Player Matchup

Sol
Sol
Equinoχ
Sol
Level 143
God Stats
5W - 1L
1,829 SR
Queue Stats
14W - 9L
1,653 Elo+
Solo
Izanami
Izanami
Foglik94
Izanami
Level 142
God Stats
2W - 1L
1,458 SR
Queue Stats
25W - 26L
1,477 Elo+
Party 4
Thanatos
Thanatos
GoodFoglik
Thanatos
Level 149
God Stats
1W - 0L
1,482 SR
Queue Stats
9W - 6L
1,514 Elo+
Party 4
Ares
Ares
ProfMedDenRasen
Ares
Level 159
God Stats
5W - 1L
1,422 SR
Queue Stats
241W - 223L
1,501 Elo+
Party 1
Agni
Agni
ReinFeedTenner
Agni
Level 129
God Stats
2W - 3L
1,536 SR
Queue Stats
438W - 395L
1,502 Elo+
Party 1
Team Averages
Level 144
1,545 SR
1,529 Elo+

VS

Team Averages
Level 147
1,562 SR
1,532 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Astaroth998
Kukulkan
Level 125
God Stats
2W - 1L
1,893 SR
Queue Stats
39W - 34L
1,586 Elo+
Party 3
Ne Zha
Ne Zha
DantAvy
Ne Zha
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Charybdis
Charybdis
Menua
Charybdis
Level 159
God Stats
2W - 4L
1,530 SR
Queue Stats
136W - 141L
1,600 Elo+
Party 3
Sobek
Sobek
dzneko
Sobek
Level 158
God Stats
2W - 4L
1,386 SR
Queue Stats
17W - 26L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 12
10,673
970
11,790
7,625
3,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Foglik94
Izanami
16
7 / 2 / 15
10,395
945
15,653
9,945
4,392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
GoodFoglik
Thanatos
13
3 / 3 / 9
8,582
780
8,353
10,503
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
11 / 0 / 13
11,498
1,045
14,466
9,156
10,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 0 / 17
9,904
900
9,584
5,414
2,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
4 / 6 / 1
9,108
828
5,940
15,310
9,743
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Astaroth998
Kukulkan
13
0 / 6 / 1
6,717
611
6,747
9,209
5,013
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
DantAvy
Ne Zha
14
1 / 8 / 2
8,031
730
5,637
11,565
4,062
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Menua
Charybdis
13
1 / 7 / 1
7,212
656
9,509
13,372
4,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
dzneko
Sobek
13
0 / 5 / 3
7,047
641
4,293
16,979
8,871
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
14
32
Kills
6
6
Deaths
32
66
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
6
1
0.75
L
Kukulkan
Astaroth998
Kukulkan
0
6
1
0.08
L
Ne Zha
DantAvy
Ne Zha
1
8
2
0.25
W
7
1
12
13
W
Izanami
Foglik94
Izanami
7
2
15
7.25
W
Thanatos
GoodFoglik
Thanatos
3
3
9
2.5
L
Charybdis
Menua
Charybdis
1
7
1
0.21
W
11
0
13
17.5
W
4
0
17
12.5
L
Sobek
dzneko
Sobek
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,846
Damage
32,126
42,643
Taken
66,435
25,076
Mitigated
31,754
12,937
Healing
6,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,940
1,318
0
531
15,310
9,743
0
7,344
7,634
0
21,969
L
Kukulkan
Astaroth998
Kukulkan
6,747
503
0
133
9,209
5,013
0
3,992
5,075
25,558
0
L
Ne Zha
DantAvy
Ne Zha
5,637
559
0
1,732
11,565
4,062
0
6,114
5,266
0
23,922
W
11,790
4,085
0
4,047
7,625
3,422
3,796
1,518
6,107
40,009
0
W
Izanami
Foglik94
Izanami
15,653
11,747
0
1,500
9,945
4,392
2,279
3,243
6,702
0
49,506
W
Thanatos
GoodFoglik
Thanatos
8,353
2,355
0
4,947
10,503
4,296
398
2,845
7,658
0
17,978
L
Charybdis
Menua
Charybdis
9,509
5,445
0
1,059
13,372
4,065
0
6,754
6,337
0
26,747
W
14,466
823
0
1,534
9,156
10,620
0
2,476
6,680
26,993
0
W
9,584
668
0
909
5,414
2,346
336
1,350
4,064
40,767
0
L
Sobek
dzneko
Sobek
4,293
71
0
2,634
16,979
8,871
0
10,505
6,122
11,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,052
Gold Earned
38,115
297
Minions Killed
211
12
Camps Cleared
5
1,155,203
Distance Traveled
1,014,153
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,108
828
23
2
1
217,457
4
L
Kukulkan
6,717
611
63
6
3
181,375
2
L
Ne Zha
8,031
730
44
4
0
195,783
1
W
Sol
10,673
970
69
6
4
226,418
4
W
Izanami
10,395
945
80
7
0
210,266
2
W
Thanatos
8,582
780
30
3
2
232,394
2
L
Charybdis
7,212
656
53
5
1
175,268
4
W
Ares
11,498
1,045
23
2
2
241,138
1
W
Agni
9,904
900
95
9
4
244,987
1
L
Sobek
7,047
641
28
3
0
244,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role