Player Matchup

Camazotz
Camazotz
Bearhyde
Camazotz
Level 29
God Stats
7W - 6L
1,629 SR
Queue Stats
103W - 84L
1,603 Elo+
Party 1
Bellona
Bellona
DCVillains4
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,696 Elo+
Party 1
Yemoja
Yemoja
FractalLiscuits
Yemoja
Level 2
God Stats
2W - 2L
1,619 SR
Queue Stats
3W - 2L
1,715 Elo+
Solo
Hachiman
Hachiman
Penn4526
Hachiman
Level 4
God Stats
2W - 2L
1,774 SR
Queue Stats
2W - 2L
1,696 Elo+
Party 1
Merlin
Merlin
RealTempyGG
Merlin
Level 7
God Stats
5W - 8L
1,542 SR
Queue Stats
51W - 47L
1,566 Elo+
Solo
Team Averages
Level 9
1,613 SR
1,655 Elo+

VS

Team Averages
Level 12
1,445 SR
1,620 Elo+
Odin
Odin
Bashnskullz
Odin
Level 7
God Stats
4W - 7L
1,442 SR
Queue Stats
5W - 7L
1,434 Elo+
Solo
Zeus
Zeus
Gladiia
Zeus
Level 7
God Stats
6W - 1L
1,487 SR
Queue Stats
148W - 85L
1,825 Elo+
Solo
Cliodhna
Cliodhna
SyCoSimple
Cliodhna
Level 21
God Stats
9W - 3L
1,226 SR
Queue Stats
119W - 90L
1,607 Elo+
Solo
Athena
Athena
Trowzer
Athena
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,533 Elo+
Solo
Jing Wei
Jing Wei
hunkulestrash69
Jing Wei
Level 21
God Stats
6W - 5L
1,568 SR
Queue Stats
80W - 56L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bearhyde
Camazotz
10
4 / 3 / 0
6,265
570
6,557
10,423
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
DCVillains4
Bellona
9
2 / 2 / 1
5,828
530
5,129
5,930
3,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

1
0 / 0 / 0
3,591
326
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Penn4526
Hachiman
8
0 / 3 / 1
5,253
478
3,175
6,602
1,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
10
0 / 3 / 1
5,119
465
1,319
5,800
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,117
465
1,761
7,505
3,602
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
Gladiia
Zeus
14
4 / 1 / 1
7,734
703
4,344
2,986
906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
SyCoSimple
Cliodhna
13
3 / 0 / 1
7,078
643
5,264
6,793
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Athena
Trowzer
Athena
9
2 / 2 / 1
5,731
521
2,479
7,833
3,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
11
2 / 0 / 1
6,404
582
3,710
5,872
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
6
Kills
11
11
Deaths
6
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
L
Camazotz
Bearhyde
Camazotz
4
3
0
1.33
L
Bellona
DCVillains4
Bellona
2
2
1
1.25
L
0
0
0
0
W
Zeus
Gladiia
Zeus
4
1
1
4.5
L
Hachiman
Penn4526
Hachiman
0
3
1
0.17
L
Merlin
0
3
1
0.17
W
Cliodhna
SyCoSimple
Cliodhna
3
0
1
3.5
W
Athena
Trowzer
Athena
2
2
1
1.25
W
Jing Wei
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,180
Damage
17,558
28,755
Taken
30,989
10,059
Mitigated
11,973
9,892
Healing
9,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,761
771
0
1,314
7,505
3,602
29
0
7,505
0
17,843
L
Camazotz
Bearhyde
Camazotz
6,557
2,268
0
4,818
10,423
3,136
0
1,933
8,376
0
30,887
L
Bellona
DCVillains4
Bellona
5,129
2,033
106
1,095
5,930
3,799
0
628
5,049
0
20,328
L
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
Gladiia
Zeus
4,344
353
0
410
2,986
906
31
813
2,025
56,647
0
L
Hachiman
Penn4526
Hachiman
3,175
1,841
0
2,264
6,602
1,328
0
1,407
5,195
0
20,347
L
Merlin
1,319
114
0
1,609
5,800
1,796
0
2,597
3,017
24,993
0
W
Cliodhna
SyCoSimple
Cliodhna
5,264
901
0
3,704
6,793
2,031
0
332
6,435
0
45,788
W
Athena
Trowzer
Athena
2,479
808
0
2,020
7,833
3,750
101
0
7,833
7,196
0
W
Jing Wei
3,710
1,745
0
2,306
5,872
1,684
449
0
5,872
0
43,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,056
Gold Earned
32,064
201
Minions Killed
360
0
Camps Cleared
0
854,682
Distance Traveled
1,140,811
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,117
465
37
3
0
216,386
0
L
Camazotz
6,265
570
62
6
0
231,759
0
L
Bellona
5,828
530
47
4
0
213,178
1
L
Yemoja
3,591
326
0
0
0
0
0
W
Zeus
7,734
703
135
12
0
228,404
5
L
Hachiman
5,253
478
48
4
0
186,758
1
L
Merlin
5,119
465
44
4
0
222,987
0
W
Cliodhna
7,078
643
96
9
0
260,953
1
W
Athena
5,731
521
10
1
0
222,677
2
W
Jing Wei
6,404
582
82
7
0
212,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role