Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
DRcuum69
Cabrakan
Level 30
God Stats
4W - 2L
1,597 SR
Queue Stats
121W - 114L
1,600 Elo+
Party 4
Anhur
Anhur
Jokerloot
Anhur
Level 69
God Stats
4W - 7L
1,324 SR
Queue Stats
160W - 138L
1,532 Elo+
Party 4
Cthulhu
Cthulhu
Osgood
Cthulhu
Level 28
God Stats
8W - 7L
1,583 SR
Queue Stats
21W - 23L
1,487 Elo+
Party 2
Fenrir
Fenrir
SpiritWolfAkira
Fenrir
Level 29
God Stats
4W - 7L
1,362 SR
Queue Stats
16W - 25L
1,361 Elo+
Party 2
Team Averages
Level 40
1,473 SR
1,496 Elo+

VS

Team Averages
Level 57
1,485 SR
1,455 Elo+
Hera
Hera
HyDroJupanul
Hera
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 189L
1,556 Elo+
Party 1
Merlin
Merlin
K9OfLight
Merlin
Level 128
God Stats
5W - 7L
1,507 SR
Queue Stats
167W - 172L
1,536 Elo+
Party 1
Thanatos
Thanatos
Maršall
Thanatos
Level 34
God Stats
3W - 4L
1,493 SR
Queue Stats
51W - 61L
1,406 Elo+
Solo
Cernunnos
Cernunnos
RinmoondO
Cernunnos
Level 14
God Stats
3W - 7L
1,396 SR
Queue Stats
4W - 10L
1,341 Elo+
Party 3
Sylvanus
Sylvanus
White_lis666
Sylvanus
Level 84
God Stats
22W - 22L
1,529 SR
Queue Stats
125W - 168L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
4 / 1 / 7
12,606
525
10,529
14,560
5,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
DRcuum69
Cabrakan
20
7 / 4 / 2
14,419
601
11,470
16,827
14,778
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Jokerloot
Anhur
20
8 / 2 / 5
14,093
587
11,870
16,959
6,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Osgood
Cthulhu
17
2 / 2 / 13
11,849
494
8,583
18,658
23,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
9 / 2 / 3
12,493
521
9,122
11,180
5,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 1
12,539
522
16,944
15,593
5,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
K9OfLight
Merlin
19
3 / 7 / 1
12,397
517
11,548
16,449
5,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Maršall
Thanatos
8
2 / 3 / 1
8,029
335
3,062
6,098
1,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cernunnos
RinmoondO
Cernunnos
15
0 / 7 / 1
9,230
385
3,002
10,941
1,939
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
White_lis666
Sylvanus
13
2 / 7 / 2
8,798
367
7,139
22,028
21,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
30
Kills
11
11
Deaths
30
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
1
7
7.5
W
Cabrakan
DRcuum69
Cabrakan
7
4
2
2
L
4
6
1
0.75
W
Anhur
Jokerloot
Anhur
8
2
5
5.25
L
Merlin
K9OfLight
Merlin
3
7
1
0.5
L
Thanatos
Maršall
Thanatos
2
3
1
0.83
W
Cthulhu
Osgood
Cthulhu
2
2
13
4.25
L
Cernunnos
RinmoondO
Cernunnos
0
7
1
0.07
W
9
2
3
5.25
L
Sylvanus
White_lis666
Sylvanus
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,574
Damage
41,695
78,184
Taken
71,109
56,454
Mitigated
36,404
26,147
Healing
17,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,529
1,694
0
5,748
14,560
5,860
1,846
7,718
6,842
85,583
0
W
Cabrakan
DRcuum69
Cabrakan
11,470
2,002
0
3,132
16,827
14,778
168
12,118
4,709
87,265
0
L
16,944
4,012
0
2,912
15,593
5,783
32
9,014
6,504
91,773
0
W
Anhur
Jokerloot
Anhur
11,870
4,384
0
9,709
16,959
6,613
4,576
4,046
12,913
0
153,795
L
Merlin
K9OfLight
Merlin
11,548
318
0
2,836
16,449
5,628
360
9,300
6,808
94,802
0
L
Thanatos
Maršall
Thanatos
3,062
559
0
4,394
6,098
1,371
0
972
5,018
0
17,268
W
Cthulhu
Osgood
Cthulhu
8,583
1,402
313
2,691
18,658
23,338
249
6,461
12,197
44,321
0
L
Cernunnos
RinmoondO
Cernunnos
3,002
1,271
0
481
10,941
1,939
772
2,236
8,705
0
38,923
W
9,122
1,452
0
4,554
11,180
5,865
2,641
5,291
5,889
58
68,621
L
Sylvanus
White_lis666
Sylvanus
7,139
966
1,160
5,931
22,028
21,683
121
8,451
13,434
33,894
9,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,460
Gold Earned
50,993
724
Minions Killed
535
0
Camps Cleared
0
2,269,800
Distance Traveled
1,808,979
42
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,606
525
151
6
0
443,932
14
W
Cabrakan
14,419
601
175
7
0
417,129
4
L
Hera
12,539
522
166
7
0
401,866
4
W
Anhur
14,093
587
228
10
0
434,048
4
L
Merlin
12,397
517
184
8
0
427,235
5
L
Thanatos
8,029
335
41
2
0
172,984
2
W
Cthulhu
11,849
494
60
3
0
478,478
15
L
Cernunnos
9,230
385
90
4
0
405,067
1
W
Fenrir
12,493
521
110
5
0
496,213
5
L
Sylvanus
8,798
367
54
2
0
401,827
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role