Player Matchup

Bakasura
Bakasura
LokiMainOMEGALUL
Bakasura
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 128L
1,505 Elo+
Party 1
Scylla
Scylla
ZiiLeXx
Scylla
Level 100
God Stats
16W - 12L
1,508 SR
Queue Stats
93W - 63L
1,616 Elo+
Party 1
Odin
Odin
seeclantag
Odin
Level 139
God Stats
6W - 2L
1,683 SR
Queue Stats
209W - 185L
1,552 Elo+
Party 1
Team Averages
Level 109
1,564 SR
1,558 Elo+

VS

Team Averages
Level 107
1,465 SR
1,477 Elo+
Tiamat
Tiamat
 
Tiamat
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
FlamingVW
Awilix
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,426 Elo+
Solo
Yemoja
Yemoja
ToucanTom
Yemoja
Level 129
God Stats
1W - 4L
1,396 SR
Queue Stats
134W - 143L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 7
9,206
837
7,341
7,681
3,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
ZiiLeXx
Scylla
14
5 / 2 / 10
8,873
807
7,805
4,089
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 2 / 8
8,807
801
9,209
8,787
4,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 5 / 4
7,389
672
6,630
8,747
3,879
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
FlamingVW
Awilix
9
3 / 9 / 2
7,640
695
5,614
11,507
2,938
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
ToucanTom
Yemoja
11
2 / 5 / 3
7,695
700
2,758
10,986
7,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
19
Kills
6
6
Deaths
19
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
5
4
0.6
L
Awilix
FlamingVW
Awilix
3
9
2
0.44
W
8
2
7
5.75
L
Yemoja
ToucanTom
Yemoja
2
5
3
0.7
W
Scylla
ZiiLeXx
Scylla
5
2
10
5
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,355
Damage
15,002
20,557
Taken
31,240
8,918
Mitigated
13,987
3,763
Healing
2,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,630
655
0
682
8,747
3,879
0
2,693
5,678
28,519
0
L
Awilix
FlamingVW
Awilix
5,614
2,255
0
360
11,507
2,938
0
2,652
7,771
0
15,165
W
7,341
4,560
0
1,954
7,681
3,200
408
4,283
3,398
0
16,714
L
Yemoja
ToucanTom
Yemoja
2,758
578
683
505
10,986
7,170
0
2,506
8,039
17,432
0
W
Scylla
ZiiLeXx
Scylla
7,805
615
0
427
4,089
1,278
1,190
2,266
1,823
26,807
0
W
9,209
2,782
0
1,382
8,787
4,440
1,171
3,284
5,503
0
23,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,886
Gold Earned
22,724
122
Minions Killed
91
7
Camps Cleared
3
689,996
Distance Traveled
539,371
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,389
672
54
5
1
184,920
3
L
Awilix
7,640
695
9
1
1
176,520
0
W
Bakasura
9,206
837
40
4
5
257,129
2
L
Yemoja
7,695
700
28
3
1
177,931
5
W
Scylla
8,873
807
49
4
0
223,155
3
W
Odin
8,807
801
33
3
2
209,712
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role