Player Matchup

Thor
Thor
 
Thor
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
GHOSTWARRIOR411
Charybdis
Level 71
God Stats
2W - 7L
1,305 SR
Queue Stats
215W - 236L
1,434 Elo+
Solo
Nox
Nox
Meirat
Nox
Level 78
God Stats
9W - 11L
1,530 SR
Queue Stats
120W - 115L
1,371 Elo+
Solo
Ra
Ra
rambo1989pp
Ra
Level 67
God Stats
14W - 19L
1,452 SR
Queue Stats
117W - 100L
1,454 Elo+
Solo
Anubis
Anubis
swyss94
Anubis
Level 83
God Stats
1W - 10L
1,698 SR
Queue Stats
273W - 353L
1,401 Elo+
Solo
Team Averages
Level 73
1,497 SR
1,432 Elo+

VS

Team Averages
Level 92
1,486 SR
1,412 Elo+
Bastet
Bastet
 
Bastet
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Asanbosam
Danzaburou
Level 65
God Stats
2W - 1L
1,591 SR
Queue Stats
6W - 6L
1,338 Elo+
Solo
Nemesis
Nemesis
Dlo_Sosa
Nemesis
Level 63
God Stats
11W - 8L
1,318 SR
Queue Stats
122W - 131L
1,363 Elo+
Solo
Olorun
Olorun
SwiftyBoyGaming
Olorun
Level 103
God Stats
3W - 4L
1,462 SR
Queue Stats
444W - 478L
1,397 Elo+
Solo
Mulan
Mulan
YouEssNaSa
Mulan
Level 126
God Stats
16W - 14L
1,559 SR
Queue Stats
229W - 243L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
4 / 6 / 0
7,267
454
7,509
13,825
4,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
GHOSTWARRIOR411
Charybdis
12
0 / 6 / 0
6,715
420
3,352
11,346
3,531
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nox
Meirat
Nox
13
2 / 2 / 0
7,804
488
4,375
7,880
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 0
6,636
415
2,493
10,669
2,999
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
swyss94
Anubis
13
1 / 5 / 2
8,031
502
5,805
14,282
6,271
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
11 / 1 / 3
9,443
590
16,168
11,364
5,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Asanbosam
Danzaburou
14
0 / 1 / 8
8,221
514
2,762
6,271
1,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Dlo_Sosa
Nemesis
16
5 / 1 / 4
9,191
574
8,921
12,162
4,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
4 / 1 / 3
9,184
574
9,445
7,936
2,924
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
16
4 / 3 / 3
9,258
579
6,850
11,868
6,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
7
Kills
24
24
Deaths
7
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
6
0
0.67
W
Bastet
 
Bastet
11
1
3
12.5
W
Danzaburou
Asanbosam
Danzaburou
0
1
8
4
W
Nemesis
Dlo_Sosa
Nemesis
5
1
4
7
L
Charybdis
GHOSTWARRIOR411
Charybdis
0
6
0
0
L
Nox
Meirat
Nox
2
2
0
1
W
4
1
3
5.5
W
Mulan
4
3
3
1.83
L
0
5
0
0
L
Anubis
swyss94
Anubis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,534
Damage
44,146
58,002
Taken
49,601
20,639
Mitigated
20,715
12,497
Healing
23,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,509
2,043
0
1,159
13,825
4,716
0
562
13,093
0
32,895
W
Bastet
 
Bastet
16,168
2,198
284
5,780
11,364
5,129
0
2,191
9,173
0
53,973
W
Danzaburou
Asanbosam
Danzaburou
2,762
158
91
2,626
6,271
1,931
716
2,435
3,836
0
41,917
W
Nemesis
Dlo_Sosa
Nemesis
8,921
4,007
0
6,110
12,162
4,497
448
1,640
10,522
0
61,411
L
Charybdis
GHOSTWARRIOR411
Charybdis
3,352
997
0
1,327
11,346
3,531
483
2,029
9,317
0
36,101
L
Nox
Meirat
Nox
4,375
441
0
827
7,880
3,122
0
2,514
5,366
36,223
0
W
9,445
4,575
173
4,587
7,936
2,924
2,488
2,945
4,991
55,534
2,795
W
Mulan
6,850
1,716
0
4,146
11,868
6,234
0
3,694
8,174
486
53,017
L
2,493
171
768
3,339
10,669
2,999
451
2,012
8,606
37,160
0
L
Anubis
swyss94
Anubis
5,805
912
0
5,077
14,282
6,271
472
1,536
12,184
49,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,453
Gold Earned
45,297
403
Minions Killed
520
0
Camps Cleared
0
1,389,594
Distance Traveled
1,577,682
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,267
454
60
4
0
280,343
7
W
Bastet
9,443
590
72
5
0
336,609
2
W
Danzaburou
8,221
514
92
6
0
267,160
3
W
Nemesis
9,191
574
110
7
0
391,043
0
L
Charybdis
6,715
420
90
6
0
268,658
2
L
Nox
7,804
488
79
5
0
312,092
4
W
Olorun
9,184
574
131
8
0
291,606
6
W
Mulan
9,258
579
115
7
0
291,264
3
L
Ra
6,636
415
72
5
0
286,790
2
L
Anubis
8,031
502
102
6
0
241,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role