Player Matchup

Scylla
Scylla
BanOdin
Scylla
Level 142
God Stats
18W - 23L
1,650 SR
Queue Stats
437W - 380L
1,581 Elo+
Solo
Chiron
Chiron
SNED654
Chiron
Level 116
God Stats
18W - 29L
1,356 SR
Queue Stats
476W - 784L
1,335 Elo+
Solo
Gilgamesh
Gilgamesh
kushyninja
Gilgamesh
Level 58
God Stats
7W - 16L
1,372 SR
Queue Stats
110W - 210L
1,335 Elo+
Solo
Team Averages
Level 105
1,459 SR
1,417 Elo+

VS

Team Averages
Level 85
1,464 SR
1,453 Elo+
Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Boeki997
Xing Tian
Level 96
God Stats
4W - 3L
1,558 SR
Queue Stats
25W - 26L
1,394 Elo+
Solo
Tyr
Tyr
SippinCokes
Tyr
Level 34
God Stats
3W - 1L
1,335 SR
Queue Stats
39W - 25L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BanOdin
Scylla
14
3 / 2 / 6
9,848
703
10,845
7,747
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
SNED654
Chiron
14
6 / 7 / 4
10,294
735
9,774
14,953
5,018
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
kushyninja
Gilgamesh
9
1 / 6 / 4
8,055
575
3,752
11,595
8,266
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
11 / 3 / 4
11,076
791
16,050
8,730
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Boeki997
Xing Tian
14
1 / 2 / 12
9,403
672
4,152
7,334
6,256
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 5 / 9
9,741
696
8,530
16,729
9,802
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
10
Kills
15
15
Deaths
10
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
11
3
4
4.33
L
Scylla
BanOdin
Scylla
3
2
6
3
W
Xing Tian
Boeki997
Xing Tian
1
2
12
3.5
L
Chiron
SNED654
Chiron
6
7
4
1.14
W
3
5
9
1.5
L
Gilgamesh
kushyninja
Gilgamesh
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,371
Damage
28,732
34,295
Taken
32,793
15,729
Mitigated
18,844
4,266
Healing
9,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
16,050
1,611
102
3,635
8,730
2,786
1,315
4,220
4,510
45,369
0
L
Scylla
BanOdin
Scylla
10,845
1,060
0
661
7,747
2,445
0
6,159
1,336
37,771
0
W
Xing Tian
Boeki997
Xing Tian
4,152
270
1,071
1,079
7,334
6,256
286
2,242
5,092
15,775
0
L
Chiron
SNED654
Chiron
9,774
4,187
270
1,904
14,953
5,018
0
8,037
6,426
0
27,996
W
8,530
1,584
0
3,618
16,729
9,802
398
4,876
11,853
0
31,038
L
Gilgamesh
kushyninja
Gilgamesh
3,752
411
244
1,187
11,595
8,266
0
5,560
5,751
0
11,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,197
Gold Earned
30,220
138
Minions Killed
164
5
Camps Cleared
6
627,870
Distance Traveled
716,475
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,076
791
83
6
2
225,651
3
L
Scylla
9,848
703
76
5
1
216,461
4
W
Xing Tian
9,403
672
19
1
2
255,679
3
L
Chiron
10,294
735
44
3
2
229,376
1
W
Tyr
9,741
696
62
4
2
235,145
0
L
Gilgamesh
8,055
575
18
1
2
182,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role