Player Matchup

Sylvanus
Sylvanus
Elixi0
Sylvanus
Level 28
God Stats
2W - 1L
1,507 SR
Queue Stats
91W - 96L
1,438 Elo+
Party 3
Freya
Freya
LcvSebasX
Freya
Level 24
God Stats
3W - 4L
1,139 SR
Queue Stats
116W - 111L
1,384 Elo+
Solo
Cerberus
Cerberus
MARKUSVIENNA
Cerberus
Level 12
God Stats
10W - 10L
1,289 SR
Queue Stats
153W - 168L
1,362 Elo+
Party 1
Achilles
Achilles
MeineNameSlavko
Achilles
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 85L
1,411 Elo+
Party 1
Ra
Ra
N3M3S1S557
Ra
Level 22
God Stats
4W - 3L
1,361 SR
Queue Stats
66W - 61L
1,429 Elo+
Party 3
Team Averages
Level 20
1,359 SR
1,405 Elo+

VS

Team Averages
Level 9
1,553 SR
1,380 Elo+
Yemoja
Yemoja
BYbltc
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,405 Elo+
Party 2
Thoth
Thoth
Bossskorpions
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,326 Elo+
Party 4
Artemis
Artemis
HauMichHart
Artemis
Level 14
God Stats
8W - 14L
1,374 SR
Queue Stats
12W - 23L
1,348 Elo+
Solo
Thor
Thor
SenqaiEz
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,475 Elo+
Party 2
Merlin
Merlin
Znatoc
Merlin
Level 12
God Stats
2W - 1L
1,889 SR
Queue Stats
36W - 33L
1,345 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Elixi0
Sylvanus
18
1 / 1 / 18
10,596
963
6,324
14,283
18,029
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
LcvSebasX
Freya
19
16 / 3 / 10
13,611
1,237
29,440
19,015
9,873
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
MARKUSVIENNA
Cerberus
17
2 / 3 / 12
10,355
941
7,999
13,684
10,858
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Achilles
18
8 / 1 / 15
12,700
1,155
14,141
21,064
38,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
9 / 2 / 14
12,339
1,122
17,679
10,545
5,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

318

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BYbltc
Yemoja
16
0 / 0 / 7
9,865
897
4,212
4,657
3,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 11 / 6
10,423
948
15,857
21,526
7,422
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
HauMichHart
Artemis
16
1 / 8 / 6
9,956
905
17,074
18,042
6,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
16
5 / 11 / 3
11,202
1,018
14,848
20,703
7,296
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Znatoc
Merlin
16
1 / 6 / 6
9,775
889
16,376
18,267
7,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
38
36
Kills
10
10
Deaths
36
69
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BYbltc
Yemoja
0
0
7
3.5
L
3
11
6
0.55
W
Sylvanus
Elixi0
Sylvanus
1
1
18
10
L
Artemis
HauMichHart
Artemis
1
8
6
0.5
W
Freya
LcvSebasX
Freya
16
3
10
7
W
Cerberus
MARKUSVIENNA
Cerberus
2
3
12
2.67
W
Achilles
8
1
15
15.5
W
9
2
14
8
L
Thor
5
11
3
0.59
L
Merlin
Znatoc
Merlin
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,583
Damage
68,367
78,591
Taken
83,195
82,483
Mitigated
31,967
29,872
Healing
5,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BYbltc
Yemoja
4,212
570
1,227
538
4,657
3,430
0
3,281
1,376
8,317
0
L
15,857
1,818
0
933
21,526
7,422
0
16,518
5,008
22,580
0
W
Sylvanus
Elixi0
Sylvanus
6,324
2,911
4,575
4,886
14,283
18,029
0
8,215
6,068
17,143
0
L
Artemis
HauMichHart
Artemis
17,074
7,194
0
576
18,042
6,567
0
12,822
5,220
0
36,202
W
Freya
LcvSebasX
Freya
29,440
11,281
0
10,493
19,015
9,873
0
8,472
10,543
55,162
0
W
Cerberus
MARKUSVIENNA
Cerberus
7,999
498
0
849
13,684
10,858
0
7,186
6,498
21,475
0
W
Achilles
14,141
4,023
0
2,030
21,064
38,334
0
8,312
12,752
0
22,766
W
17,679
2,361
3,294
3,745
10,545
5,389
0
4,260
6,285
36,543
0
L
Thor
14,848
3,130
0
120
20,703
7,296
0
16,418
4,285
0
22,984
L
Merlin
Znatoc
Merlin
16,376
1,002
599
1,394
18,267
7,252
0
12,403
5,864
37,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,601
Gold Earned
51,221
189
Minions Killed
124
9
Camps Cleared
2
959,446
Distance Traveled
898,020
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,865
897
9
1
0
177,370
3
L
Thoth
10,423
948
19
2
0
193,600
0
W
Sylvanus
10,596
963
22
2
1
189,130
0
L
Artemis
9,956
905
34
3
2
157,619
0
W
Freya
13,611
1,237
66
6
6
186,844
0
W
Cerberus
10,355
941
31
3
1
184,274
0
W
Achilles
12,700
1,155
14
1
1
208,164
3
W
Ra
12,339
1,122
56
5
0
191,034
0
L
Thor
11,202
1,018
26
2
0
161,797
2
L
Merlin
9,775
889
36
3
0
207,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role