Player Matchup

Tyr
Tyr
Lugerr
Tyr
Level 52
God Stats
2W - 1L
1,687 SR
Queue Stats
50W - 36L
1,491 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
farfarfunk
Ah Muzen Cab
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 36L
1,491 Elo+
Party 2
Merlin
Merlin
tdi6
Merlin
Level 45
God Stats
1W - 1L
1,742 SR
Queue Stats
50W - 36L
1,491 Elo+
Party 2
Team Averages
Level 61
1,643 SR
1,491 Elo+

VS

Team Averages
Level 102
1,574 SR
1,520 Elo+
Ares
Ares
Ashster101
Ares
Level 109
God Stats
6W - 4L
1,655 SR
Queue Stats
425W - 423L
1,537 Elo+
Party 1
Zeus
Zeus
Marv1
Zeus
Level 114
God Stats
11W - 10L
1,542 SR
Queue Stats
95W - 95L
1,495 Elo+
Solo
Fenrir
Fenrir
bottomtom22
Fenrir
Level 83
God Stats
24W - 15L
1,524 SR
Queue Stats
416W - 413L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Lugerr
Tyr
16
2 / 8 / 4
12,845
584
10,992
38,301
31,317
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
farfarfunk
Ah Muzen Cab
15
2 / 9 / 5
12,490
568
19,705
22,896
6,108
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
tdi6
Merlin
17
4 / 5 / 2
12,903
587
19,586
17,841
5,259
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 16
13,810
628
16,944
30,803
38,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Zeus
Marv1
Zeus
20
9 / 0 / 11
15,244
693
31,545
10,823
4,614
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
19
9 / 1 / 12
14,629
665
23,259
32,736
17,673
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
8
Kills
22
22
Deaths
8
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
7
16
1.71
L
Tyr
Lugerr
Tyr
2
8
4
0.5
W
Zeus
Marv1
Zeus
9
0
11
14.5
W
Fenrir
9
1
12
15
L
Ah Muzen Cab
farfarfunk
Ah Muzen Cab
2
9
5
0.5
L
Merlin
tdi6
Merlin
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,283
Damage
71,748
79,038
Taken
74,362
42,684
Mitigated
61,274
11,807
Healing
25,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,944
602
172
2,401
30,803
38,987
659
10,368
20,435
36,494
0
L
Tyr
Lugerr
Tyr
10,992
1,351
0
2,820
38,301
31,317
0
24,534
13,767
6,749
28,463
W
Zeus
Marv1
Zeus
31,545
3,547
768
6,069
10,823
4,614
1,895
3,625
7,198
117,619
0
W
Fenrir
23,259
6,929
0
15,759
32,736
17,673
1,252
8,464
24,272
0
52,740
L
Ah Muzen Cab
farfarfunk
Ah Muzen Cab
19,705
9,473
0
8,365
22,896
6,108
0
10,990
11,906
0
56,039
L
Merlin
tdi6
Merlin
19,586
483
0
622
17,841
5,259
0
13,226
4,615
62,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,238
Gold Earned
43,683
208
Minions Killed
319
4
Camps Cleared
15
1,175,861
Distance Traveled
1,193,565
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,810
628
46
2
1
341,308
1
L
Tyr
12,845
584
48
2
0
407,965
7
W
Zeus
15,244
693
210
10
9
418,698
5
W
Fenrir
14,629
665
63
3
5
433,559
1
L
Ah Muzen Cab
12,490
568
81
4
2
358,033
9
L
Merlin
12,903
587
79
4
2
409,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role