Player Matchup

Vulcan
Vulcan
Aztoryx
Vulcan
Level 103
God Stats
1W - 3L
1,137 SR
Queue Stats
32W - 46L
1,418 Elo+
Solo
Vamana
Vamana
BeardedThumb
Vamana
Level 79
God Stats
2W - 0L
1,708 SR
Queue Stats
28W - 46L
1,242 Elo+
Solo
Olorun
Olorun
SERVILFIRE
Olorun
Level 132
God Stats
2W - 2L
1,190 SR
Queue Stats
81W - 53L
1,591 Elo+
Solo
Team Averages
Level 105
1,345 SR
1,417 Elo+

VS

Team Averages
Level 66
1,526 SR
1,438 Elo+
Geb
Geb
ChiefBeefSaIsa
Geb
Level 48
God Stats
35W - 25L
1,577 SR
Queue Stats
60W - 62L
1,441 Elo+
Party 1
Jing Wei
Jing Wei
ShaftShanker22
Jing Wei
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 161L
1,429 Elo+
Party 1
Ra
Ra
bigboy888
Ra
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 48L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Aztoryx
Vulcan
15
4 / 1 / 5
11,731
690
18,499
10,966
5,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
14
0 / 4 / 7
10,175
599
6,203
15,805
8,783
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
SERVILFIRE
Olorun
16
6 / 4 / 3
11,997
706
21,259
22,272
10,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 7
10,696
629
9,423
17,749
17,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
14
3 / 4 / 6
10,428
613
12,182
18,786
7,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
5 / 3 / 3
10,663
627
12,123
13,996
5,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
10
Kills
9
9
Deaths
10
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Aztoryx
Vulcan
4
1
5
6.5
W
Vamana
0
4
7
0.88
L
1
3
7
1.5
W
Olorun
SERVILFIRE
Olorun
6
4
3
1.88
L
Jing Wei
3
4
6
1.5
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,961
Damage
33,728
49,043
Taken
50,531
24,374
Mitigated
30,078
21,682
Healing
8,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Aztoryx
Vulcan
18,499
6,121
575
2,784
10,966
5,319
1,345
5,942
4,804
52,792
0
W
Vamana
6,203
2,079
444
4,280
15,805
8,783
144
5,768
9,733
0
20,878
L
9,423
850
0
1,501
17,749
17,101
0
10,564
6,668
26,749
0
W
Olorun
SERVILFIRE
Olorun
21,259
12,419
483
13,116
22,272
10,272
1,056
9,903
11,967
65,298
9,158
L
Jing Wei
12,182
9,638
0
2,687
18,786
7,178
483
13,957
4,234
0
41,284
L
12,123
1,323
2,030
2,098
13,996
5,799
0
11,126
2,693
34,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,903
Gold Earned
31,787
203
Minions Killed
153
10
Camps Cleared
5
910,056
Distance Traveled
898,563
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,731
690
75
4
2
322,151
1
W
Vamana
10,175
599
41
2
1
325,952
3
L
Geb
10,696
629
26
2
0
299,277
0
W
Olorun
11,997
706
87
5
7
261,953
2
L
Jing Wei
10,428
613
84
5
2
298,541
0
L
Ra
10,663
627
43
3
3
300,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role