Player Matchup

Gilgamesh
Gilgamesh
Darksword77
Gilgamesh
Level 101
God Stats
56W - 31L
1,607 SR
Queue Stats
72W - 49L
1,439 Elo+
Party 1
Artio
Artio
LestradeZ0
Artio
Level 27
God Stats
2W - 0L
1,642 SR
Queue Stats
42W - 32L
1,221 Elo+
Party 1
Zeus
Zeus
Rolkvor
Zeus
Level 7
God Stats
3W - 6L
1,399 SR
Queue Stats
13W - 13L
1,335 Elo+
Solo
Team Averages
Level 45
1,549 SR
1,332 Elo+

VS

Team Averages
Level 38
1,421 SR
1,177 Elo+
Ares
Ares
 
Ares
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Roczilla24123
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 38L
1,098 Elo+
Party 2
Hel
Hel
skylertheangel
Hel
Level 20
God Stats
1W - 8L
1,264 SR
Queue Stats
11W - 42L
934 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Darksword77
Gilgamesh
15
5 / 0 / 8
9,499
731
6,115
12,988
9,110
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artio
13
3 / 1 / 13
9,214
709
3,909
11,382
11,397
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
Rolkvor
Zeus
14
10 / 0 / 7
10,064
774
19,302
5,141
1,797
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 5 / 1
7,739
595
5,589
12,385
14,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 7 / 1
7,220
555
5,658
10,732
4,368
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 6 / 0
7,558
581
3,833
10,298
4,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
18
Kills
1
1
Deaths
18
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
5
1
0.1
W
Gilgamesh
Darksword77
Gilgamesh
5
0
8
9
W
Artio
3
1
13
9.5
L
0
7
1
0.07
W
Zeus
Rolkvor
Zeus
10
0
7
13.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,326
Damage
15,080
29,511
Taken
33,415
22,304
Mitigated
22,969
7,179
Healing
6,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,589
57
234
1,326
12,385
14,284
0
8,426
3,959
13,793
0
W
Gilgamesh
Darksword77
Gilgamesh
6,115
1,259
0
2,101
12,988
9,110
283
2,967
10,021
5,045
33,799
W
Artio
3,909
214
988
3,299
11,382
11,397
442
4,871
6,511
16,488
0
L
5,658
1,260
0
583
10,732
4,368
0
7,707
3,025
0
30,440
W
Zeus
Rolkvor
Zeus
19,302
1,459
279
512
5,141
1,797
1,197
2,269
2,872
40,071
0
L
3,833
361
1,941
2,195
10,298
4,317
0
7,955
2,343
14,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,777
Gold Earned
22,517
131
Minions Killed
100
7
Camps Cleared
3
729,523
Distance Traveled
640,628
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,739
595
17
1
1
218,605
3
W
Gilgamesh
9,499
731
54
4
6
238,493
2
W
Artio
9,214
709
30
2
0
282,209
0
L
Neith
7,220
555
57
4
2
200,392
1
W
Zeus
10,064
774
47
4
1
208,821
1
L
Hel
7,558
581
26
2
0
221,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role