Player Matchup

Odin
Odin
DerInquisitor
Odin
Level 27
God Stats
18W - 6L
1,740 SR
Queue Stats
29W - 24L
1,558 Elo+
Party 1
Baron Samedi
Baron Samedi
Hasamatopajahiki
Baron Samedi
Level 29
God Stats
46W - 51L
1,559 SR
Queue Stats
211W - 213L
1,532 Elo+
Solo
Ganesha
Ganesha
Obscure1986
Ganesha
Level 28
God Stats
2W - 1L
1,774 SR
Queue Stats
22W - 19L
1,501 Elo+
Party 1
Kukulkan
Kukulkan
kazmix66
Kukulkan
Level 8
God Stats
1W - 3L
1,487 SR
Queue Stats
60W - 64L
1,376 Elo+
Solo
Yemoja
Yemoja
mike1910
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,533 Elo+
Solo
Team Averages
Level 19
1,612 SR
1,500 Elo+

VS

Team Averages
Level 21
1,516 SR
1,520 Elo+
Kukulkan
Kukulkan
ChesTnOK
Kukulkan
Level 5
God Stats
3W - 2L
1,591 SR
Queue Stats
30W - 9L
1,547 Elo+
Party 2
Geb
Geb
HeresAres
Geb
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,210 Elo+
Solo
Bastet
Bastet
KosheiUndead
Bastet
Level 32
God Stats
52W - 27L
1,698 SR
Queue Stats
344W - 187L
1,635 Elo+
Party 2
Zeus
Zeus
turkvarmiamk
Zeus
Level 28
God Stats
78W - 43L
1,664 SR
Queue Stats
269W - 134L
1,659 Elo+
Party 2
Charybdis
Charybdis
vicim
Charybdis
Level 29
God Stats
2W - 0L
1,126 SR
Queue Stats
25W - 28L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 11 / 9
14,964
935
28,777
37,370
23,786
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Hasamatopajahiki
Baron Samedi
20
7 / 8 / 11
15,430
964
30,381
32,684
22,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
Obscure1986
Ganesha
20
0 / 9 / 19
15,663
979
23,318
46,015
74,985
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
kazmix66
Kukulkan
20
3 / 8 / 10
13,470
842
23,369
22,514
8,346
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
mike1910
Yemoja
20
5 / 3 / 11
15,390
962
8,262
33,142
44,378
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

18

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChesTnOK
Kukulkan
20
2 / 5 / 17
14,172
886
13,760
20,598
7,314
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 16 / 18
14,249
891
7,864
36,878
18,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bastet
20
12 / 0 / 23
17,386
1,087
35,283
22,436
8,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
16 / 1 / 18
18,964
1,185
74,637
16,019
5,483
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
vicim
Charybdis
20
8 / 3 / 19
15,871
992
33,533
25,261
8,561
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
133
25
Kills
38
39
Deaths
25
60
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ChesTnOK
Kukulkan
2
5
17
2.1
L
10
11
9
1.32
L
Baron Samedi
Hasamatopajahiki
Baron Samedi
7
8
11
1.56
W
0
16
18
0.56
W
Bastet
12
0
23
23.5
L
Ganesha
Obscure1986
Ganesha
0
9
19
1.06
L
Kukulkan
kazmix66
Kukulkan
3
8
10
1
L
Yemoja
mike1910
Yemoja
5
3
11
3.5
W
16
1
18
25
W
Charybdis
vicim
Charybdis
8
3
19
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,107
Damage
165,077
171,725
Taken
121,192
173,605
Mitigated
48,730
32,292
Healing
17,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ChesTnOK
Kukulkan
13,760
1,900
120
1,108
20,598
7,314
0
13,291
6,604
33,708
0
L
28,777
5,229
1,205
3,170
37,370
23,786
0
21,335
16,035
6,488
35,422
L
Baron Samedi
Hasamatopajahiki
Baron Samedi
30,381
2,351
5,331
9,761
32,684
22,110
0
16,385
16,299
69,362
0
W
7,864
599
0
1,101
36,878
18,705
0
27,492
8,300
22,677
0
W
Bastet
35,283
6,869
0
3,618
22,436
8,667
0
17,489
4,232
0
56,763
L
Ganesha
Obscure1986
Ganesha
23,318
2,418
1,466
3,413
46,015
74,985
0
24,686
21,329
36,972
0
L
Kukulkan
kazmix66
Kukulkan
23,369
1,805
0
0
22,514
8,346
0
11,143
11,371
78,120
0
L
Yemoja
mike1910
Yemoja
8,262
3,407
5,355
2,591
33,142
44,378
0
22,712
10,430
23,166
0
W
74,637
5,350
262
4,362
16,019
5,483
0
8,469
7,370
107,330
0
W
Charybdis
vicim
Charybdis
33,533
25,578
0
6,874
25,261
8,561
0
19,963
4,669
0
79,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,917
Gold Earned
80,642
334
Minions Killed
313
7
Camps Cleared
10
1,459,342
Distance Traveled
1,595,386
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,172
886
49
3
0
287,707
0
L
Odin
14,964
935
35
2
3
297,539
1
L
Baron Samedi
15,430
964
116
7
1
288,391
1
W
Geb
14,249
891
10
1
1
293,137
0
W
Bastet
17,386
1,087
51
3
3
398,720
0
L
Ganesha
15,663
979
0
0
0
296,450
0
L
Kukulkan
13,470
842
139
9
0
285,611
0
L
Yemoja
15,390
962
44
3
3
291,351
0
W
Zeus
18,964
1,185
87
5
5
339,478
4
W
Charybdis
15,871
992
116
7
1
276,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role