Player Matchup

Ymir
Ymir
BugsnaxLORD
Ymir
Level 14
God Stats
0W - 2L
1,295 SR
Queue Stats
14W - 15L
1,393 Elo+
Solo
Izanami
Izanami
Corretik
Izanami
Level 17
God Stats
1W - 1L
1,731 SR
Queue Stats
14W - 16L
1,550 Elo+
Solo
Odin
Odin
Langgy
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
Orbitaljunk
Janus
Level 26
God Stats
82W - 115L
1,301 SR
Queue Stats
235W - 284L
1,404 Elo+
Solo
Cliodhna
Cliodhna
Valsharom
Cliodhna
Level 16
God Stats
1W - 3L
1,341 SR
Queue Stats
7W - 16L
1,189 Elo+
Solo
Team Averages
Level 20
1,434 SR
1,407 Elo+

VS

Team Averages
Level 37
1,646 SR
1,470 Elo+
Ratatoskr
Ratatoskr
LaCremaEnLaPasta
Ratatoskr
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,463 Elo+
Solo
Artemis
Artemis
MeekS0WWY
Artemis
Level 4
God Stats
4W - 0L
1,713 SR
Queue Stats
35W - 32L
1,730 Elo+
Party 1
Olorun
Olorun
Rototh
Olorun
Level 26
God Stats
43W - 34L
1,565 SR
Queue Stats
118W - 137L
1,449 Elo+
Solo
Bacchus
Bacchus
Shedox
Bacchus
Level 138
God Stats
2W - 2L
1,788 SR
Queue Stats
48W - 44L
1,540 Elo+
Party 1
Baron Samedi
Baron Samedi
burypies
Baron Samedi
Level 15
God Stats
1W - 1L
1,662 SR
Queue Stats
3W - 4L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 2
8,158
388
3,554
18,892
12,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Corretik
Izanami
14
5 / 7 / 1
9,730
463
11,696
15,047
3,614
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
Langgy
Odin
14
1 / 7 / 7
8,984
428
7,407
18,175
12,325
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 10 / 4
9,100
433
9,618
16,547
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
Valsharom
Cliodhna
17
9 / 10 / 3
10,846
516
16,845
19,698
5,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
17
5 / 5 / 5
11,031
525
7,934
20,193
16,902
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
MeekS0WWY
Artemis
20
20 / 1 / 5
12,752
607
31,760
17,382
7,201
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Rototh
Olorun
18
7 / 3 / 11
11,755
560
13,759
15,182
6,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Shedox
Bacchus
16
5 / 2 / 21
11,978
570
8,787
13,049
18,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
burypies
Baron Samedi
15
2 / 6 / 4
10,136
483
7,420
11,810
4,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
85
17
Kills
39
41
Deaths
17
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Izanami
Corretik
Izanami
5
7
1
0.79
W
Ratatoskr
5
5
5
1.5
L
Odin
Langgy
Odin
1
7
7
0.64
W
Artemis
MeekS0WWY
Artemis
20
1
5
22.5
L
2
10
4
0.4
W
Olorun
Rototh
Olorun
7
3
11
4.17
W
Bacchus
Shedox
Bacchus
5
2
21
7.75
L
Cliodhna
Valsharom
Cliodhna
9
10
3
1.05
W
Baron Samedi
burypies
Baron Samedi
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,120
Damage
69,660
88,359
Taken
77,616
37,040
Mitigated
53,621
12,574
Healing
33,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,554
638
0
800
18,892
12,505
0
8,263
10,602
36,792
0
L
Izanami
Corretik
Izanami
11,696
8,365
0
1,176
15,047
3,614
0
4,807
10,197
11
36,484
W
Ratatoskr
7,934
1,923
193
7,090
20,193
16,902
660
2,325
17,756
0
63,545
L
Odin
Langgy
Odin
7,407
2,147
0
3,045
18,175
12,325
280
6,210
11,557
2,191
33,249
W
Artemis
MeekS0WWY
Artemis
31,760
16,141
0
11,118
17,382
7,201
1,604
5,924
11,120
0
111,254
L
9,618
335
162
3,629
16,547
2,855
0
4,031
12,516
44,460
0
W
Olorun
Rototh
Olorun
13,759
8,721
671
9,224
15,182
6,044
2,204
1,929
13,165
81,336
0
W
Bacchus
Shedox
Bacchus
8,787
1,068
40
2,762
13,049
18,741
103
2,044
10,856
31,501
0
L
Cliodhna
Valsharom
Cliodhna
16,845
3,049
0
3,762
19,698
5,741
444
6,056
13,521
0
72,287
W
Baron Samedi
burypies
Baron Samedi
7,420
1,049
304
2,274
11,810
4,733
691
1,554
10,216
41,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,818
Gold Earned
57,652
387
Minions Killed
509
0
Camps Cleared
0
1,794,675
Distance Traveled
1,890,348
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,158
388
62
3
0
370,771
1
L
Izanami
9,730
463
49
2
0
360,424
1
W
Ratatoskr
11,031
525
100
5
0
388,961
5
L
Odin
8,984
428
74
4
0
347,411
1
W
Artemis
12,752
607
132
6
0
394,975
3
L
Janus
9,100
433
89
4
0
328,581
0
W
Olorun
11,755
560
132
6
0
348,416
9
W
Bacchus
11,978
570
59
3
0
432,822
1
L
Cliodhna
10,846
516
113
5
0
387,488
0
W
Baron Samedi
10,136
483
86
4
0
325,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role