Player Matchup

Bellona
Bellona
AshDrawstuff
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Kafujabla
Sun Wukong
Level 28
God Stats
7W - 10L
1,459 SR
Queue Stats
175W - 167L
1,525 Elo+
Solo
Set
Set
Moosified7472
Set
Level 7
God Stats
1W - 4L
1,274 SR
Queue Stats
7W - 12L
1,381 Elo+
Party 1
The Morrigan
The Morrigan
Rysstyl
The Morrigan
Level 21
God Stats
3W - 9L
1,495 SR
Queue Stats
171W - 140L
1,540 Elo+
Solo
Jormungandr
Jormungandr
Zozrin
Jormungandr
Level 16
God Stats
16W - 17L
1,380 SR
Queue Stats
43W - 43L
1,435 Elo+
Party 1
Team Averages
Level 16
1,422 SR
1,476 Elo+

VS

Team Averages
Level 24
1,441 SR
1,520 Elo+
Cernunnos
Cernunnos
ACZDurion
Cernunnos
Level 25
God Stats
36W - 26L
1,489 SR
Queue Stats
100W - 110L
1,458 Elo+
Solo
Scylla
Scylla
BANKAIWTF2018
Scylla
Level 26
God Stats
6W - 11L
1,270 SR
Queue Stats
163W - 154L
1,569 Elo+
Solo
Ra
Ra
Chester325Terva
Ra
Level 17
God Stats
3W - 2L
1,445 SR
Queue Stats
43W - 29L
1,571 Elo+
Solo
Izanami
Izanami
Elium8
Izanami
Level 24
God Stats
2W - 0L
1,724 SR
Queue Stats
67W - 79L
1,515 Elo+
Solo
King Arthur
King Arthur
Zidan27
King Arthur
Level 28
God Stats
1W - 2L
1,276 SR
Queue Stats
143W - 151L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AshDrawstuff
Bellona
17
0 / 14 / 5
10,760
897
9,599
29,703
25,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
Kafujabla
Sun Wukong
18
1 / 3 / 9
11,413
951
14,068
14,212
11,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
2 / 5 / 9
11,864
989
8,135
18,946
7,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
Rysstyl
The Morrigan
18
8 / 7 / 6
13,748
1,146
16,159
14,193
5,288
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
Zozrin
Jormungandr
18
4 / 11 / 8
12,010
1,001
19,648
28,660
12,060
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ACZDurion
Cernunnos
19
9 / 4 / 14
13,045
1,087
23,278
17,736
6,121
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 4 / 20
12,361
1,030
15,533
11,867
4,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
10 / 2 / 20
14,566
1,214
23,167
9,581
3,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Elium8
Izanami
20
7 / 1 / 23
13,455
1,121
23,306
12,514
4,549
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
Zidan27
King Arthur
19
7 / 4 / 13
12,261
1,022
14,232
19,554
24,796
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
130
15
Kills
40
40
Deaths
15
37
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ACZDurion
Cernunnos
9
4
14
4
L
Bellona
AshDrawstuff
Bellona
0
14
5
0.18
W
7
4
20
4.25
W
10
2
20
10
W
Izanami
Elium8
Izanami
7
1
23
18.5
L
Sun Wukong
Kafujabla
Sun Wukong
1
3
9
1.83
L
2
5
9
1.3
L
The Morrigan
Rysstyl
The Morrigan
8
7
6
1.57
W
King Arthur
Zidan27
King Arthur
7
4
13
3.38
L
Jormungandr
Zozrin
Jormungandr
4
11
8
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,609
Damage
99,516
105,714
Taken
71,252
60,821
Mitigated
43,508
7,516
Healing
9,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ACZDurion
Cernunnos
23,278
10,754
0
2,459
17,736
6,121
0
7,294
10,385
0
43,836
L
Bellona
AshDrawstuff
Bellona
9,599
3,259
1,314
820
29,703
25,114
0
12,905
16,798
0
15,342
W
15,533
577
0
330
11,867
4,219
0
5,426
6,441
30,065
0
W
23,167
1,612
4,239
2,158
9,581
3,823
0
3,946
5,604
64,907
0
W
Izanami
Elium8
Izanami
23,306
19,192
0
476
12,514
4,549
0
7,240
5,022
0
51,546
L
Sun Wukong
Kafujabla
Sun Wukong
14,068
3,193
0
2,555
14,212
11,076
0
6,380
7,832
0
25,926
L
8,135
2,342
0
747
18,946
7,283
0
6,161
12,785
0
38,876
L
The Morrigan
Rysstyl
The Morrigan
16,159
3,212
0
900
14,193
5,288
0
5,855
8,338
52,477
0
W
King Arthur
Zidan27
King Arthur
14,232
1,813
0
130
19,554
24,796
0
11,475
7,993
4,201
19,814
L
Jormungandr
Zozrin
Jormungandr
19,648
3,070
0
1,180
28,660
12,060
0
10,533
18,127
35,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,795
Gold Earned
65,688
198
Minions Killed
259
10
Camps Cleared
7
1,113,769
Distance Traveled
1,152,608
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,045
1,087
37
3
5
235,715
1
L
Bellona
10,760
897
11
1
0
213,489
0
W
Scylla
12,361
1,030
36
3
0
260,194
0
W
Ra
14,566
1,214
104
9
2
241,596
2
W
Izanami
13,455
1,121
62
5
0
206,734
1
L
Sun Wukong
11,413
951
15
1
6
246,300
0
L
Set
11,864
989
66
6
3
240,852
1
L
The Morrigan
13,748
1,146
80
7
0
202,738
0
W
King Arthur
12,261
1,022
20
2
0
208,369
2
L
Jormungandr
12,010
1,001
26
2
1
210,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role