Player Matchup

Hun Batz
Hun Batz
King_azie18
Hun Batz
Level 89
God Stats
2W - 2L
1,747 SR
Queue Stats
162W - 123L
1,591 Elo+
Party 1
Erlang Shen
Erlang Shen
RNG_TSM_GALAXY
Erlang Shen
Level 36
God Stats
3W - 4L
1,500 SR
Queue Stats
66W - 81L
1,306 Elo+
Party 1
Nu Wa
Nu Wa
XxLaw_GamingxX
Nu Wa
Level 88
God Stats
48W - 39L
1,520 SR
Queue Stats
231W - 219L
1,407 Elo+
Party 1
Ymir
Ymir
chambo088
Ymir
Level 13
God Stats
10W - 15L
1,435 SR
Queue Stats
15W - 21L
1,437 Elo+
Party 1
Neith
Neith
king_cushy
Neith
Level 27
God Stats
1W - 2L
1,344 SR
Queue Stats
51W - 60L
1,302 Elo+
Party 1
Team Averages
Level 51
1,509 SR
1,409 Elo+

VS

Team Averages
Level 92
1,529 SR
1,524 Elo+
He Bo
He Bo
 
He Bo
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Belip09
Ares
Level 26
God Stats
3W - 2L
1,647 SR
Queue Stats
54W - 65L
1,622 Elo+
Party 2
Achilles
Achilles
ElRaz Trillo
Achilles
Level 125
God Stats
7W - 7L
1,484 SR
Queue Stats
421W - 396L
1,464 Elo+
Party 2
Thor
Thor
el_CLN69
Thor
Level 66
God Stats
12W - 8L
1,576 SR
Queue Stats
265W - 191L
1,668 Elo+
Party 2
Neith
Neith
hellbilly14
Neith
Level 103
God Stats
29W - 37L
1,438 SR
Queue Stats
409W - 462L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
King_azie18
Hun Batz
11
0 / 6 / 2
6,376
490
4,704
9,625
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Erlang Shen
RNG_TSM_GALAXY
Erlang Shen
9
1 / 6 / 0
5,761
443
3,489
9,079
4,468
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
2 / 5 / 1
7,885
607
7,571
7,349
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
7
1 / 7 / 0
4,938
380
3,407
14,483
10,119
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
9
1 / 4 / 1
5,947
457
3,794
5,674
2,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
7 / 2 / 5
7,924
610
7,185
5,999
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
Belip09
Ares
11
3 / 1 / 9
6,764
520
4,216
8,924
7,085
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
ElRaz Trillo
Achilles
13
4 / 1 / 5
8,564
659
5,706
7,540
4,285
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
14
8 / 1 / 7
8,635
664
7,854
8,706
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
6 / 1 / 3
8,224
633
8,638
7,622
2,518
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
5
Kills
28
28
Deaths
6
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
2
5
4.75
W
Ares
Belip09
Ares
3
1
9
7.5
W
Achilles
ElRaz Trillo
Achilles
4
1
5
6.5
L
Hun Batz
King_azie18
Hun Batz
0
6
2
0.17
L
Erlang Shen
RNG_TSM_GALAXY
Erlang Shen
1
6
0
0.17
L
2
5
1
0.5
L
Ymir
1
7
0
0.14
W
Thor
8
1
7
11.5
W
6
1
3
7.5
L
Neith
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,965
Damage
33,599
46,210
Taken
38,791
21,906
Mitigated
18,272
4,821
Healing
9,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
7,185
527
0
605
5,999
1,552
494
2,536
3,463
45,092
0
W
Ares
Belip09
Ares
4,216
323
0
311
8,924
7,085
0
1,834
7,090
21,840
0
W
Achilles
ElRaz Trillo
Achilles
5,706
2,270
0
2,264
7,540
4,285
270
877
6,663
1,776
44,601
L
Hun Batz
King_azie18
Hun Batz
4,704
941
0
2,362
9,625
2,787
0
2,713
6,748
0
35,853
L
Erlang Shen
RNG_TSM_GALAXY
Erlang Shen
3,489
1,643
0
1,069
9,079
4,468
0
371
8,673
0
22,123
L
7,571
1,306
0
200
7,349
2,488
712
2,792
4,437
53,105
0
L
Ymir
3,407
1,023
0
0
14,483
10,119
0
2,878
11,560
12,618
0
W
Thor
7,854
2,178
0
3,014
8,706
2,832
630
2,686
6,020
0
49,975
W
8,638
5,385
210
3,411
7,622
2,518
3,288
3,218
4,404
0
50,992
L
Neith
3,794
1,631
0
1,190
5,674
2,044
0
2,327
3,303
0
28,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,907
Gold Earned
40,111
304
Minions Killed
390
0
Camps Cleared
0
1,150,936
Distance Traveled
1,261,232
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,924
610
70
5
0
244,318
1
W
Ares
6,764
520
31
2
0
277,097
7
W
Achilles
8,564
659
100
8
0
269,450
2
L
Hun Batz
6,376
490
75
6
0
270,935
4
L
Erlang Shen
5,761
443
47
4
0
240,796
2
L
Nu Wa
7,885
607
109
8
0
227,025
2
L
Ymir
4,938
380
15
1
0
230,512
0
W
Thor
8,635
664
91
7
0
279,114
2
W
Neith
8,224
633
98
8
0
191,253
2
L
Neith
5,947
457
58
4
0
181,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role