Player Matchup

Gilgamesh
Gilgamesh
Cuki-Asesina
Gilgamesh
Level 14
God Stats
6W - 8L
1,391 SR
Queue Stats
13W - 12L
1,449 Elo+
Solo
Ares
Ares
M-A-T-T-Y25
Ares
Level 16
God Stats
2W - 2L
1,985 SR
Queue Stats
2W - 4L
1,419 Elo+
Solo
Medusa
Medusa
daledaYg1
Medusa
Level 23
God Stats
0W - 2L
1,516 SR
Queue Stats
6W - 16L
1,200 Elo+
Solo
Team Averages
Level 18
1,631 SR
1,356 Elo+

VS

Team Averages
Level 47
1,603 SR
1,501 Elo+
Cernunnos
Cernunnos
Sniper King 160
Cernunnos
Level 124
God Stats
2W - 1L
1,853 SR
Queue Stats
215W - 112L
1,658 Elo+
Party 1
Cthulhu
Cthulhu
TyetheTERRABLE
Cthulhu
Level 14
God Stats
2W - 1L
1,455 SR
Queue Stats
4W - 5L
1,346 Elo+
Solo
Thoth
Thoth
UltraBanan3N
Thoth
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cuki-Asesina
Gilgamesh
18
11 / 2 / 7
14,218
677
23,131
30,675
24,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 4 / 6
10,827
516
4,457
9,596
7,381
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
daledaYg1
Medusa
18
7 / 5 / 9
13,699
652
22,763
21,252
8,877
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Sniper King 160
Cernunnos
19
5 / 1 / 5
14,295
681
28,129
14,572
6,952
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 6 / 4
14,053
669
16,014
31,752
29,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 12 / 6
12,038
573
8,308
14,598
4,734
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
19
Kills
11
11
Deaths
19
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Cuki-Asesina
Gilgamesh
11
2
7
7.25
L
1
4
6
1
W
Cernunnos
Sniper King 160
Cernunnos
5
1
5
7.5
W
5
6
4
1.17
W
1
12
6
0.33
L
Medusa
daledaYg1
Medusa
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,351
Damage
52,451
61,523
Taken
60,922
41,101
Mitigated
41,295
12,752
Healing
16,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Cuki-Asesina
Gilgamesh
23,131
5,302
0
3,532
30,675
24,843
36
8,837
21,838
2,358
64,782
L
4,457
312
0
0
9,596
7,381
80
6,095
3,501
8,111
0
W
Cernunnos
Sniper King 160
Cernunnos
28,129
16,534
0
6,379
14,572
6,952
1,484
905
13,008
0
92,851
W
16,014
582
728
9,389
31,752
29,609
217
4,403
26,529
51,265
0
W
8,308
1,173
0
0
14,598
4,734
520
143
14,141
14,126
0
L
Medusa
daledaYg1
Medusa
22,763
13,188
669
8,551
21,252
8,877
1,371
9,987
11,082
0
80,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,744
Gold Earned
40,386
216
Minions Killed
235
7
Camps Cleared
11
955,787
Distance Traveled
996,964
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,218
677
66
3
3
412,987
0
L
Ares
10,827
516
10
0
1
207,651
0
W
Cernunnos
14,295
681
147
7
9
382,672
3
W
Cthulhu
14,053
669
68
3
2
343,205
5
W
Thoth
12,038
573
20
1
0
271,087
1
L
Medusa
13,699
652
140
7
3
335,149
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role