Player Matchup

Heimdallr
Heimdallr
Paulberke
Heimdallr
Level 74
God Stats
3W - 10L
1,229 SR
Queue Stats
77W - 77L
1,494 Elo+
Party 2
Zhong Kui
Zhong Kui
Paulgokhan
Zhong Kui
Level 80
God Stats
6W - 3L
1,487 SR
Queue Stats
95W - 90L
1,544 Elo+
Party 2
Geb
Geb
Redfaster99
Geb
Level 8
God Stats
1W - 1L
1,706 SR
Queue Stats
1W - 2L
1,624 Elo+
Party 2
Team Averages
Level 54
1,474 SR
1,554 Elo+

VS

Team Averages
Level 101
1,687 SR
1,712 Elo+
He Bo
He Bo
GlennyGutten
He Bo
Level 28
God Stats
22W - 10L
1,747 SR
Queue Stats
198W - 87L
1,693 Elo+
Party 1
Sylvanus
Sylvanus
Gruppr
Sylvanus
Level 127
God Stats
3W - 1L
1,634 SR
Queue Stats
186W - 73L
1,743 Elo+
Party 1
Cthulhu
Cthulhu
TheGanymede
Cthulhu
Level 147
God Stats
8W - 5L
1,679 SR
Queue Stats
204W - 82L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Paulberke
Heimdallr
11
2 / 5 / 0
7,100
645
8,386
8,342
3,306
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Paulgokhan
Zhong Kui
10
0 / 4 / 1
6,487
590
4,656
9,929
5,281
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 4 / 1
7,249
659
2,711
9,138
6,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 6
7,998
727
4,292
3,008
1,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Gruppr
Sylvanus
12
3 / 1 / 8
8,180
744
8,263
9,816
4,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
TheGanymede
Cthulhu
13
6 / 1 / 5
8,465
770
9,518
9,613
7,582
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
13
13
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
W
Sylvanus
Gruppr
Sylvanus
3
1
8
7
L
Heimdallr
Paulberke
Heimdallr
2
5
0
0.4
L
Zhong Kui
Paulgokhan
Zhong Kui
0
4
1
0.13
L
0
4
1
0.13
W
Cthulhu
TheGanymede
Cthulhu
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,753
Damage
22,073
27,409
Taken
22,437
15,490
Mitigated
13,333
4,216
Healing
9,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,292
275
0
826
3,008
1,030
329
1,184
1,824
22,066
0
W
Sylvanus
Gruppr
Sylvanus
8,263
3,265
2,972
3,954
9,816
4,721
911
3,139
6,677
24,019
4,260
L
Heimdallr
Paulberke
Heimdallr
8,386
4,878
0
20
8,342
3,306
0
6,330
2,012
0
27,544
L
Zhong Kui
Paulgokhan
Zhong Kui
4,656
234
0
2,324
9,929
5,281
0
7,958
1,971
25,290
0
L
2,711
460
0
1,872
9,138
6,903
0
6,855
2,283
6,234
0
W
Cthulhu
TheGanymede
Cthulhu
9,518
1,217
157
1,099
9,613
7,582
0
3,720
5,893
30,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,836
Gold Earned
24,643
117
Minions Killed
132
4
Camps Cleared
6
528,895
Distance Traveled
669,801
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,998
727
39
4
2
218,234
0
W
Sylvanus
8,180
744
57
5
1
191,503
3
L
Heimdallr
7,100
645
52
5
2
172,949
0
L
Zhong Kui
6,487
590
51
5
2
169,554
3
L
Geb
7,249
659
14
1
0
186,392
0
W
Cthulhu
8,465
770
36
3
3
260,064
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role