Player Matchup

Gilgamesh
Gilgamesh
K1ndaAv3rage
Gilgamesh
Level 32
God Stats
3W - 3L
1,626 SR
Queue Stats
135W - 109L
1,635 Elo+
Solo
Da Ji
Da Ji
OrdinaryWand
Da Ji
Level 42
God Stats
1W - 1L
1,316 SR
Queue Stats
136W - 94L
1,663 Elo+
Party 1
Tiamat
Tiamat
Redbarron591990
Tiamat
Level 46
God Stats
3W - 10L
1,397 SR
Queue Stats
385W - 437L
1,521 Elo+
Solo
Izanami
Izanami
chadgamer63723
Izanami
Level 86
God Stats
1W - 1L
1,592 SR
Queue Stats
158W - 125L
1,604 Elo+
Party 1
Terra
Terra
tknbeast
Terra
Level 48
God Stats
8W - 5L
1,633 SR
Queue Stats
162W - 146L
1,528 Elo+
Solo
Team Averages
Level 51
1,513 SR
1,590 Elo+

VS

Team Averages
Level 44
1,673 SR
1,605 Elo+
Sylvanus
Sylvanus
CheekClapperxoxo
Sylvanus
Level 39
God Stats
1W - 5L
1,364 SR
Queue Stats
174W - 189L
1,472 Elo+
Solo
Ravana
Ravana
Idley
Ravana
Level 69
God Stats
2W - 2L
1,626 SR
Queue Stats
164W - 120L
1,643 Elo+
Party 2
Anhur
Anhur
MagicLazuli
Anhur
Level 27
God Stats
2W - 1L
1,815 SR
Queue Stats
63W - 41L
1,641 Elo+
Party 2
Mulan
Mulan
Mashumallows
Mulan
Level 21
God Stats
23W - 17L
1,664 SR
Queue Stats
48W - 39L
1,625 Elo+
Party 2
Janus
Janus
Neyehilist
Janus
Level 66
God Stats
2W - 1L
1,898 SR
Queue Stats
143W - 111L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
K1ndaAv3rage
Gilgamesh
13
3 / 4 / 1
7,576
541
5,563
12,171
7,454
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
9 / 1 / 4
8,645
618
10,924
10,131
3,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 0 / 4
7,731
552
4,291
8,715
4,427
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 2
7,801
557
3,771
6,828
1,183
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
tknbeast
Terra
12
3 / 0 / 9
7,793
557
5,951
9,857
8,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
7,104
507
7,209
10,879
7,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
Idley
Ravana
12
1 / 4 / 3
6,944
496
7,041
9,122
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
0 / 2 / 2
7,020
501
4,533
7,599
1,992
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 5 / 0
5,771
412
4,473
10,032
4,396
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
12
2 / 4 / 1
7,065
505
3,720
6,361
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
20
Kills
7
7
Deaths
20
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Ravana
Idley
Ravana
1
4
3
0.63
W
Gilgamesh
K1ndaAv3rage
Gilgamesh
3
4
1
0.88
L
0
2
2
0.5
L
2
5
0
0.4
L
Janus
2
4
1
0.63
W
9
1
4
11
W
3
0
4
5
W
2
2
2
1.5
W
Terra
tknbeast
Terra
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,500
Damage
26,976
47,702
Taken
43,993
25,841
Mitigated
19,209
18,813
Healing
9,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,209
2,570
0
1,896
10,879
7,414
310
1,628
9,251
32,289
8,632
L
Ravana
Idley
Ravana
7,041
1,908
0
2,338
9,122
3,625
0
2,497
6,625
0
44,244
W
Gilgamesh
K1ndaAv3rage
Gilgamesh
5,563
1,183
0
3,380
12,171
7,454
189
4,797
7,334
0
39,673
L
4,533
2,223
0
2,559
7,599
1,992
0
1,613
5,986
0
53,806
L
4,473
984
180
2,002
10,032
4,396
0
2,110
7,922
0
18,360
L
Janus
3,720
575
0
676
6,361
1,782
0
2,394
3,967
40,638
0
W
10,924
2,637
0
3,295
10,131
3,962
426
1,755
8,296
0
54,858
W
4,291
355
0
5,650
8,715
4,427
1,155
1,395
7,207
44,023
0
W
3,771
2,706
0
1,753
6,828
1,183
460
0
6,828
0
54,975
W
Terra
tknbeast
Terra
5,951
398
962
3,773
9,857
8,815
99
1,474
8,297
17,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,546
Gold Earned
33,904
404
Minions Killed
407
0
Camps Cleared
0
1,364,447
Distance Traveled
1,249,782
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,104
507
86
6
0
176,833
0
L
Ravana
6,944
496
86
6
0
276,051
2
W
Gilgamesh
7,576
541
88
6
0
239,666
0
L
Anhur
7,020
501
109
8
0
271,067
4
L
Mulan
5,771
412
33
2
0
278,587
3
L
Janus
7,065
505
93
7
0
247,244
3
W
Da Ji
8,645
618
99
7
0
310,849
0
W
Tiamat
7,731
552
86
6
0
247,760
1
W
Izanami
7,801
557
116
8
0
268,599
4
W
Terra
7,793
557
15
1
0
297,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role