Player Matchup

Janus
Janus
Airique_Zaimmour
Janus
Level 7
God Stats
2W - 3L
1,586 SR
Queue Stats
14W - 8L
1,538 Elo+
Party 2
Fafnir
Fafnir
Curse_2411
Fafnir
Level 26
God Stats
1W - 4L
1,333 SR
Queue Stats
13W - 21L
1,377 Elo+
Solo
Zhong Kui
Zhong Kui
DerSmurfer-_-
Zhong Kui
Level 22
God Stats
2W - 4L
1,472 SR
Queue Stats
37W - 22L
1,595 Elo+
Solo
Izanami
Izanami
TTV_CALMDOWN
Izanami
Level 44
God Stats
8W - 7L
1,715 SR
Queue Stats
227W - 310L
1,414 Elo+
Party 2
Bakasura
Bakasura
mrk92117
Bakasura
Level 28
God Stats
74W - 88L
1,481 SR
Queue Stats
182W - 237L
1,387 Elo+
Party 2
Team Averages
Level 25
1,517 SR
1,462 Elo+

VS

Team Averages
Level 12
1,565 SR
1,392 Elo+
Sylvanus
Sylvanus
NoahEtLesChats
Sylvanus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,134 Elo+
Solo
Hou Yi
Hou Yi
ToryStars
Hou Yi
Level 6
God Stats
1W - 4L
1,125 SR
Queue Stats
19W - 25L
1,387 Elo+
Solo
Anubis
Anubis
abu_khattab_
Anubis
Level 7
God Stats
14W - 5L
1,953 SR
Queue Stats
26W - 17L
1,562 Elo+
Party 1
Artio
Artio
aogiri_yoshimura
Artio
Level 29
God Stats
2W - 0L
1,717 SR
Queue Stats
157W - 157L
1,401 Elo+
Solo
Mulan
Mulan
karbonat_erol-_-
Mulan
Level 15
God Stats
12W - 11L
1,528 SR
Queue Stats
26W - 22L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 4
11,432
423
10,177
10,986
2,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
Curse_2411
Fafnir
17
3 / 3 / 4
11,656
432
11,593
26,265
30,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
DerSmurfer-_-
Zhong Kui
20
14 / 4 / 0
14,173
525
33,941
26,019
16,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
TTV_CALMDOWN
Izanami
13
2 / 8 / 1
9,273
343
7,784
14,169
3,601
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
mrk92117
Bakasura
15
6 / 3 / 3
10,782
399
8,201
15,144
5,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
1 / 13 / 5
11,558
428
5,839
31,031
39,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
ToryStars
Hou Yi
17
2 / 3 / 6
10,760
399
8,603
15,317
5,582
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
20
12 / 1 / 3
17,916
664
34,377
20,633
11,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
3 / 6 / 1
11,461
424
8,351
23,582
11,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 7 / 3
12,053
446
11,983
16,744
10,810
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
39
30
Kills
21
22
Deaths
30
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
4
4
1.75
L
Fafnir
Curse_2411
Fafnir
3
3
4
1.67
L
Zhong Kui
DerSmurfer-_-
Zhong Kui
14
4
0
3.5
W
Sylvanus
1
13
5
0.27
L
Izanami
TTV_CALMDOWN
Izanami
2
8
1
0.31
W
Hou Yi
ToryStars
Hou Yi
2
3
6
1.67
W
Anubis
12
1
3
13.5
W
3
6
1
0.58
W
3
7
3
0.64
L
Bakasura
mrk92117
Bakasura
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,696
Damage
69,153
92,583
Taken
107,307
59,084
Mitigated
78,747
28,856
Healing
43,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,177
1,002
138
2,406
10,986
2,778
678
6,760
4,226
56,072
0
L
Fafnir
Curse_2411
Fafnir
11,593
3,192
0
3,978
26,265
30,447
203
12,327
13,938
50,010
0
L
Zhong Kui
DerSmurfer-_-
Zhong Kui
33,941
6,804
0
14,616
26,019
16,954
1,817
18,202
7,817
103,591
0
W
Sylvanus
5,839
2,714
366
4,933
31,031
39,264
2,191
16,980
13,303
32,842
0
L
Izanami
TTV_CALMDOWN
Izanami
7,784
4,864
115
1,104
14,169
3,601
723
4,063
10,106
0
48,633
W
Hou Yi
ToryStars
Hou Yi
8,603
4,514
0
4,490
15,317
5,582
1,288
6,941
8,222
0
49,144
W
Anubis
34,377
1,709
0
22,274
20,633
11,778
2,288
11,632
8,691
195,443
0
W
8,351
1,680
821
7,502
23,582
11,313
0
8,284
14,868
79,809
0
W
11,983
1,573
0
3,218
16,744
10,810
1,161
11,503
5,107
0
71,672
L
Bakasura
mrk92117
Bakasura
8,201
6,838
135
6,364
15,144
5,304
0
7,215
7,929
0
38,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,316
Gold Earned
63,748
529
Minions Killed
665
0
Camps Cleared
0
1,894,103
Distance Traveled
2,192,023
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,432
423
112
4
0
368,641
0
L
Fafnir
11,656
432
56
2
0
442,838
2
L
Zhong Kui
14,173
525
186
7
0
403,556
1
W
Sylvanus
11,558
428
45
2
0
347,182
3
L
Izanami
9,273
343
78
3
0
318,317
0
W
Hou Yi
10,760
399
71
3
0
472,856
0
W
Anubis
17,916
664
315
12
0
474,325
3
W
Artio
11,461
424
120
4
0
478,267
0
W
Mulan
12,053
446
114
4
0
419,393
0
L
Bakasura
10,782
399
97
4
0
360,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role