Player Matchup

Ganesha
Ganesha
AxeMurderer_123
Ganesha
Level 26
God Stats
4W - 3L
1,287 SR
Queue Stats
16W - 18L
1,127 Elo+
Solo
Yemoja
Yemoja
FAZE_Kauan_br
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,202 Elo+
Solo
Ra
Ra
Macster47
Ra
Level 18
God Stats
1W - 3L
1,437 SR
Queue Stats
6W - 11L
1,082 Elo+
Party 1
Cliodhna
Cliodhna
MissSpill
Cliodhna
Level 21
God Stats
2W - 1L
1,318 SR
Queue Stats
22W - 29L
1,279 Elo+
Party 1
Danzaburou
Danzaburou
TGNFAC3Z
Danzaburou
Level 7
God Stats
0W - 2L
1,243 SR
Queue Stats
26W - 38L
1,240 Elo+
Solo
Team Averages
Level 16
1,357 SR
1,186 Elo+

VS

Team Averages
Level 25
1,496 SR
1,362 Elo+
Skadi
Skadi
Lil papillon
Skadi
Level 27
God Stats
28W - 20L
1,471 SR
Queue Stats
69W - 57L
1,360 Elo+
Solo
Thanatos
Thanatos
Not_RaidenCR
Thanatos
Level 30
God Stats
14W - 12L
1,510 SR
Queue Stats
75W - 73L
1,327 Elo+
Solo
Izanami
Izanami
RickyIce1568
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,294 Elo+
Solo
Eset
Eset
Tori1547
Eset
Level 25
God Stats
12W - 6L
1,660 SR
Queue Stats
13W - 8L
1,553 Elo+
Solo
Geb
Geb
Torncheetah113
Geb
Level 24
God Stats
56W - 26L
1,340 SR
Queue Stats
106W - 96L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 12 / 7
11,865
1,079
15,078
35,922
53,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 6 / 1
9,505
864
701
17,349
15,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
0 / 13 / 6
10,303
937
11,030
17,495
5,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
MissSpill
Cliodhna
17
3 / 12 / 5
11,370
1,034
9,012
20,616
6,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
TGNFAC3Z
Danzaburou
17
5 / 10 / 3
11,696
1,063
15,095
17,165
3,924
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 3 / 16
14,865
1,351
35,362
18,619
5,389
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Not_RaidenCR
Thanatos
20
28 / 2 / 12
15,775
1,434
34,128
14,456
6,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
RickyIce1568
Izanami
15
0 / 0 / 0
8,720
793
0
270
50
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Eset
20
2 / 1 / 30
12,453
1,132
16,195
8,168
2,456
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 3 / 33
12,576
1,143
14,002
17,237
14,716
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
144
9
Kills
53
53
Deaths
9
22
Assists
91
Player
Kills
Deaths
Assists
KDA
L
1
12
7
0.38
L
0
6
1
0.08
W
21
3
16
9.67
L
0
13
6
0.23
L
Cliodhna
MissSpill
Cliodhna
3
12
5
0.46
W
Thanatos
Not_RaidenCR
Thanatos
28
2
12
17
W
Izanami
RickyIce1568
Izanami
0
0
0
0
L
Danzaburou
TGNFAC3Z
Danzaburou
5
10
3
0.65
W
Eset
2
1
30
17
W
2
3
33
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,916
Damage
99,687
108,547
Taken
58,750
84,592
Mitigated
29,055
4,348
Healing
24,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,078
1,562
0
1,290
35,922
53,609
0
9,071
26,851
35,382
0
L
701
216
364
246
17,349
15,519
0
5,268
12,081
6,574
0
W
35,362
24,340
102
4,234
18,619
5,389
0
9,837
8,782
0
57,458
L
11,030
2,371
0
250
17,495
5,277
0
3,567
13,928
30,635
0
L
Cliodhna
MissSpill
Cliodhna
9,012
942
0
733
20,616
6,263
0
8,329
12,287
0
41,184
W
Thanatos
Not_RaidenCR
Thanatos
34,128
13,022
341
14,968
14,456
6,444
0
6,323
8,133
0
56,878
W
Izanami
RickyIce1568
Izanami
0
0
0
5
270
50
0
0
270
0
247
L
Danzaburou
TGNFAC3Z
Danzaburou
15,095
9,215
0
1,465
17,165
3,924
0
3,962
13,203
0
37,149
W
Eset
16,195
2,350
161
1,150
8,168
2,456
0
3,407
4,761
33,394
0
W
14,002
5,121
597
3,420
17,237
14,716
0
7,242
9,995
30,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,739
Gold Earned
64,389
179
Minions Killed
209
3
Camps Cleared
4
834,958
Distance Traveled
908,380
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,865
1,079
1
0
0
197,788
0
L
Yemoja
9,505
864
8
1
0
144,600
0
W
Skadi
14,865
1,351
52
5
0
199,175
0
L
Ra
10,303
937
44
4
2
161,220
0
L
Cliodhna
11,370
1,034
64
6
1
184,496
0
W
Thanatos
15,775
1,434
59
5
2
250,373
0
W
Izanami
8,720
793
0
0
0
6,359
0
L
Danzaburou
11,696
1,063
62
6
0
146,854
3
W
Eset
12,453
1,132
51
5
2
208,144
0
W
Geb
12,576
1,143
47
4
0
244,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role