Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Eczou
Ah Muzen Cab
Level 18
God Stats
3W - 1L
1,759 SR
Queue Stats
77W - 43L
1,613 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Gungan47
Cu Chulainn
Level 44
God Stats
13W - 16L
1,394 SR
Queue Stats
145W - 180L
1,327 Elo+
Solo
Ganesha
Ganesha
Shoto Beni
Ganesha
Level 129
God Stats
11W - 5L
1,622 SR
Queue Stats
891W - 783L
1,558 Elo+
Party 1
Zeus
Zeus
younghaz3l
Zeus
Level 63
God Stats
96W - 55L
1,644 SR
Queue Stats
565W - 360L
1,565 Elo+
Party 1
Team Averages
Level 76
1,584 SR
1,513 Elo+

VS

Team Averages
Level 83
1,596 SR
1,517 Elo+
Charybdis
Charybdis
I flJI
Charybdis
Level 52
God Stats
0W - 1L
1,626 SR
Queue Stats
25W - 9L
1,641 Elo+
Party 2
Bacchus
Bacchus
Jayy902
Bacchus
Level 27
God Stats
110W - 94L
1,511 SR
Queue Stats
157W - 171L
1,469 Elo+
Party 2
Kuzenbo
Kuzenbo
Jimmylee456
Kuzenbo
Level 145
God Stats
16W - 14L
1,553 SR
Queue Stats
822W - 571L
1,559 Elo+
Party 2
Hel
Hel
Keiko Merri
Hel
Level 38
God Stats
3W - 1L
1,546 SR
Queue Stats
15W - 18L
1,429 Elo+
Solo
Cernunnos
Cernunnos
Tobsy Kretts
Cernunnos
Level 155
God Stats
1W - 1L
1,744 SR
Queue Stats
59W - 54L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
11 / 0 / 5
10,894
1,362
13,689
6,148
3,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Eczou
Ah Muzen Cab
14
2 / 5 / 8
8,371
1,046
12,411
8,203
3,094
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Gungan47
Cu Chulainn
15
1 / 2 / 8
8,338
1,042
4,532
6,848
5,490
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ganesha
Shoto Beni
Ganesha
16
0 / 0 / 14
9,701
1,213
5,437
8,089
8,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 0 / 11
9,244
1,156
25,722
3,789
1,586
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

314

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
I flJI
Charybdis
14
0 / 3 / 6
7,784
973
7,069
12,940
4,467
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Jayy902
Bacchus
14
1 / 2 / 4
8,346
1,043
4,724
13,981
18,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
Jimmylee456
Kuzenbo
14
1 / 1 / 5
7,979
997
4,599
9,122
5,084
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 4
8,106
1,013
3,450
14,073
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
Tobsy Kretts
Cernunnos
14
4 / 6 / 2
8,912
1,114
8,203
14,548
4,273
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
28
17
Kills
7
7
Deaths
17
46
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
11
0
5
13.5
W
Ah Muzen Cab
Eczou
Ah Muzen Cab
2
5
8
1.2
W
Cu Chulainn
Gungan47
Cu Chulainn
1
2
8
2.5
L
Charybdis
I flJI
Charybdis
0
3
6
1
L
Bacchus
Jayy902
Bacchus
1
2
4
1.5
L
Kuzenbo
Jimmylee456
Kuzenbo
1
1
5
3.5
L
1
5
4
0.6
W
Ganesha
Shoto Beni
Ganesha
0
0
14
7
L
Cernunnos
Tobsy Kretts
Cernunnos
4
6
2
0.83
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,791
Damage
28,045
33,077
Taken
64,664
22,234
Mitigated
36,050
3,265
Healing
10,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
13,689
5,792
0
861
6,148
3,135
0
1,691
4,457
0
26,529
W
Ah Muzen Cab
Eczou
Ah Muzen Cab
12,411
4,610
0
358
8,203
3,094
0
4,307
3,896
0
22,918
W
Cu Chulainn
Gungan47
Cu Chulainn
4,532
220
0
576
6,848
5,490
0
3,209
3,639
0
18,344
L
Charybdis
I flJI
Charybdis
7,069
3,468
0
580
12,940
4,467
0
7,219
5,633
0
18,196
L
Bacchus
Jayy902
Bacchus
4,724
267
257
536
13,981
18,184
0
6,482
7,174
15,500
0
L
Kuzenbo
Jimmylee456
Kuzenbo
4,599
807
0
231
9,122
5,084
0
3,971
5,070
13,048
0
L
3,450
38
5,765
2,926
14,073
4,042
0
7,358
6,620
15,543
0
W
Ganesha
Shoto Beni
Ganesha
5,437
319
0
1,320
8,089
8,929
0
2,617
5,472
21,603
0
L
Cernunnos
Tobsy Kretts
Cernunnos
8,203
4,489
0
218
14,548
4,273
0
6,129
8,378
0
25,406
W
25,722
365
0
150
3,789
1,586
0
949
2,840
40,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,548
Gold Earned
41,127
169
Minions Killed
165
7
Camps Cleared
6
810,140
Distance Traveled
745,087
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,894
1,362
39
5
2
183,899
1
W
Ah Muzen Cab
8,371
1,046
33
4
4
134,457
0
W
Cu Chulainn
8,338
1,042
45
6
0
129,587
0
L
Charybdis
7,784
973
34
4
1
134,718
0
L
Bacchus
8,346
1,043
24
3
0
177,046
1
L
Kuzenbo
7,979
997
18
2
1
128,670
3
L
Hel
8,106
1,013
33
4
3
164,691
0
W
Ganesha
9,701
1,213
1
0
1
177,604
0
L
Cernunnos
8,912
1,114
56
7
1
139,962
0
W
Zeus
9,244
1,156
51
6
0
184,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role