Player Matchup

Yemoja
Yemoja
AugChainZigg
Yemoja
Level 4
God Stats
12W - 21L
1,242 SR
Queue Stats
15W - 23L
1,227 Elo+
Solo
Bellona
Bellona
Duhske
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
408W - 300L
1,716 Elo+
Solo
Ao Kuang
Ao Kuang
OG-cluff
Ao Kuang
Level 13
God Stats
8W - 8L
1,568 SR
Queue Stats
18W - 28L
1,441 Elo+
Solo
Thor
Thor
SULTANofSYRIA
Thor
Level 18
God Stats
6W - 9L
1,147 SR
Queue Stats
159W - 126L
1,526 Elo+
Solo
Ra
Ra
tissuey-resit
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,623 Elo+
Solo
Team Averages
Level 13
1,391 SR
1,507 Elo+

VS

Team Averages
Level 25
1,518 SR
1,631 Elo+
Nemesis
Nemesis
Bad Erlang Shen
Nemesis
Level 29
God Stats
2W - 1L
1,255 SR
Queue Stats
104W - 19L
1,947 Elo+
Solo
Erlang Shen
Erlang Shen
FiercestTax2989
Erlang Shen
Level 19
God Stats
1W - 1L
1,289 SR
Queue Stats
52W - 29L
1,711 Elo+
Solo
Merlin
Merlin
FiveCrawdad9043
Merlin
Level 21
God Stats
3W - 2L
1,943 SR
Queue Stats
38W - 37L
1,582 Elo+
Solo
Aphrodite
Aphrodite
IDarkLadyI
Aphrodite
Level 29
God Stats
17W - 15L
1,581 SR
Queue Stats
107W - 137L
1,401 Elo+
Solo
Anhur
Anhur
I_Pod_I
Anhur
Level 29
God Stats
2W - 1L
1,519 SR
Queue Stats
78W - 67L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
5
0 / 1 / 0
4,014
401
1,071
4,735
1,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Duhske
Bellona
9
0 / 1 / 0
5,430
543
1,480
3,567
2,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
OG-cluff
Ao Kuang
6
1 / 5 / 0
4,413
441
2,643
7,564
1,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 4 / 0
4,579
458
4,607
7,737
2,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

7
0 / 6 / 0
4,334
433
787
4,849
1,158
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
6,612
661
3,963
5,815
3,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
FiercestTax2989
Erlang Shen
11
5 / 0 / 4
6,602
660
3,793
4,963
1,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 0 / 4
6,457
646
4,917
3,263
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
IDarkLadyI
Aphrodite
8
2 / 1 / 5
5,496
550
1,420
5,529
4,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
I_Pod_I
Anhur
9
3 / 0 / 2
5,622
562
5,277
4,803
1,549

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
1
Kills
17
17
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
1
0
0
W
2
0
1
2.5
L
Bellona
Duhske
Bellona
0
1
0
0
W
Erlang Shen
FiercestTax2989
Erlang Shen
5
0
4
7
W
5
0
4
7
W
Aphrodite
IDarkLadyI
Aphrodite
2
1
5
4.5
W
Anhur
I_Pod_I
Anhur
3
0
2
4
L
Ao Kuang
OG-cluff
Ao Kuang
1
5
0
0.2
L
0
4
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,588
Damage
19,370
28,452
Taken
24,373
8,577
Mitigated
12,286
4,542
Healing
13,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
1,071
155
99
508
4,735
1,315
0
1,105
3,592
3,945
0
W
3,963
1,053
0
2,948
5,815
3,384
431
784
5,031
6,433
27,772
L
Bellona
Duhske
Bellona
1,480
397
0
1,350
3,567
2,214
0
0
3,207
0
27,087
W
Erlang Shen
FiercestTax2989
Erlang Shen
3,793
1,704
0
3,533
4,963
1,777
0
259
4,704
0
36,858
W
4,917
232
0
747
3,263
1,008
859
555
2,708
33,855
0
W
Aphrodite
IDarkLadyI
Aphrodite
1,420
188
2,716
2,641
5,529
4,568
279
1,797
3,732
11,513
0
W
Anhur
I_Pod_I
Anhur
5,277
3,308
0
1,029
4,803
1,549
332
1,106
3,697
0
27,162
L
Ao Kuang
OG-cluff
Ao Kuang
2,643
859
0
1,306
7,564
1,565
0
1,682
5,799
13,970
0
L
4,607
1,371
0
1,279
7,737
2,325
0
1,080
6,463
0
21,316
L
787
253
0
0
4,849
1,158
240
2,598
1,953
15,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,770
Gold Earned
30,789
154
Minions Killed
297
0
Camps Cleared
0
882,628
Distance Traveled
1,018,733
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,014
401
7
1
0
158,756
0
W
Nemesis
6,612
661
90
9
0
185,686
1
L
Bellona
5,430
543
61
6
0
202,142
2
W
Erlang Shen
6,602
660
78
8
0
225,707
3
W
Merlin
6,457
646
64
6
0
205,550
1
W
Aphrodite
5,496
550
16
2
0
204,484
3
W
Anhur
5,622
562
49
5
0
197,306
1
L
Ao Kuang
4,413
441
27
3
0
181,927
0
L
Thor
4,579
458
40
4
0
189,249
5
L
Ra
4,334
433
19
2
0
150,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role