Player Matchup

Neith
Neith
Gold I
EliteRock
Neith
Gold I
Level 79
God Stats
20W - 23L
1,541 SR
Queue Stats
127W - 145L
1,581 MMR
Solo
Cerberus
Cerberus
Silver I
Hexctic
Cerberus
Silver I
Level 74
God Stats
3W - 2L
1,679 SR
Queue Stats
49W - 43L
1,519 MMR
Solo
Sol
Sol
Gold V
Lord Zendore
Sol
Gold V
Level 107
God Stats
11W - 10L
1,629 SR
Queue Stats
44W - 52L
1,516 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 87
1,616 SR
1,539 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 157
1,551 SR
1,409 MMR
Nike
Nike
Platinum III
 
Nike
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hera
Hera
Gold I
 
Hera
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Gold IV
Mefiztofel
Skadi
Gold IV
Level 156
God Stats
17W - 6L
1,654 SR
Queue Stats
154W - 136L
1,226 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EliteRock
Neith
18
8 / 6 / 9
13,883
694
13,004
18,007
6,156
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Hexctic
Cerberus
16
5 / 5 / 10
13,227
661
10,865
30,978
34,847
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
8 / 5 / 9
13,634
682
20,166
19,612
6,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaGebAchillesCthulhuAh Puch

VS

Bans
Hou YiBaba YagaScyllaBaron SamediPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
18
6 / 2 / 10
14,741
737
14,934
21,358
19,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hera
 
Hera
17
6 / 11 / 6
14,182
709
18,304
15,374
5,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
17
4 / 8 / 8
13,412
671
20,726
17,809
7,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
40
21
Kills
16
16
Deaths
21
28
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
6
2
10
5.5
W
Hera
 
Hera
6
11
6
0.82
L
Neith
EliteRock
Neith
8
6
9
2.08
L
Cerberus
Hexctic
Cerberus
5
5
10
2
L
8
5
9
2.5
W
Skadi
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,035
Damage
53,964
68,597
Taken
54,541
47,447
Mitigated
32,415
19,357
Healing
5,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
14,934
1,427
0
2,951
21,358
19,560
771
12,097
8,839
7,548
38,940
W
Hera
 
Hera
18,304
3,407
148
1,193
15,374
5,822
283
8,918
6,145
51,878
0
L
Neith
EliteRock
Neith
13,004
8,649
0
4,145
18,007
6,156
1,313
7,968
9,625
0
49,240
L
Cerberus
Hexctic
Cerberus
10,865
435
1,073
7,459
30,978
34,847
126
6,296
23,737
49,492
0
L
20,166
2,901
0
6,680
19,612
6,444
1,670
6,681
12,481
68,844
0
W
Skadi
20,726
9,837
0
1,489
17,809
7,033
2,586
9,310
8,097
0
73,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,744
Gold Earned
42,335
256
Minions Killed
226
10
Camps Cleared
6
1,055,944
Distance Traveled
1,054,167
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
14,741
737
63
3
2
454,751
6
W
Hera
14,182
709
64
3
0
270,120
0
L
Neith
13,883
694
85
4
3
318,597
0
L
Cerberus
13,227
661
78
4
4
372,927
1
L
Sol
13,634
682
93
5
3
364,420
4
W
Skadi
13,412
671
99
5
4
329,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role