Player Matchup

Ullr
Ullr
Chermanoo
Ullr
Level 82
God Stats
1W - 3L
1,420 SR
Queue Stats
5W - 8L
1,429 Elo+
Solo
Achilles
Achilles
Chillmaw
Achilles
Level 80
God Stats
8W - 12L
1,347 SR
Queue Stats
234W - 203L
1,556 Elo+
Solo
Hera
Hera
nabiiiiL
Hera
Level 147
God Stats
4W - 5L
1,472 SR
Queue Stats
268W - 287L
1,571 Elo+
Solo
Team Averages
Level 103
1,413 SR
1,519 Elo+

VS

Team Averages
Level 110
1,556 SR
1,517 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Atsilouth
Chaac
Level 144
God Stats
8W - 2L
1,707 SR
Queue Stats
169W - 112L
1,612 Elo+
Party 1
Anubis
Anubis
upgradee
Anubis
Level 64
God Stats
141W - 138L
1,463 SR
Queue Stats
146W - 161L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
5
0 / 1 / 0
6,724
517
297
911
205
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Chillmaw
Achilles
13
3 / 4 / 2
9,291
715
9,044
14,769
17,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
13
1 / 8 / 3
9,136
703
8,163
12,555
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
1 / 1 / 12
9,780
752
7,704
18,011
12,144
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Atsilouth
Chaac
15
11 / 4 / 1
10,979
845
14,197
14,436
15,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
upgradee
Anubis
10
1 / 0 / 4
8,374
644
2,032
3,416
1,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
13
13
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
12
7
W
Chaac
Atsilouth
Chaac
11
4
1
2.88
L
Ullr
0
1
0
0
L
Achilles
Chillmaw
Achilles
3
4
2
1
L
Hera
1
8
3
0.31
W
Anubis
upgradee
Anubis
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,504
Damage
23,933
28,235
Taken
35,863
21,659
Mitigated
28,826
4,387
Healing
11,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,704
1,650
81
5,265
18,011
12,144
360
6,401
11,610
32,883
0
W
Chaac
Atsilouth
Chaac
14,197
3,391
64
4,956
14,436
15,343
1,050
4,485
9,951
884
41,688
L
Ullr
297
237
0
48
911
205
0
266
538
0
2,275
L
Achilles
Chillmaw
Achilles
9,044
2,834
0
2,768
14,769
17,760
0
5,747
8,558
6,665
18,523
L
Hera
8,163
1,580
0
1,571
12,555
3,694
0
4,186
7,910
33,306
0
W
Anubis
upgradee
Anubis
2,032
101
0
1,105
3,416
1,339
479
881
2,535
22,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,151
Gold Earned
29,133
104
Minions Killed
151
2
Camps Cleared
8
408,585
Distance Traveled
648,393
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,780
752
50
4
1
254,314
1
W
Chaac
10,979
845
63
5
6
231,801
3
L
Ullr
6,724
517
6
0
0
37,680
1
L
Achilles
9,291
715
27
2
0
194,607
1
L
Hera
9,136
703
71
5
2
176,298
1
W
Anubis
8,374
644
38
3
1
162,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role