Player Matchup

Medusa
Medusa
RS_Dukydeath
Medusa
Level 99
God Stats
17W - 15L
1,637 SR
Queue Stats
119W - 121L
1,456 Elo+
Party 1
Sol
Sol
diddy301289
Sol
Level 137
God Stats
28W - 34L
1,628 SR
Queue Stats
282W - 253L
1,518 Elo+
Solo
Khepri
Khepri
llKAMiiKAzll
Khepri
Level 128
God Stats
21W - 15L
1,530 SR
Queue Stats
106W - 90L
1,479 Elo+
Party 1
Team Averages
Level 121
1,598 SR
1,485 Elo+

VS

Team Averages
Level 66
1,493 SR
1,585 Elo+
Cliodhna
Cliodhna
Capptenen
Cliodhna
Level 100
God Stats
38W - 10L
1,727 SR
Queue Stats
68W - 20L
1,668 Elo+
Party 2
Merlin
Merlin
YellokGhost
Merlin
Level 69
God Stats
0W - 1L
1,314 SR
Queue Stats
12W - 12L
1,440 Elo+
Solo
Hercules
Hercules
Z-e-r-0-x-_-
Hercules
Level 29
God Stats
0W - 1L
1,437 SR
Queue Stats
68W - 21L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
5 / 5 / 12
12,186
677
17,338
15,557
5,879
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
11 / 0 / 7
13,184
732
25,513
15,257
11,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Khepri
16
4 / 4 / 13
12,799
711
8,146
17,798
18,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Capptenen
Cliodhna
14
3 / 4 / 2
10,746
597
17,053
14,267
5,098
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
14
5 / 14 / 2
11,531
641
8,249
15,999
5,651
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Z-e-r-0-x-_-
Hercules
15
1 / 2 / 4
10,526
585
11,120
31,125
33,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
20
Kills
9
9
Deaths
20
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Capptenen
Cliodhna
3
4
2
1
W
Medusa
5
5
12
2.2
L
Merlin
5
14
2
0.43
L
Hercules
Z-e-r-0-x-_-
Hercules
1
2
4
1.5
W
11
0
7
14.5
W
Khepri
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,997
Damage
36,422
48,612
Taken
61,391
35,581
Mitigated
43,780
17,772
Healing
16,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Capptenen
Cliodhna
17,053
1,157
0
3,110
14,267
5,098
451
8,068
5,891
0
49,760
W
Medusa
17,338
8,127
0
3,523
15,557
5,879
739
2,503
12,553
0
52,019
L
Merlin
8,249
952
0
240
15,999
5,651
201
10,374
5,239
39,659
0
L
Hercules
Z-e-r-0-x-_-
Hercules
11,120
1,904
523
12,703
31,125
33,031
27
14,345
16,084
7,577
31,537
W
25,513
10,221
1,170
9,934
15,257
11,117
2,361
4,056
10,877
79,162
0
W
Khepri
8,146
1,023
0
3,145
17,798
18,585
128
3,277
14,016
24,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,169
Gold Earned
32,803
220
Minions Killed
182
8
Camps Cleared
6
971,743
Distance Traveled
870,529
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,746
597
73
4
4
328,187
2
W
Medusa
12,186
677
64
4
2
323,766
0
L
Merlin
11,531
641
56
3
2
190,781
0
L
Hercules
10,526
585
53
3
0
351,561
0
W
Sol
13,184
732
119
7
4
319,383
3
W
Khepri
12,799
711
37
2
2
328,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role