Player Matchup

Eset
Eset
Luxlly
Eset
Level 118
God Stats
11W - 7L
1,683 SR
Queue Stats
266W - 301L
1,496 Elo+
Party 1
Bastet
Bastet
Miinarii
Bastet
Level 128
God Stats
8W - 2L
1,587 SR
Queue Stats
64W - 53L
1,509 Elo+
Party 1
Izanami
Izanami
Vexlvet
Izanami
Level 142
God Stats
21W - 32L
1,570 SR
Queue Stats
329W - 351L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
XER_PSYCORE_987
Cthulhu
Level 158
God Stats
5W - 4L
1,519 SR
Queue Stats
87W - 85L
1,512 Elo+
Solo
Tiamat
Tiamat
arcadema
Tiamat
Level 109
God Stats
5W - 4L
1,444 SR
Queue Stats
96W - 91L
1,433 Elo+
Solo
Team Averages
Level 131
1,560 SR
1,487 Elo+

VS

Team Averages
Level 136
1,524 SR
1,445 Elo+
Neith
Neith
Inakoxodec
Neith
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,258 Elo+
Solo
Ra
Ra
KooLeXeD
Ra
Level 159
God Stats
0W - 4L
1,561 SR
Queue Stats
169W - 177L
1,510 Elo+
Party 2
Bastet
Bastet
Robin
Bastet
Level 156
God Stats
3W - 2L
1,598 SR
Queue Stats
16W - 18L
1,498 Elo+
Solo
Zhong Kui
Zhong Kui
abcd98765
Zhong Kui
Level 144
God Stats
0W - 1L
1,417 SR
Queue Stats
68W - 78L
1,474 Elo+
Party 2
Hercules
Hercules
ruthedoughnut
Hercules
Level 103
God Stats
4W - 6L
1,543 SR
Queue Stats
305W - 316L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Luxlly
Eset
19
4 / 3 / 11
12,155
760
10,722
12,340
6,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Miinarii
Bastet
20
16 / 0 / 11
16,121
1,008
30,415
17,064
6,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Vexlvet
Izanami
18
4 / 3 / 8
11,884
743
15,171
14,457
5,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 4 / 19
14,125
883
15,459
24,191
31,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
arcadema
Tiamat
17
0 / 5 / 11
10,412
651
10,603
15,651
14,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
0 / 6 / 5
9,407
588
8,873
14,381
4,198
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 10 / 6
11,377
711
13,196
15,739
5,136
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bastet
Robin
Bastet
20
9 / 3 / 2
12,990
812
22,379
19,320
6,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
abcd98765
Zhong Kui
19
2 / 8 / 4
11,326
708
16,760
23,665
14,093
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
ruthedoughnut
Hercules
16
1 / 4 / 4
9,933
621
8,628
20,807
13,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
36
31
Kills
15
15
Deaths
31
60
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
0
6
5
0.42
L
3
10
6
0.6
W
Eset
Luxlly
Eset
4
3
11
3.17
W
Bastet
Miinarii
Bastet
16
0
11
21.5
L
Bastet
Robin
Bastet
9
3
2
3.33
W
Izanami
Vexlvet
Izanami
4
3
8
2.67
W
7
4
19
4.13
L
Zhong Kui
abcd98765
Zhong Kui
2
8
4
0.5
W
Tiamat
arcadema
Tiamat
0
5
11
1.1
L
Hercules
ruthedoughnut
Hercules
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,370
Damage
69,836
83,703
Taken
93,912
64,466
Mitigated
43,085
18,908
Healing
21,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
8,873
2,988
119
2,946
14,381
4,198
128
7,861
6,520
0
33,144
L
13,196
703
737
2,015
15,739
5,136
0
5,322
10,417
39,156
0
W
Eset
Luxlly
Eset
10,722
497
1,053
1,471
12,340
6,688
0
6,116
6,068
44,126
0
W
Bastet
Miinarii
Bastet
30,415
5,385
0
4,575
17,064
6,339
2,195
7,267
9,513
0
66,290
L
Bastet
Robin
Bastet
22,379
5,104
0
3,658
19,320
6,363
0
6,692
12,628
0
43,629
W
Izanami
Vexlvet
Izanami
15,171
10,636
0
2,545
14,457
5,328
850
5,108
9,191
0
57,434
W
15,459
1,645
155
2,615
24,191
31,676
192
6,942
16,363
40,273
0
L
Zhong Kui
abcd98765
Zhong Kui
16,760
362
0
6,214
23,665
14,093
0
6,219
17,446
66,230
0
W
Tiamat
arcadema
Tiamat
10,603
1,756
1,045
5,449
15,651
14,435
375
4,594
10,823
31,759
0
L
Hercules
ruthedoughnut
Hercules
8,628
1,968
0
5,638
20,807
13,295
0
10,795
10,012
0
25,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,697
Gold Earned
55,033
416
Minions Killed
405
8
Camps Cleared
7
1,537,062
Distance Traveled
1,443,291
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,407
588
73
5
1
269,729
0
L
Ra
11,377
711
64
4
1
262,637
2
W
Eset
12,155
760
91
6
1
288,196
1
W
Bastet
16,121
1,008
97
6
2
377,649
0
L
Bastet
12,990
812
70
4
1
330,836
4
W
Izanami
11,884
743
125
8
2
279,371
2
W
Cthulhu
14,125
883
40
3
0
305,572
0
L
Zhong Kui
11,326
708
130
8
4
266,397
1
W
Tiamat
10,412
651
63
4
3
286,274
0
L
Hercules
9,933
621
68
4
0
313,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role