Player Matchup

Kukulkan
Kukulkan
AnimatedLemonade
Kukulkan
Level 16
God Stats
4W - 1L
1,663 SR
Queue Stats
9W - 11L
1,453 Elo+
Solo
Sylvanus
Sylvanus
Cùsìth
Sylvanus
Level 89
God Stats
2W - 9L
1,285 SR
Queue Stats
112W - 183L
1,384 Elo+
Party 1
Medusa
Medusa
Fr0geye
Medusa
Level 78
God Stats
2W - 2L
1,663 SR
Queue Stats
25W - 36L
1,360 Elo+
Party 1
Team Averages
Level 61
1,537 SR
1,399 Elo+

VS

Team Averages
Level 55
1,493 SR
1,400 Elo+
He Bo
He Bo
 
He Bo
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Addams144
Ganesha
Level 53
God Stats
11W - 7L
1,219 SR
Queue Stats
43W - 51L
1,354 Elo+
Solo
Neith
Neith
Pedrao94
Neith
Level 47
God Stats
8W - 9L
1,760 SR
Queue Stats
30W - 48L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 5
9,000
600
8,255
9,661
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Cùsìth
Sylvanus
13
3 / 5 / 2
9,829
655
5,699
11,770
13,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Fr0geye
Medusa
13
6 / 9 / 1
10,326
688
18,760
16,052
5,148
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
7 / 4 / 10
10,927
728
11,735
13,930
5,745
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Addams144
Ganesha
14
1 / 4 / 17
11,056
737
6,990
17,563
23,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Pedrao94
Neith
17
10 / 1 / 8
11,750
783
14,613
12,805
6,477
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
9
Kills
18
18
Deaths
9
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
4
10
3
W
Ganesha
Addams144
Ganesha
1
4
17
2.38
L
0
4
5
0.63
L
Sylvanus
Cùsìth
Sylvanus
3
5
2
0.8
L
Medusa
Fr0geye
Medusa
6
9
1
0.72
W
Neith
Pedrao94
Neith
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,714
Damage
33,338
37,483
Taken
44,298
21,842
Mitigated
35,695
8,560
Healing
14,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
11,735
587
1,114
3,774
13,930
5,745
449
5,716
8,214
32,540
0
W
Ganesha
Addams144
Ganesha
6,990
371
613
2,149
17,563
23,473
427
5,881
11,682
21,097
0
L
8,255
219
0
1,068
9,661
3,421
192
6,018
3,643
32,301
0
L
Sylvanus
Cùsìth
Sylvanus
5,699
1,241
2,540
3,012
11,770
13,273
0
6,344
5,426
13,889
0
L
Medusa
Fr0geye
Medusa
18,760
7,481
168
1,772
16,052
5,148
35
6,735
9,317
0
45,472
W
Neith
Pedrao94
Neith
14,613
6,656
240
6,850
12,805
6,477
1,900
2,490
10,315
0
62,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,155
Gold Earned
33,733
146
Minions Killed
177
4
Camps Cleared
7
710,619
Distance Traveled
741,056
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,927
728
47
3
1
223,441
4
W
Ganesha
11,056
737
8
1
0
258,034
5
L
Kukulkan
9,000
600
75
5
1
265,093
0
L
Sylvanus
9,829
655
12
1
0
233,116
2
L
Medusa
10,326
688
59
4
3
212,410
0
W
Neith
11,750
783
122
8
6
259,581
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role