Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
andreic100
Set
Level 48
God Stats
0W - 6L
1,654 SR
Queue Stats
208W - 188L
1,418 Elo+
Party 1
Hercules
Hercules
larlos12
Hercules
Level 121
God Stats
0W - 1L
1,509 SR
Queue Stats
10W - 8L
1,517 Elo+
Solo
Team Averages
Level 62
1,554 SR
1,479 Elo+

VS

Team Averages
Level 52
1,394 SR
1,411 Elo+
Jormungandr
Jormungandr
Adronixx48
Jormungandr
Level 9
God Stats
1W - 0L
1,177 SR
Queue Stats
2W - 6L
1,195 Elo+
Party 2
Danzaburou
Danzaburou
Dodged13
Danzaburou
Level 128
God Stats
6W - 7L
1,569 SR
Queue Stats
477W - 458L
1,618 Elo+
Solo
Anubis
Anubis
KimiDsNg
Anubis
Level 18
God Stats
6W - 11L
1,437 SR
Queue Stats
23W - 31L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 5 / 2
8,595
614
6,834
11,726
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 8 / 3
10,425
745
12,426
13,311
5,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
larlos12
Hercules
12
2 / 7 / 4
8,876
634
8,769
26,499
12,692
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Adronixx48
Jormungandr
12
2 / 4 / 15
10,047
718
9,489
14,754
12,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Dodged13
Danzaburou
16
8 / 2 / 9
11,636
831
23,700
9,908
3,974
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
KimiDsNg
Anubis
15
10 / 3 / 9
11,099
793
13,547
14,464
6,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
9
Kills
20
20
Deaths
9
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
5
2
0.6
W
Jormungandr
Adronixx48
Jormungandr
2
4
15
2.38
W
Danzaburou
Dodged13
Danzaburou
8
2
9
6.25
W
Anubis
KimiDsNg
Anubis
10
3
9
4.83
L
5
8
3
0.81
L
Hercules
larlos12
Hercules
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,029
Damage
46,736
51,536
Taken
39,126
22,347
Mitigated
23,694
12,376
Healing
15,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,834
1,403
1,282
1,677
11,726
4,118
0
6,259
5,467
20,467
0
W
Jormungandr
Adronixx48
Jormungandr
9,489
2,381
456
2,937
14,754
12,863
100
3,317
11,437
23,788
0
W
Danzaburou
Dodged13
Danzaburou
23,700
13,078
0
4,796
9,908
3,974
2,077
1,245
8,663
0
72,318
W
Anubis
KimiDsNg
Anubis
13,547
801
669
6,995
14,464
6,857
611
2,610
11,854
31,014
0
L
12,426
4,435
0
1,640
13,311
5,537
0
6,734
6,577
0
32,537
L
Hercules
larlos12
Hercules
8,769
1,998
308
7,469
26,499
12,692
0
10,360
16,139
0
20,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,896
Gold Earned
32,782
101
Minions Killed
159
2
Camps Cleared
9
656,229
Distance Traveled
674,984
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,595
614
31
2
1
217,658
2
W
Jormungandr
10,047
718
26
2
0
216,391
0
W
Danzaburou
11,636
831
93
7
7
235,003
4
W
Anubis
11,099
793
40
3
2
223,590
4
L
Set
10,425
745
46
3
0
207,940
1
L
Hercules
8,876
634
24
2
1
230,631
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role