32,254
316
5,923
20,075
23,849
0
W
16,613
6,516
0
4,788
17,767
7,644
581
4,007
13,760
0
66,097
W
Heimdallr
Mightyquinn02
Heimdallr
16,896
8,509
0
3,843
13,675
5,384
2,467
1,633
12,042
0
89,573
W
12,126
1,737
0
3,505
19,942
30,821
1,227
4,194
15,748
24,016
0
L
King Arthur
Trowzer
King Arthur
14,813
781
0
4,279
23,579
24,722
0
5,860
17,719
14,243
74,803
L
Thanatos
17,202
7,572
0
14,444
21,767
9,474
0
5,950
15,817
0
83,662
W
Ah Muzen Cab
l3ost_yt
Ah Muzen Cab
17,885
10,008
0
4,097
13,569
7,118
6,306
2,734
10,835
0
88,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,149
Gold Earned
53,503
472
Minions Killed
507
0
Camps Cleared
0
2,043,864
Distance Traveled
2,093,955
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,696
446
56
2
0
323,973
1
L
Neith
9,796
408
99
4
0
397,457
6
L
Janus
8,972
374
93
4
0
350,242
1
L
Yemoja
9,735
406
21
1
0
427,668
6
W
Loki
12,792
533
102
4
0
408,519
0
W
Heimdallr
12,038
502
147
6
0
437,308
7
W
Ares
14,051
585
25
1
0
448,713
1
L
King Arthur
12,383
516
169
7
0
518,770
3
L
Thanatos
12,617
526
125
5
0
399,818
1
W
Ah Muzen Cab
12,572
524
142
6
0
425,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role