Player Matchup

Cliodhna
Cliodhna
FancierRug47
Cliodhna
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
18W - 20L
1,325 Elo+
Solo
Neith
Neith
MoistArabian
Neith
Level 24
God Stats
55W - 69L
1,501 SR
Queue Stats
180W - 236L
1,366 Elo+
Party 1
Ymir
Ymir
That_Mid_Guy
Ymir
Level 18
God Stats
31W - 30L
1,552 SR
Queue Stats
77W - 92L
1,397 Elo+
Party 1
Amaterasu
Amaterasu
fwamniis
Amaterasu
Level 29
God Stats
3W - 1L
1,419 SR
Queue Stats
35W - 30L
1,395 Elo+
Solo
Sol
Sol
vitzFanta
Sol
Level 41
God Stats
8W - 17L
1,231 SR
Queue Stats
223W - 238L
1,335 Elo+
Party 1
Team Averages
Level 26
1,441 SR
1,364 Elo+

VS

Team Averages
Level 24
1,461 SR
1,420 Elo+
Ra
Ra
DrehDurch97
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Odin
Odin
FlowsenFresh01
Odin
Level 40
God Stats
2W - 2L
1,488 SR
Queue Stats
11W - 16L
1,489 Elo+
Party 2
Heimdallr
Heimdallr
Stilon-
Heimdallr
Level 24
God Stats
6W - 15L
1,411 SR
Queue Stats
15W - 23L
1,405 Elo+
Party 2
Bacchus
Bacchus
SuperV_gamer
Bacchus
Level 27
God Stats
52W - 60L
1,467 SR
Queue Stats
67W - 80L
1,381 Elo+
Solo
Cliodhna
Cliodhna
Wurstfinger187
Cliodhna
Level 28
God Stats
11W - 11L
1,441 SR
Queue Stats
19W - 16L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FancierRug47
Cliodhna
12
8 / 3 / 7
8,106
624
8,048
7,748
2,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 4
6,650
512
4,361
5,798
2,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 2 / 7
6,812
524
4,147
9,285
7,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
fwamniis
Amaterasu
11
1 / 4 / 6
6,496
500
3,226
7,965
5,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
10 / 0 / 6
8,852
681
13,735
10,622
3,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 2
6,279
483
5,930
6,687
2,355
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 3 / 3
6,764
520
5,541
10,502
6,590
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Stilon-
Heimdallr
8
0 / 8 / 3
5,473
421
4,321
9,005
2,738
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
SuperV_gamer
Bacchus
10
3 / 3 / 1
6,778
521
4,493
11,271
8,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
11
2 / 3 / 1
6,428
494
4,059
8,748
2,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
23
Kills
10
10
Deaths
23
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Cliodhna
FancierRug47
Cliodhna
8
3
7
3.83
L
3
3
3
1.5
W
1
1
4
3
L
Heimdallr
Stilon-
Heimdallr
0
8
3
0.19
L
Bacchus
SuperV_gamer
Bacchus
3
3
1
1.17
W
3
2
7
3.25
L
Cliodhna
2
3
1
0.83
W
Amaterasu
fwamniis
Amaterasu
1
4
6
1
W
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,517
Damage
24,344
41,418
Taken
46,213
21,089
Mitigated
23,390
15,425
Healing
8,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,930
560
376
436
6,687
2,355
144
4,648
2,039
18,884
0
W
Cliodhna
FancierRug47
Cliodhna
8,048
635
0
2,396
7,748
2,590
0
2,602
5,146
0
42,649
L
5,541
1,382
0
2,882
10,502
6,590
84
2,534
7,968
6,041
26,257
W
4,361
2,364
0
2,435
5,798
2,172
0
2,806
2,992
0
37,906
L
Heimdallr
Stilon-
Heimdallr
4,321
2,768
0
443
9,005
2,738
176
3,737
5,268
0
18,634
L
Bacchus
SuperV_gamer
Bacchus
4,493
73
0
2,684
11,271
8,782
130
3,012
8,259
16,275
0
W
4,147
145
0
1,683
9,285
7,020
0
1,752
7,533
16,163
0
L
Cliodhna
4,059
579
0
1,752
8,748
2,925
986
3,951
4,797
0
31,511
W
Amaterasu
fwamniis
Amaterasu
3,226
1,173
0
1,202
7,965
5,490
764
1,517
6,448
0
23,715
W
13,735
7,231
0
7,709
10,622
3,817
1,232
3,257
7,365
58,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,916
Gold Earned
31,722
317
Minions Killed
224
0
Camps Cleared
0
1,317,224
Distance Traveled
1,222,646
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,279
483
32
2
0
254,918
1
W
Cliodhna
8,106
624
78
6
0
283,371
0
L
Odin
6,764
520
79
6
0
255,954
0
W
Neith
6,650
512
74
6
0
242,128
0
L
Heimdallr
5,473
421
34
3
0
217,418
0
L
Bacchus
6,778
521
22
2
0
235,645
0
W
Ymir
6,812
524
11
1
0
246,704
0
L
Cliodhna
6,428
494
57
4
0
258,711
0
W
Amaterasu
6,496
500
51
4
0
276,551
0
W
Sol
8,852
681
103
8
0
268,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role