Player Matchup

Cliodhna
Cliodhna
Pharao2607
Cliodhna
Level 109
God Stats
17W - 18L
1,457 SR
Queue Stats
228W - 217L
1,450 Elo+
Solo
Cthulhu
Cthulhu
RealVonStroheim
Cthulhu
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 23L
1,379 Elo+
Party 1
Tiamat
Tiamat
The_Real_Diavolo
Tiamat
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 36L
1,296 Elo+
Party 1
Team Averages
Level 97
1,486 SR
1,375 Elo+

VS

Team Averages
Level 93
1,505 SR
1,413 Elo+
Raijin
Raijin
 
Raijin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
JOJO-_-OFFICIEL
Cliodhna
Level 28
God Stats
3W - 6L
1,481 SR
Queue Stats
71W - 122L
1,255 Elo+
Solo
Artemis
Artemis
Torre-D-Luffy
Artemis
Level 125
God Stats
1W - 4L
1,534 SR
Queue Stats
19W - 18L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Pharao2607
Cliodhna
15
9 / 0 / 1
10,795
675
9,043
6,288
2,611
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 1 / 8
10,167
635
9,593
15,728
16,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 1 / 6
8,830
552
3,007
9,566
5,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
2 / 0 / 0
9,423
589
8,935
4,540
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
11
0 / 6 / 1
8,074
505
5,420
11,259
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
12
0 / 4 / 2
8,528
533
10,052
8,658
2,868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
2
2
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
0
0
2
L
Cliodhna
0
6
1
0.08
W
Cliodhna
Pharao2607
Cliodhna
9
0
1
9.5
W
1
1
8
5
W
0
1
6
3
L
Artemis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,643
Damage
24,407
31,582
Taken
24,457
24,077
Mitigated
7,777
5,761
Healing
3,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
8,935
484
0
662
4,540
1,305
0
1,593
2,947
44,773
0
L
Cliodhna
5,420
369
0
2,046
11,259
3,604
0
6,479
4,780
0
15,483
W
Cliodhna
Pharao2607
Cliodhna
9,043
0
0
544
6,288
2,611
0
1,943
4,345
0
36,623
W
9,593
221
508
2,153
15,728
16,394
0
4,349
11,379
34,313
0
W
3,007
32
175
2,381
9,566
5,072
0
3,249
6,317
26,703
0
L
Artemis
10,052
3,514
0
1,055
8,658
2,868
0
5,011
3,647
0
33,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,792
Gold Earned
26,025
176
Minions Killed
189
9
Camps Cleared
5
866,759
Distance Traveled
826,538
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,423
589
96
6
1
277,238
6
L
Cliodhna
8,074
505
16
1
2
266,613
2
W
Cliodhna
10,795
675
78
5
4
322,243
5
W
Cthulhu
10,167
635
45
3
1
283,474
3
W
Tiamat
8,830
552
53
3
4
261,042
0
L
Artemis
8,528
533
77
5
2
282,687
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role