Player Matchup

Susano
Susano
Diamond II
 
Susano
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond V
 
Khepri
Diamond V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Diamond I
Domkiss
Charybdis
Diamond I
Level 153
God Stats
6W - 2L
1,702 SR
Queue Stats
332W - 322L
2,319 MMR
Solo
Hera
Hera
Diamond IV
DonDin0
Hera
Diamond IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 161L
2,125 MMR
Solo
Vamana
Vamana
Platinum II
Granhyddan
Vamana
Platinum II
Level 147
God Stats
6W - 1L
1,888 SR
Queue Stats
31W - 13L
2,076 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,618 SR
1,904 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,553 SR
2,028 MMR
Artio
Artio
Diamond I
 
Artio
Diamond I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
Prometheuskx
Heimdallr
Diamond IV
Level 157
God Stats
17W - 18L
1,578 SR
Queue Stats
423W - 415L
2,167 MMR
Solo
Scylla
Scylla
Platinum II
Wreckreativac
Scylla
Platinum II
Level 160
God Stats
6W - 7L
1,604 SR
Queue Stats
212W - 207L
2,046 MMR
Solo
Geb
Geb
Diamond V
raphel2111
Geb
Diamond V
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 47L
2,116 MMR
Solo
Thor
Thor
Diamond II
xX2Xx
Thor
Diamond II
Level 160
God Stats
4W - 9L
1,583 SR
Queue Stats
164W - 141L
2,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
3 / 0 / 2
5,780
578
4,163
4,773
1,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
 
Khepri
8
0 / 1 / 3
4,940
494
1,641
3,259
1,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Domkiss
Charybdis
11
3 / 0 / 2
6,104
610
4,762
4,811
1,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
DonDin0
Hera
10
2 / 2 / 1
5,436
544
5,764
4,970
1,920
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vamana
Granhyddan
Vamana
12
1 / 0 / 2
6,125
613
4,433
6,119
3,451
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
OlorunOdinGilgameshSol

VS

Bans
CliodhnaAthenaLokiTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 2 / 0
5,098
510
3,472
6,966
5,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Prometheuskx
Heimdallr
9
0 / 2 / 1
5,382
538
2,957
4,583
893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 0
5,380
538
1,543
3,290
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 3
5,052
505
1,774
9,394
5,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
xX2Xx
Thor
10
1 / 3 / 2
5,582
558
4,413
7,832
2,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
9
Kills
3
3
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
0
2
4
W
Khepri
 
Khepri
0
1
3
1.5
L
Artio
 
Artio
0
2
0
0
W
Charybdis
Domkiss
Charybdis
3
0
2
4
W
Hera
DonDin0
Hera
2
2
1
1.25
W
Vamana
Granhyddan
Vamana
1
0
2
2
L
Heimdallr
Prometheuskx
Heimdallr
0
2
1
0.25
L
2
0
0
2
L
0
2
3
0.75
L
Thor
xX2Xx
Thor
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,763
Damage
14,159
23,932
Taken
32,065
9,504
Mitigated
15,864
10,106
Healing
10,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
4,163
1,549
0
2,515
4,773
1,387
0
468
4,305
0
29,682
W
Khepri
 
Khepri
1,641
169
0
738
3,259
1,608
0
995
2,196
11,064
0
L
Artio
 
Artio
3,472
100
0
2,882
6,966
5,234
0
979
5,987
25,848
0
W
Charybdis
Domkiss
Charybdis
4,762
2,115
0
2,738
4,811
1,138
0
385
4,422
0
45,000
W
Hera
DonDin0
Hera
5,764
1,045
0
1,270
4,970
1,920
0
1,381
3,537
34,777
0
W
Vamana
Granhyddan
Vamana
4,433
1,341
0
2,845
6,119
3,451
0
2,756
2,683
5,126
34,199
L
Heimdallr
Prometheuskx
Heimdallr
2,957
2,037
0
717
4,583
893
0
228
4,355
0
33,264
L
1,543
236
0
500
3,290
1,081
108
2,230
925
26,494
0
L
1,774
388
0
3,406
9,394
5,988
0
2,554
6,583
8,387
0
L
Thor
xX2Xx
Thor
4,413
1,311
0
2,572
7,832
2,668
0
2,341
5,400
0
31,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,385
Gold Earned
26,494
332
Minions Killed
272
0
Camps Cleared
0
1,020,491
Distance Traveled
894,036
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,780
578
84
8
0
232,931
3
W
Khepri
4,940
494
10
1
0
211,202
2
L
Artio
5,098
510
53
5
0
166,973
2
W
Charybdis
6,104
610
90
9
0
186,466
5
W
Hera
5,436
544
66
7
0
183,633
3
W
Vamana
6,125
613
82
8
0
206,259
1
L
Heimdallr
5,382
538
73
7
0
167,270
4
L
Scylla
5,380
538
66
7
0
179,494
4
L
Geb
5,052
505
8
1
0
190,289
3
L
Thor
5,582
558
72
7
0
190,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role