Player Matchup

Eset
Eset
Psxchosgirl
Eset
Level 61
God Stats
11W - 11L
1,608 SR
Queue Stats
303W - 372L
1,415 Elo+
Party 1
Ares
Ares
RazielsAgony
Ares
Level 160
God Stats
49W - 45L
1,614 SR
Queue Stats
795W - 638L
1,544 Elo+
Party 1
Neith
Neith
TheSethWolf
Neith
Level 152
God Stats
7W - 7L
1,542 SR
Queue Stats
87W - 73L
1,562 Elo+
Party 1
Team Averages
Level 124
1,588 SR
1,507 Elo+

VS

Team Averages
Level 110
1,486 SR
1,484 Elo+
Sun Wukong
Sun Wukong
Ace_D_Luffey12
Sun Wukong
Level 145
God Stats
0W - 2L
1,323 SR
Queue Stats
189W - 175L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
greygod777
Baron Samedi
Level 140
God Stats
15W - 9L
1,450 SR
Queue Stats
203W - 217L
1,507 Elo+
Solo
Heimdallr
Heimdallr
jose04912
Heimdallr
Level 45
God Stats
1W - 1L
1,683 SR
Queue Stats
3W - 5L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 6
8,327
694
7,130
6,929
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 2 / 4
7,897
658
5,310
12,493
10,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
4 / 5 / 3
8,461
705
10,136
8,414
3,421
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ace_D_Luffey12
Sun Wukong
12
5 / 2 / 2
8,333
694
7,848
12,109
9,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
greygod777
Baron Samedi
12
2 / 3 / 4
7,730
644
7,141
8,818
4,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
jose04912
Heimdallr
12
1 / 3 / 6
7,810
651
6,605
7,528
3,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
8
Kills
8
8
Deaths
8
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ace_D_Luffey12
Sun Wukong
5
2
2
3
W
2
1
6
5
W
2
2
4
2
W
4
5
3
1.1
L
Baron Samedi
greygod777
Baron Samedi
2
3
4
1.33
L
Heimdallr
jose04912
Heimdallr
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,576
Damage
21,594
27,836
Taken
28,455
16,615
Mitigated
17,179
5,617
Healing
8,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ace_D_Luffey12
Sun Wukong
7,848
1,755
0
3,263
12,109
9,150
0
6,260
5,565
0
20,044
W
7,130
504
551
2,276
6,929
2,952
0
2,105
4,705
31,067
0
W
5,310
283
442
1,366
12,493
10,242
0
2,192
9,749
12,338
0
W
10,136
2,679
0
982
8,414
3,421
372
2,915
5,296
0
25,111
L
Baron Samedi
greygod777
Baron Samedi
7,141
202
1,321
3,103
8,818
4,955
0
3,200
5,478
27,859
0
L
Heimdallr
jose04912
Heimdallr
6,605
1,720
0
329
7,528
3,074
0
3,122
4,226
0
28,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,685
Gold Earned
23,873
124
Minions Killed
135
4
Camps Cleared
7
700,838
Distance Traveled
556,645
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,333
694
36
3
0
194,248
1
W
Eset
8,327
694
64
5
2
238,017
4
W
Ares
7,897
658
16
1
1
220,328
4
W
Neith
8,461
705
44
4
1
242,493
2
L
Baron Samedi
7,730
644
57
5
2
157,664
2
L
Heimdallr
7,810
651
42
4
5
204,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role