Player Matchup

Hel
Hel
DeadlyLion
Hel
Level 14
God Stats
3W - 3L
1,464 SR
Queue Stats
59W - 64L
1,446 Elo+
Party 2
Tyr
Tyr
NightMare0910
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 118L
1,389 Elo+
Party 2
Set
Set
P4R5IV41
Set
Level 27
God Stats
9W - 7L
1,492 SR
Queue Stats
10W - 11L
1,391 Elo+
Solo
Artemis
Artemis
SLOWPOKE 4 LYFE
Artemis
Level 29
God Stats
2W - 0L
1,605 SR
Queue Stats
85W - 96L
1,371 Elo+
Solo
Arachne
Arachne
Sh0tK1Lz
Arachne
Level 107
God Stats
12W - 20L
1,370 SR
Queue Stats
405W - 457L
1,389 Elo+
Party 2
Team Averages
Level 41
1,486 SR
1,397 Elo+

VS

Team Averages
Level 34
1,393 SR
1,409 Elo+
Merlin
Merlin
Cliodhna_Chalice
Merlin
Level 95
God Stats
1W - 3L
1,347 SR
Queue Stats
299W - 359L
1,384 Elo+
Party 1
Hachiman
Hachiman
DatBoiQuay_
Hachiman
Level 6
God Stats
0W - 6L
1,490 SR
Queue Stats
108W - 150L
1,604 Elo+
Party 1
Thanatos
Thanatos
GoBacktoYaCorner
Thanatos
Level 20
God Stats
8W - 13L
1,422 SR
Queue Stats
80W - 105L
1,313 Elo+
Party 1
Guan Yu
Guan Yu
TheFishShow
Guan Yu
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
90W - 86L
1,376 Elo+
Solo
Ymir
Ymir
whutbrahdog
Ymir
Level 21
God Stats
3W - 2L
1,205 SR
Queue Stats
75W - 82L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,146
476
2,431
6,211
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
6 / 3 / 8
7,493
500
9,598
8,945
4,747
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
4 / 4 / 5
8,274
552
6,536
9,368
3,152
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
4 / 3 / 4
6,912
461
9,787
6,764
2,226
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Sh0tK1Lz
Arachne
13
11 / 0 / 0
8,526
568
8,693
8,662
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 1
7,604
507
7,665
9,539
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
DatBoiQuay_
Hachiman
10
4 / 9 / 2
7,018
468
5,390
9,936
2,181
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
2 / 2 / 2
6,742
449
4,619
10,312
2,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
TheFishShow
Guan Yu
12
3 / 4 / 1
7,185
479
4,831
8,542
5,097
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 5 / 2
5,765
384
2,180
13,679
6,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
27
Kills
13
13
Deaths
27
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
L
Hachiman
DatBoiQuay_
Hachiman
4
9
2
0.56
W
2
3
2
1
L
2
2
2
1.5
W
6
3
8
3.33
W
4
4
5
1.63
W
4
3
4
2
W
Arachne
Sh0tK1Lz
Arachne
11
0
0
11
L
Guan Yu
TheFishShow
Guan Yu
3
4
1
0.88
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,045
Damage
24,685
39,950
Taken
52,008
14,444
Mitigated
19,334
9,663
Healing
12,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,665
682
265
1,238
9,539
2,556
0
109
9,430
41,119
0
L
Hachiman
DatBoiQuay_
Hachiman
5,390
3,239
0
0
9,936
2,181
0
0
9,936
0
21,916
W
2,431
792
444
1,491
6,211
1,939
111
738
5,441
27,110
0
L
4,619
1,152
0
7,729
10,312
2,945
0
0
10,312
0
28,630
W
9,598
2,044
0
306
8,945
4,747
451
1,980
6,855
0
26,807
W
6,536
3,778
0
1,035
9,368
3,152
1,258
3,810
5,228
0
46,087
W
9,787
4,527
111
1,616
6,764
2,226
801
1,612
5,152
0
33,176
W
Arachne
Sh0tK1Lz
Arachne
8,693
5,660
0
4,660
8,662
2,380
155
1,412
7,150
0
38,034
L
Guan Yu
TheFishShow
Guan Yu
4,831
1,583
88
1,131
8,542
5,097
886
2,038
6,220
326
31,237
L
2,180
763
0
1,718
13,679
6,555
0
0
13,679
8,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,351
Gold Earned
34,314
305
Minions Killed
261
0
Camps Cleared
0
1,409,227
Distance Traveled
1,340,977
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,604
507
82
5
0
250,736
2
L
Hachiman
7,018
468
33
2
0
267,299
1
W
Hel
7,146
476
61
4
0
233,480
0
L
Thanatos
6,742
449
62
4
0
291,075
0
W
Tyr
7,493
500
40
3
0
297,249
0
W
Set
8,274
552
83
6
0
287,934
2
W
Artemis
6,912
461
51
3
0
254,526
3
W
Arachne
8,526
568
70
5
0
336,038
7
L
Guan Yu
7,185
479
72
5
0
289,055
0
L
Ymir
5,765
384
12
1
0
242,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role